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2D
rounded_rect.h
Go to the documentation of this file.
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2011 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Harry Storbacka
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*/
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#pragma once
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#include "../api_display.h"
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#include "../../Core/System/sharedptr.h"
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#include "../../Core/Math/origin.h"
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#include "../Render/graphic_context.h"
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class
CL_Color
;
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class
CL_Gradient
;
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class
CL_Pointf
;
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class
CL_RoundedRect_Impl;
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class
CL_RoundedRect
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{
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public
:
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CL_RoundedRect
(
CL_Sizef
size,
float
rounding_in_pixels=5.0f);
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virtual
~CL_RoundedRect
();
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public
:
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CL_Sizef
get_size
()
const
;
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float
get_width
()
const
;
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float
get_height
()
const
;
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float
get_rounding
()
const
;
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CL_Pointf
get_control_point_tl
()
const
;
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CL_Pointf
get_control_point_tr
()
const
;
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CL_Pointf
get_control_point_bl
()
const
;
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CL_Pointf
get_control_point_br
()
const
;
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CL_Sizef
get_rounding_top_left
()
const
;
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CL_Sizef
get_rounding_top_right
()
const
;
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CL_Sizef
get_rounding_bottom_left
()
const
;
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CL_Sizef
get_rounding_bottom_right
()
const
;
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public
:
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void
draw
(
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CL_GraphicContext
&gc,
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const
CL_Pointf
&position,
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const
CL_Colorf
&color,
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CL_Origin
origin=
origin_top_left
);
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void
fill
(
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CL_GraphicContext
&gc,
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const
CL_Pointf
&position,
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const
CL_Colorf
&color,
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CL_Origin
origin=
origin_top_left
);
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void
fill
(
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CL_GraphicContext
&gc,
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const
CL_Pointf
&position,
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const
CL_Gradient
&gradient,
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CL_Origin
origin=
origin_top_left
);
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void
set_size
(
const
CL_Sizef
&size);
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void
set_control_point_tl
(
const
CL_Pointf
&pos);
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void
set_control_point_tr
(
const
CL_Pointf
&pos);
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void
set_control_point_bl
(
const
CL_Pointf
&pos);
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void
set_control_point_br
(
const
CL_Pointf
&pos);
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void
set_rounding
(
float
offset_pixels);
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void
set_rounding_top_left
(
const
CL_Sizef
&offset);
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void
set_rounding_top_right
(
const
CL_Sizef
&offset);
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void
set_rounding_bottom_left
(
const
CL_Sizef
&offset);
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void
set_rounding_bottom_right
(
const
CL_Sizef
&offset);
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private
:
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CL_SharedPtr<CL_RoundedRect_Impl> impl;
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};
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