95 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
110 #if defined(GLFW_INCLUDE_VULKAN)
111 #include <vulkan/vulkan.h>
121 #if !defined(APIENTRY)
123 #define APIENTRY __stdcall
127 #define GLFW_APIENTRY_DEFINED
132 #if !defined(WINGDIAPI) && defined(_WIN32)
133 #define WINGDIAPI __declspec(dllimport)
134 #define GLFW_WINGDIAPI_DEFINED
139 #if !defined(CALLBACK) && defined(_WIN32)
140 #define CALLBACK __stdcall
141 #define GLFW_CALLBACK_DEFINED
146 #if defined(GLFW_INCLUDE_ES1)
149 #if defined(GLFW_INCLUDE_GLEXT)
150 #include <GLES/glext.h>
153 #elif defined(GLFW_INCLUDE_ES2)
155 #include <GLES2/gl2.h>
156 #if defined(GLFW_INCLUDE_GLEXT)
157 #include <GLES2/gl2ext.h>
160 #elif defined(GLFW_INCLUDE_ES3)
162 #include <GLES3/gl3.h>
163 #if defined(GLFW_INCLUDE_GLEXT)
164 #include <GLES2/gl2ext.h>
167 #elif defined(GLFW_INCLUDE_ES31)
169 #include <GLES3/gl31.h>
170 #if defined(GLFW_INCLUDE_GLEXT)
171 #include <GLES2/gl2ext.h>
174 #elif defined(GLFW_INCLUDE_ES32)
176 #include <GLES3/gl32.h>
177 #if defined(GLFW_INCLUDE_GLEXT)
178 #include <GLES2/gl2ext.h>
181 #elif defined(GLFW_INCLUDE_GLCOREARB)
183 #if defined(__APPLE__)
185 #include <OpenGL/gl3.h>
186 #if defined(GLFW_INCLUDE_GLEXT)
187 #include <OpenGL/gl3ext.h>
192 #include <GL/glcorearb.h>
196 #elif !defined(GLFW_INCLUDE_NONE)
198 #if defined(__APPLE__)
200 #if !defined(GLFW_INCLUDE_GLEXT)
201 #define GL_GLEXT_LEGACY
203 #include <OpenGL/gl.h>
204 #if defined(GLFW_INCLUDE_GLU)
205 #include <OpenGL/glu.h>
211 #if defined(GLFW_INCLUDE_GLEXT)
212 #include <GL/glext.h>
214 #if defined(GLFW_INCLUDE_GLU)
222 #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
227 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
233 #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
235 #define GLFWAPI __declspec(dllexport)
236 #elif defined(_WIN32) && defined(GLFW_DLL)
238 #define GLFWAPI __declspec(dllimport)
239 #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
241 #define GLFWAPI __attribute__((visibility("default")))
259 #define GLFW_VERSION_MAJOR 3
266 #define GLFW_VERSION_MINOR 3
273 #define GLFW_VERSION_REVISION 2
303 #define GLFW_RELEASE 0
317 #define GLFW_REPEAT 2
327 #define GLFW_HAT_CENTERED 0
328 #define GLFW_HAT_UP 1
329 #define GLFW_HAT_RIGHT 2
330 #define GLFW_HAT_DOWN 4
331 #define GLFW_HAT_LEFT 8
332 #define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
333 #define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
334 #define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
335 #define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
363 #define GLFW_KEY_UNKNOWN -1
366 #define GLFW_KEY_SPACE 32
367 #define GLFW_KEY_APOSTROPHE 39
368 #define GLFW_KEY_COMMA 44
369 #define GLFW_KEY_MINUS 45
370 #define GLFW_KEY_PERIOD 46
371 #define GLFW_KEY_SLASH 47
372 #define GLFW_KEY_0 48
373 #define GLFW_KEY_1 49
374 #define GLFW_KEY_2 50
375 #define GLFW_KEY_3 51
376 #define GLFW_KEY_4 52
377 #define GLFW_KEY_5 53
378 #define GLFW_KEY_6 54
379 #define GLFW_KEY_7 55
380 #define GLFW_KEY_8 56
381 #define GLFW_KEY_9 57
382 #define GLFW_KEY_SEMICOLON 59
383 #define GLFW_KEY_EQUAL 61
384 #define GLFW_KEY_A 65
385 #define GLFW_KEY_B 66
386 #define GLFW_KEY_C 67
387 #define GLFW_KEY_D 68
388 #define GLFW_KEY_E 69
389 #define GLFW_KEY_F 70
390 #define GLFW_KEY_G 71
391 #define GLFW_KEY_H 72
392 #define GLFW_KEY_I 73
393 #define GLFW_KEY_J 74
394 #define GLFW_KEY_K 75
395 #define GLFW_KEY_L 76
396 #define GLFW_KEY_M 77
397 #define GLFW_KEY_N 78
398 #define GLFW_KEY_O 79
399 #define GLFW_KEY_P 80
400 #define GLFW_KEY_Q 81
401 #define GLFW_KEY_R 82
402 #define GLFW_KEY_S 83
403 #define GLFW_KEY_T 84
404 #define GLFW_KEY_U 85
405 #define GLFW_KEY_V 86
406 #define GLFW_KEY_W 87
407 #define GLFW_KEY_X 88
408 #define GLFW_KEY_Y 89
409 #define GLFW_KEY_Z 90
410 #define GLFW_KEY_LEFT_BRACKET 91
411 #define GLFW_KEY_BACKSLASH 92
412 #define GLFW_KEY_RIGHT_BRACKET 93
413 #define GLFW_KEY_GRAVE_ACCENT 96
414 #define GLFW_KEY_WORLD_1 161
415 #define GLFW_KEY_WORLD_2 162
418 #define GLFW_KEY_ESCAPE 256
419 #define GLFW_KEY_ENTER 257
420 #define GLFW_KEY_TAB 258
421 #define GLFW_KEY_BACKSPACE 259
422 #define GLFW_KEY_INSERT 260
423 #define GLFW_KEY_DELETE 261
424 #define GLFW_KEY_RIGHT 262
425 #define GLFW_KEY_LEFT 263
426 #define GLFW_KEY_DOWN 264
427 #define GLFW_KEY_UP 265
428 #define GLFW_KEY_PAGE_UP 266
429 #define GLFW_KEY_PAGE_DOWN 267
430 #define GLFW_KEY_HOME 268
431 #define GLFW_KEY_END 269
432 #define GLFW_KEY_CAPS_LOCK 280
433 #define GLFW_KEY_SCROLL_LOCK 281
434 #define GLFW_KEY_NUM_LOCK 282
435 #define GLFW_KEY_PRINT_SCREEN 283
436 #define GLFW_KEY_PAUSE 284
437 #define GLFW_KEY_F1 290
438 #define GLFW_KEY_F2 291
439 #define GLFW_KEY_F3 292
440 #define GLFW_KEY_F4 293
441 #define GLFW_KEY_F5 294
442 #define GLFW_KEY_F6 295
443 #define GLFW_KEY_F7 296
444 #define GLFW_KEY_F8 297
445 #define GLFW_KEY_F9 298
446 #define GLFW_KEY_F10 299
447 #define GLFW_KEY_F11 300
448 #define GLFW_KEY_F12 301
449 #define GLFW_KEY_F13 302
450 #define GLFW_KEY_F14 303
451 #define GLFW_KEY_F15 304
452 #define GLFW_KEY_F16 305
453 #define GLFW_KEY_F17 306
454 #define GLFW_KEY_F18 307
455 #define GLFW_KEY_F19 308
456 #define GLFW_KEY_F20 309
457 #define GLFW_KEY_F21 310
458 #define GLFW_KEY_F22 311
459 #define GLFW_KEY_F23 312
460 #define GLFW_KEY_F24 313
461 #define GLFW_KEY_F25 314
462 #define GLFW_KEY_KP_0 320
463 #define GLFW_KEY_KP_1 321
464 #define GLFW_KEY_KP_2 322
465 #define GLFW_KEY_KP_3 323
466 #define GLFW_KEY_KP_4 324
467 #define GLFW_KEY_KP_5 325
468 #define GLFW_KEY_KP_6 326
469 #define GLFW_KEY_KP_7 327
470 #define GLFW_KEY_KP_8 328
471 #define GLFW_KEY_KP_9 329
472 #define GLFW_KEY_KP_DECIMAL 330
473 #define GLFW_KEY_KP_DIVIDE 331
474 #define GLFW_KEY_KP_MULTIPLY 332
475 #define GLFW_KEY_KP_SUBTRACT 333
476 #define GLFW_KEY_KP_ADD 334
477 #define GLFW_KEY_KP_ENTER 335
478 #define GLFW_KEY_KP_EQUAL 336
479 #define GLFW_KEY_LEFT_SHIFT 340
480 #define GLFW_KEY_LEFT_CONTROL 341
481 #define GLFW_KEY_LEFT_ALT 342
482 #define GLFW_KEY_LEFT_SUPER 343
483 #define GLFW_KEY_RIGHT_SHIFT 344
484 #define GLFW_KEY_RIGHT_CONTROL 345
485 #define GLFW_KEY_RIGHT_ALT 346
486 #define GLFW_KEY_RIGHT_SUPER 347
487 #define GLFW_KEY_MENU 348
489 #define GLFW_KEY_LAST GLFW_KEY_MENU
505 #define GLFW_MOD_SHIFT 0x0001
510 #define GLFW_MOD_CONTROL 0x0002
515 #define GLFW_MOD_ALT 0x0004
520 #define GLFW_MOD_SUPER 0x0008
526 #define GLFW_MOD_CAPS_LOCK 0x0010
532 #define GLFW_MOD_NUM_LOCK 0x0020
543 #define GLFW_MOUSE_BUTTON_1 0
544 #define GLFW_MOUSE_BUTTON_2 1
545 #define GLFW_MOUSE_BUTTON_3 2
546 #define GLFW_MOUSE_BUTTON_4 3
547 #define GLFW_MOUSE_BUTTON_5 4
548 #define GLFW_MOUSE_BUTTON_6 5
549 #define GLFW_MOUSE_BUTTON_7 6
550 #define GLFW_MOUSE_BUTTON_8 7
551 #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
552 #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
553 #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
