#include <IMemory.h>
Public Member Functions | |
virtual | ~MemoryFactory () throw () |
virtual IMemory * | getSingleton ()=0 |
Recommended way to get an IMemory object. | |
virtual IMemory * | makeNew ()=0 |
Create a new IMemory object that the caller must delete. (NOT RECOMMENDED). | |
Static Public Member Functions | |
static MemoryFactory * | getFactory () |
Create a factory object that you can use to create IMemory objects. | |
Protected Member Functions | |
MemoryFactory () | |
Use getFactory() to get a factory. |
The MemoryFactory class is based on the Factory design pattern. The MemoryFactory is the recommended method to create IMemory objects.
The getSingleton() is the recommended method to call to create tables. You need not delete the pointer returned by this method, it will be delete by the factory when it is reset() or destructed.
Most users of the factory need call nothing more than getFactory() and then getSingleton() on the returned factory object.
Advanced users can call setParameter() to set up internal factory variables that control creation of tables.
virtual memory::MemoryFactory::~MemoryFactory | ( | ) | throw () [virtual] |
memory::MemoryFactory::MemoryFactory | ( | ) | [protected] |
Use getFactory() to get a factory.
static MemoryFactory* memory::MemoryFactory::getFactory | ( | ) | [static] |
Create a factory object that you can use to create IMemory objects.
Factory entry point: This is the method to call to get a handle to the MemoryFactory. The MemoryFactory is the recommended method to create IMemory objects.
The getSingleton() is the recommended method to call to create tables. You need not delete the pointer returned by this method, it will be deleted by the factory when it is reset() or destructed.
virtual IMemory* memory::MemoryFactory::getSingleton | ( | ) | [pure virtual] |
Recommended way to get an IMemory object.
getSingleton() returns a pointer to a Singleton IMemory object. The user need not delete the pointer returned by this method. The singleton will be deleted when the factory is destructed or the reset() method is called
virtual IMemory* memory::MemoryFactory::makeNew | ( | ) | [pure virtual] |
Create a new IMemory object that the caller must delete. (NOT RECOMMENDED).
The make() method returns a pointer to a newly allocated IMemory object. The caller is responsible for deleting this reference when it is finished with it. It is recommended that the caller store the pointer in an std::auto_ptr<IMemory>.
The getSingleton() method is preferred over this method.