ClanLib
2.3.7
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3D line ray - Float More...
#include <line_ray.h>
Public Member Functions | |
CL_LineRay3f () | |
CL_LineRay3f (const CL_LineRay3x< float > ©) | |
CL_LineRay3f (const CL_Vec3< float > &point_p, const CL_Vec3< float > &direction_v) | |
Operators | |
bool | operator== (const CL_LineRay3x< float > &line) const |
== operator. More... | |
bool | operator!= (const CL_LineRay3x< float > &line) const |
!= operator. More... | |
Public Attributes | |
CL_Vec3< float > | p |
Start point on the line ray. More... | |
CL_Vec3< float > | v |
3D line ray - Float
A ray has a start point and a direction
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inline |
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inline |
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inline |
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inlineinherited |
!= operator.
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inlineinherited |
== operator.
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inherited |
Start point on the line ray.
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inherited |