554 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
564 #define GLFW_JOYSTICK_1 0
565 #define GLFW_JOYSTICK_2 1
566 #define GLFW_JOYSTICK_3 2
567 #define GLFW_JOYSTICK_4 3
568 #define GLFW_JOYSTICK_5 4
569 #define GLFW_JOYSTICK_6 5
570 #define GLFW_JOYSTICK_7 6
571 #define GLFW_JOYSTICK_8 7
572 #define GLFW_JOYSTICK_9 8
573 #define GLFW_JOYSTICK_10 9
574 #define GLFW_JOYSTICK_11 10
575 #define GLFW_JOYSTICK_12 11
576 #define GLFW_JOYSTICK_13 12
577 #define GLFW_JOYSTICK_14 13
578 #define GLFW_JOYSTICK_15 14
579 #define GLFW_JOYSTICK_16 15
580 #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
590 #define GLFW_GAMEPAD_BUTTON_A 0
591 #define GLFW_GAMEPAD_BUTTON_B 1
592 #define GLFW_GAMEPAD_BUTTON_X 2
593 #define GLFW_GAMEPAD_BUTTON_Y 3
594 #define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
595 #define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
596 #define GLFW_GAMEPAD_BUTTON_BACK 6
597 #define GLFW_GAMEPAD_BUTTON_START 7
598 #define GLFW_GAMEPAD_BUTTON_GUIDE 8
599 #define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
600 #define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
601 #define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
602 #define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
603 #define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
604 #define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
605 #define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
607 #define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
608 #define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
609 #define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
610 #define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
620 #define GLFW_GAMEPAD_AXIS_LEFT_X 0
621 #define GLFW_GAMEPAD_AXIS_LEFT_Y 1
622 #define GLFW_GAMEPAD_AXIS_RIGHT_X 2
623 #define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
624 #define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
625 #define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
626 #define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
642 #define GLFW_NO_ERROR 0
651 #define GLFW_NOT_INITIALIZED 0x00010001
661 #define GLFW_NO_CURRENT_CONTEXT 0x00010002
669 #define GLFW_INVALID_ENUM 0x00010003
680 #define GLFW_INVALID_VALUE 0x00010004
688 #define GLFW_OUT_OF_MEMORY 0x00010005
704 #define GLFW_API_UNAVAILABLE 0x00010006
721 #define GLFW_VERSION_UNAVAILABLE 0x00010007
732 #define GLFW_PLATFORM_ERROR 0x00010008
751 #define GLFW_FORMAT_UNAVAILABLE 0x00010009
759 #define GLFW_NO_WINDOW_CONTEXT 0x0001000A
769 #define GLFW_FOCUSED 0x00020001
774 #define GLFW_ICONIFIED 0x00020002
780 #define GLFW_RESIZABLE 0x00020003
786 #define GLFW_VISIBLE 0x00020004
792 #define GLFW_DECORATED 0x00020005
798 #define GLFW_AUTO_ICONIFY 0x00020006
804 #define GLFW_FLOATING 0x00020007
810 #define GLFW_MAXIMIZED 0x00020008
815 #define GLFW_CENTER_CURSOR 0x00020009
822 #define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
827 #define GLFW_HOVERED 0x0002000B
833 #define GLFW_FOCUS_ON_SHOW 0x0002000C
839 #define GLFW_RED_BITS 0x00021001
844 #define GLFW_GREEN_BITS 0x00021002
849 #define GLFW_BLUE_BITS 0x00021003
854 #define GLFW_ALPHA_BITS 0x00021004
859 #define GLFW_DEPTH_BITS 0x00021005
864 #define GLFW_STENCIL_BITS 0x00021006
869 #define GLFW_ACCUM_RED_BITS 0x00021007
874 #define GLFW_ACCUM_GREEN_BITS 0x00021008
879 #define GLFW_ACCUM_BLUE_BITS 0x00021009
