Occlusion query provider.
More...
#include <occlusion_query_provider.h>
Occlusion query provider.
virtual CL_OcclusionQueryProvider::~CL_OcclusionQueryProvider |
( |
) | |
|
|
inlinevirtual |
virtual void CL_OcclusionQueryProvider::begin |
( |
) | |
|
|
pure virtual |
virtual void CL_OcclusionQueryProvider::create |
( |
) | |
|
|
pure virtual |
Create occlusion query object.
virtual void CL_OcclusionQueryProvider::destroy |
( |
) | |
|
|
pure virtual |
Destroy occlusion query provider.
virtual void CL_OcclusionQueryProvider::end |
( |
) | |
|
|
pure virtual |
virtual int CL_OcclusionQueryProvider::get_result |
( |
) | |
const |
|
pure virtual |
Returns the result of the occlusion query.
virtual bool CL_OcclusionQueryProvider::is_result_ready |
( |
) | |
const |
|
pure virtual |
Returns true if the GPU is ready to return the result.
The documentation for this class was generated from the following file: