ClanLib
2.3.7
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This is the complete list of members for CL_Rect, including all inherited members.
apply_alignment(CL_Origin origin, intx, inty) | CL_Rectx< int > | inline |
bottom | CL_Rectx< int > | |
bounding_rect(const CL_Rectx< int > &rect) | CL_Rectx< int > | inline |
CL_Rect() | CL_Rect | inline |
CL_Rect(const CL_Sizex< int > &s) | CL_Rect | inline |
CL_Rect(int new_left, int new_top, int new_right, int new_bottom) | CL_Rect | inline |
CL_Rect(const CL_Pointx< int > &p, const CL_Sizex< int > &size) | CL_Rect | inline |
CL_Rect(const CL_Rectx< int > &rect) | CL_Rect | inline |
CL_Rect(const CL_Rectx< float > &rect) | CL_Rect | inline |
CL_Rect(const CL_Rectx< double > &rect) | CL_Rect | inline |
CL_Rect(int new_left, int new_top, const CL_Sizex< int > &size) | CL_Rect | inline |
CL_Rectx() | CL_Rectx< int > | inline |
CL_Rectx(const CL_Sizex< int > &s) | CL_Rectx< int > | inline |
CL_Rectx(intnew_left, intnew_top, intnew_right, intnew_bottom) | CL_Rectx< int > | inline |
CL_Rectx(const CL_Pointx< int > &p, const CL_Sizex< int > &size) | CL_Rectx< int > | inline |
CL_Rectx(intnew_left, intnew_top, const CL_Sizex< int > &size) | CL_Rectx< int > | inline |
CL_Rectx(const CL_Rectx< int > &rect) | CL_Rectx< int > | |
CL_Rectx(const CL_Rectx< float > &rect) | CL_Rectx< int > | inline |
CL_Rectx(const CL_Rectx< double > &rect) | CL_Rectx< int > | inline |
clip(const CL_Rectx< int > &cr) | CL_Rectx< int > | inline |
contains(const CL_Vec2< int > &p) const | CL_Rectx< int > | inline |
expand(const int &left, const int &top, const int &right, const int &bottom) | CL_Rectx< int > | inline |
expand(const int &left_and_right, const int &top_and_bottom) | CL_Rectx< int > | inline |
expand(const int &expand) | CL_Rectx< int > | inline |
get_bottom_left() const | CL_Rectx< int > | inline |
get_bottom_right() const | CL_Rectx< int > | inline |
get_center() const | CL_Rectx< int > | inline |
get_height() const | CL_Rectx< int > | inline |
get_rot_bounds(const CL_Vec2< int > &hotspot, const CL_Angle &angle) const | CL_Rectx< int > | |
get_rot_bounds(CL_Origin origin, intx, inty, const CL_Angle &angle) const | CL_Rectx< int > | |
get_size() const | CL_Rectx< int > | inline |
get_top_left() const | CL_Rectx< int > | inline |
get_top_right() const | CL_Rectx< int > | inline |
get_width() const | CL_Rectx< int > | inline |
is_inside(const CL_Rectx< int > &r) const | CL_Rectx< int > | inline |
is_overlapped(const CL_Rectx< int > &r) const | CL_Rectx< int > | inline |
left | CL_Rectx< int > | |
normalize() | CL_Rectx< int > | inline |
operator!=(const CL_Rectx< int > &r) const | CL_Rectx< int > | inline |
operator==(const CL_Rectx< int > &r) const | CL_Rectx< int > | inline |
overlap(const CL_Rectx< int > &rect) | CL_Rectx< int > | inline |
right | CL_Rectx< int > | |
set_bottom_left(const CL_Vec2< int > &p) | CL_Rectx< int > | inline |
set_bottom_right(const CL_Vec2< int > &p) | CL_Rectx< int > | inline |
set_height(intheight) | CL_Rectx< int > | inline |
set_size(const CL_Sizex< int > &size) | CL_Rectx< int > | inline |
set_top_left(const CL_Vec2< int > &p) | CL_Rectx< int > | inline |
set_top_right(const CL_Vec2< int > &p) | CL_Rectx< int > | inline |
set_width(intwidth) | CL_Rectx< int > | inline |
shrink(const int &left, const int &top, const int &right, const int &bottom) | CL_Rectx< int > | inline |
shrink(const int &left_right, const int &top_bottom) | CL_Rectx< int > | inline |
shrink(const int &shrink) | CL_Rectx< int > | inline |
top | CL_Rectx< int > | |
translate(const CL_Vec2< int > &p) | CL_Rectx< int > | inline |
translate(const CL_Rectx< int > &p) | CL_Rectx< int > | inline |
translate(intx, inty) | CL_Rectx< int > | inline |