884 #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
889 #define GLFW_AUX_BUFFERS 0x0002100B
894 #define GLFW_STEREO 0x0002100C
899 #define GLFW_SAMPLES 0x0002100D
904 #define GLFW_SRGB_CAPABLE 0x0002100E
909 #define GLFW_REFRESH_RATE 0x0002100F
914 #define GLFW_DOUBLEBUFFER 0x00021010
921 #define GLFW_CLIENT_API 0x00022001
927 #define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
933 #define GLFW_CONTEXT_VERSION_MINOR 0x00022003
939 #define GLFW_CONTEXT_REVISION 0x00022004
945 #define GLFW_CONTEXT_ROBUSTNESS 0x00022005
951 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
957 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
963 #define GLFW_OPENGL_PROFILE 0x00022008
969 #define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
975 #define GLFW_CONTEXT_NO_ERROR 0x0002200A
981 #define GLFW_CONTEXT_CREATION_API 0x0002200B
985 #define GLFW_SCALE_TO_MONITOR 0x0002200C
989 #define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
993 #define GLFW_COCOA_FRAME_NAME 0x00023002
997 #define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
1001 #define GLFW_X11_CLASS_NAME 0x00024001
1005 #define GLFW_X11_INSTANCE_NAME 0x00024002
1008 #define GLFW_NO_API 0
1009 #define GLFW_OPENGL_API 0x00030001
1010 #define GLFW_OPENGL_ES_API 0x00030002
1012 #define GLFW_NO_ROBUSTNESS 0
1013 #define GLFW_NO_RESET_NOTIFICATION 0x00031001
1014 #define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
1016 #define GLFW_OPENGL_ANY_PROFILE 0
1017 #define GLFW_OPENGL_CORE_PROFILE 0x00032001
1018 #define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
1020 #define GLFW_CURSOR 0x00033001
1021 #define GLFW_STICKY_KEYS 0x00033002
1022 #define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
1023 #define GLFW_LOCK_KEY_MODS 0x00033004
1024 #define GLFW_RAW_MOUSE_MOTION 0x00033005
1026 #define GLFW_CURSOR_NORMAL 0x00034001
1027 #define GLFW_CURSOR_HIDDEN 0x00034002
1028 #define GLFW_CURSOR_DISABLED 0x00034003
1030 #define GLFW_ANY_RELEASE_BEHAVIOR 0
1031 #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
1032 #define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
1034 #define GLFW_NATIVE_CONTEXT_API 0x00036001
1035 #define GLFW_EGL_CONTEXT_API 0x00036002
1036 #define GLFW_OSMESA_CONTEXT_API 0x00036003
1050 #define GLFW_ARROW_CURSOR 0x00036001
1055 #define GLFW_IBEAM_CURSOR 0x00036002
1060 #define GLFW_CROSSHAIR_CURSOR 0x00036003
1065 #define GLFW_HAND_CURSOR 0x00036004
1070 #define GLFW_HRESIZE_CURSOR 0x00036005
1075 #define GLFW_VRESIZE_CURSOR 0x00036006
1078 #define GLFW_CONNECTED 0x00040001
1079 #define GLFW_DISCONNECTED 0x00040002
1087 #define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
1092 #define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
1097 #define GLFW_COCOA_MENUBAR 0x00051002
1100 #define GLFW_DONT_CARE -1
5699 #if defined(VK_VERSION_1_0)
5849 #ifdef GLFW_WINGDIAPI_DEFINED
5851 #undef GLFW_WINGDIAPI_DEFINED
5854 #ifdef GLFW_CALLBACK_DEFINED
5856 #undef GLFW_CALLBACK_DEFINED
5863 #define GLAPIENTRY APIENTRY
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
void(* GLFWglproc)(void)
Client API function pointer type.
Definition: glfw3.h:1119
void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
int glfwInit(void)
Initializes the GLFW library.
int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
void(* GLFWerrorfun)(int, const char *)
The function pointer type for error callbacks.
Definition: glfw3.h:1193
void glfwTerminate(void)
Terminates the GLFW library.
