30 const QString &identifier)
33 << identifier.toLatin1().data();
36 QGraphicsScene *scene = m_sceneMain;
41 if (m_mapStatesWithEllipse.contains (stateInitial)) {
58 QObject::connect (guideline, SIGNAL (signalGuidelineDragged (QString,
double,
bool,
GuidelineState)),
59 &mainWindow, SLOT (slotGuidelineDragged (QString,
double,
bool,
GuidelineState)));
Main window consisting of menu, graphics scene, status bar and optional toolbars as a Single Document...