34 #include "../api_network.h"
37 #include "../../Core/Signals/callback_v2.h"
39 template<
typename ContextParam>
59 std::map<CL_String, CallbackClass> event_handlers;
62 template<
typename ContextParam>
65 typename std::map<CL_String, CallbackClass>::iterator it;
66 it = event_handlers.find(game_event.
get_name());
67 if (it != event_handlers.end() && !it->second.is_null())
69 it->second.invoke(game_event, context);