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor's viewport on the virtual screen.
GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
void glfwSetMonitorUserPointer(GLFWmonitor *monitor, void *pointer)
Sets the user pointer of the specified monitor.
GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
Retrieves the work area of the monitor.
const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:1145
struct GLFWvidmode GLFWvidmode
Video mode type.
struct GLFWgammaramp GLFWgammaramp
Gamma ramp.
GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
Sets the monitor configuration callback.
const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
void * glfwGetMonitorUserPointer(GLFWmonitor *monitor)
Returns the user pointer of the specified monitor.
void(* GLFWmonitorfun)(GLFWmonitor *, int)
The function pointer type for monitor configuration callbacks.
Definition: glfw3.h:1593
void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
Retrieves the content scale for the specified monitor.
const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
Creates a Vulkan surface for the specified window.
const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
int glfwVulkanSupported(void)
Returns whether the Vulkan loader and an ICD have been found.
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
Definition: glfw3.h:1133
GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
Returns the address of the specified Vulkan instance function.
int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
Returns whether the specified queue family can present images.
GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
Sets the position callback for the specified window.
void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the content area of the specified window.
void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
Sets the refresh callback for the specified window.
int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
void glfwRequestWindowAttention(GLFWwindow *window)
Requests user attention to the specified window.
void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the content area of the specified window.
void glfwPollEvents(void)
Processes all pending events.
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1157
void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
void(* GLFWframebuffersizefun)(GLFWwindow *, int, int)
The function pointer type for framebuffer size callbacks.
Definition: glfw3.h:1362
void glfwWaitEvents(void)
Waits until events are queued and processes them.
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
void(* GLFWwindowclosefun)(GLFWwindow *)
The function pointer type for window close callbacks.
Definition: glfw3.h:1258
void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
void(* GLFWwindowfocusfun)(GLFWwindow *, int)
The function pointer type for window focus callbacks.
Definition: glfw3.h:1299
void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the content area of the specified window.
void(* GLFWwindowrefreshfun)(GLFWwindow *)
The function pointer type for window content refresh callbacks.
Definition: glfw3.h:1278
struct GLFWimage GLFWimage
Image data.
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
void(* GLFWwindowmaximizefun)(GLFWwindow *, int)
The function pointer type for window maximize callbacks.
Definition: glfw3.h:1341
void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
void glfwWindowHintString(int hint, const char *value)
Sets the specified window hint to the desired value.
void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
void(* GLFWwindowiconifyfun)(GLFWwindow *, int)
The function pointer type for window iconify callbacks.
Definition: glfw3.h:1320
void(* GLFWwindowsizefun)(GLFWwindow *, int, int)
The function pointer type for window size callbacks.
Definition: glfw3.h:1238
GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
Sets the framebuffer resize callback for the specified window.
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
Sets the focus callback for the specified window.
void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
Sets the opacity of the whole window.
GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
Sets the iconify callback for the specified window.
void(* GLFWwindowcontentscalefun)(GLFWwindow *, float, float)
The function pointer type for window content scale callbacks.
Definition: glfw3.h:1383
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
Sets the maximize callback for the specified window.
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
Sets an attribute of the specified window.
float glfwGetWindowOpacity(GLFWwindow *window)
Returns the opacity of the whole window.
GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
Sets the size callback for the specified window.
GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
Sets the close callback for the specified window.
void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the content area of the specified window.
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
Sets the window content scale callback for the specified window.
void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
Retrieves the content scale for the specified window.
void(* GLFWwindowposfun)(GLFWwindow *, int, int)
The function pointer type for window position callbacks.
Definition: glfw3.h:1216
Gamepad input state.
Definition: glfw3.h:1717
unsigned char buttons[15]
Definition: glfw3.h:1721
float axes[6]
Definition: glfw3.h:1725
Gamma ramp.
Definition: glfw3.h:1664
unsigned short * red
Definition: glfw3.h:1667
unsigned short * blue
Definition: glfw3.h:1673
unsigned int size
Definition: glfw3.h:1676
unsigned short * green
Definition: glfw3.h:1670
Image data.
Definition: glfw3.h:1693
int height
Definition: glfw3.h:1699
unsigned char * pixels
Definition: glfw3.h:1702
int width
Definition: glfw3.h:1696
Video mode type.
Definition: glfw3.h:1630
int greenBits
Definition: glfw3.h:1642
int redBits
Definition: glfw3.h:1639
int width
Definition: glfw3.h:1633
int refreshRate
Definition: glfw3.h:1648
int height
Definition: glfw3.h:1636
int blueBits
Definition: glfw3.h:1645