void requestDelayedStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.
void requestImmediateStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.
TutorialStateContext(TutorialDlg &tutorialDlg)
Single constructor.
TutorialDlg & tutorialDlg()
Access to tutorial dialogs and its scene.
~TutorialStateContext()
Destructor deallocates memory.