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gui_window_manager_texture_window.h
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2011 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Magnus Norddahl
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** Harry Storbacka
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*/
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#pragma once
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#include "
api_gui.h
"
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#include "
gui_window_manager.h
"
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#include "../Core/System/sharedptr.h"
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class
CL_Texture
;
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class
CL_Subtexture
;
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class
CL_GUIWindowManagerTextureWindow_Impl;
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class
CL_GUIWindowManagerTextureWindow
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{
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public
:
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CL_GUIWindowManagerTextureWindow
();
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CL_GUIWindowManagerTextureWindow
(CL_GUITopLevelWindow *window,
const
CL_Subtexture
&sub_texture,
const
CL_Rect
&geometry);
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~CL_GUIWindowManagerTextureWindow
();
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public
:
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CL_Subtexture
get_texture
()
const
;
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CL_Rect
get_geometry
()
const
;
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CL_GUITopLevelWindow *
get_window
()
const
;
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CL_GUIComponent
*
get_toplevel_component
()
const
;
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private
:
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CL_SharedPtr<CL_GUIWindowManagerTextureWindow_Impl> impl;
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};
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