ClanLib  2.3.7
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CL_GLFunctions Class Reference

CL_GLFunctions. More...

#include <opengl_wrap.h>

Public Types

Typedefs
typedef void(CL_GLFUNCptr_glCullFace )(GLenum mode)
 
typedef void(CL_GLFUNCptr_glFrontFace )(GLenum mode)
 
typedef void(CL_GLFUNCptr_glHint )(GLenum target, GLenum mode)
 
typedef void(CL_GLFUNCptr_glLineWidth )(GLfloat width)
 
typedef void(CL_GLFUNCptr_glPointSize )(GLfloat size)
 
typedef void(CL_GLFUNCptr_glPolygonMode )(GLenum face, GLenum mode)
 
typedef void(CL_GLFUNCptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param)
 
typedef void(CL_GLFUNCptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(CL_GLFUNCptr_glTexParameteri )(GLenum target, GLenum pname, GLint param)
 
typedef void(CL_GLFUNCptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params)
 
typedef void(CL_GLFUNCptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glDrawBuffer )(GLenum mode)
 
typedef void(CL_GLFUNCptr_glClear )(GLbitfield mask)
 
typedef void(CL_GLFUNCptr_glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
typedef void(CL_GLFUNCptr_glClearStencil )(GLint s)
 
typedef void(CL_GLFUNCptr_glClearDepth )(GLclampd depth)
 
typedef void(CL_GLFUNCptr_glStencilMask )(GLuint mask)
 
typedef void(CL_GLFUNCptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
typedef void(CL_GLFUNCptr_glDepthMask )(GLboolean flag)
 
typedef void(CL_GLFUNCptr_glDisable )(GLenum cap)
 
typedef void(CL_GLFUNCptr_glEnable )(GLenum cap)
 
typedef void(CL_GLFUNCptr_glFinish )(void)
 
typedef void(CL_GLFUNCptr_glFlush )(void)
 
typedef void(CL_GLFUNCptr_glBlendFunc )(GLenum sfactor, GLenum dfactor)
 
typedef void(CL_GLFUNCptr_glLogicOp )(GLenum opcode)
 
typedef void(CL_GLFUNCptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask)
 
typedef void(CL_GLFUNCptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass)
 
typedef void(CL_GLFUNCptr_glDepthFunc )(GLenum func)
 
typedef void(CL_GLFUNCptr_glPixelStoref )(GLenum pname, GLfloat param)
 
typedef void(CL_GLFUNCptr_glPixelStorei )(GLenum pname, GLint param)
 
typedef void(CL_GLFUNCptr_glReadBuffer )(GLenum mode)
 
typedef void(CL_GLFUNCptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glGetBooleanv )(GLenum pname, GLboolean *params)
 
typedef void(CL_GLFUNCptr_glGetDoublev )(GLenum pname, GLdouble *params)
 
typedef GLenum(CL_GLFUNCptr_glGetError )(void)
 
typedef void(CL_GLFUNCptr_glGetFloatv )(GLenum pname, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetIntegerv )(GLenum pname, GLint *params)
 
typedef const GLubyte *(CL_GLFUNCptr_glGetString )(GLenum name)
 
typedef void(CL_GLFUNCptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params)
 
typedef GLboolean(CL_GLFUNCptr_glIsEnabled )(GLenum cap)
 
typedef void(CL_GLFUNCptr_glDepthRange )(GLclampd near, GLclampd far)
 
typedef void(CL_GLFUNCptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count)
 
typedef void(CL_GLFUNCptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
 
typedef void(CL_GLFUNCptr_glGetPointerv )(GLenum pname, GLvoid **params)
 
typedef void(CL_GLFUNCptr_glPolygonOffset )(GLfloat factor, GLfloat units)
 
typedef void(CL_GLFUNCptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
typedef void(CL_GLFUNCptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
typedef void(CL_GLFUNCptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
typedef void(CL_GLFUNCptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glBindTexture )(GLenum target, GLuint texture)
 
typedef void(CL_GLFUNCptr_glDeleteTextures )(GLsizei n, const GLuint *textures)
 
typedef void(CL_GLFUNCptr_glGenTextures )(GLsizei n, GLuint *textures)
 
typedef GLboolean(CL_GLFUNCptr_glIsTexture )(GLuint texture)
 
typedef void(CL_GLFUNCptr_glBlendColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
typedef void(CL_GLFUNCptr_glBlendEquation )(GLenum mode)
 
typedef void(CL_GLFUNCptr_glDrawRangeElements )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
 
typedef void(CL_GLFUNCptr_glTexImage3D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(CL_GLFUNCptr_glCopyTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glActiveTexture )(GLenum texture)
 
typedef void(CL_GLFUNCptr_glSampleCoverage )(GLclampf value, GLboolean invert)
 
typedef void(CL_GLFUNCptr_glCompressedTexImage3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glCompressedTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glCompressedTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glCompressedTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glCompressedTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glCompressedTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glGetCompressedTexImage )(GLenum target, GLint level, GLvoid *img)
 
typedef void(CL_GLFUNCptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
typedef void(CL_GLFUNCptr_glMultiDrawArrays )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
 
typedef void(CL_GLFUNCptr_glMultiDrawElements )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
 
typedef void(CL_GLFUNCptr_glPointParameterf )(GLenum pname, GLfloat param)
 
typedef void(CL_GLFUNCptr_glPointParameterfv )(GLenum pname, const GLfloat *params)
 
typedef void(CL_GLFUNCptr_glPointParameteri )(GLenum pname, GLint param)
 
typedef void(CL_GLFUNCptr_glPointParameteriv )(GLenum pname, const GLint *params)
 
typedef void(CL_GLFUNCptr_glGenQueries )(GLsizei n, GLuint *ids)
 
typedef void(CL_GLFUNCptr_glDeleteQueries )(GLsizei n, const GLuint *ids)
 
typedef GLboolean(CL_GLFUNCptr_glIsQuery )(GLuint id)
 
typedef void(CL_GLFUNCptr_glBeginQuery )(GLenum target, GLuint id)
 
typedef void(CL_GLFUNCptr_glEndQuery )(GLenum target)
 
typedef void(CL_GLFUNCptr_glGetQueryiv )(GLenum target, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetQueryObjectiv )(GLuint id, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetQueryObjectuiv )(GLuint id, GLenum pname, GLuint *params)
 
typedef void(CL_GLFUNCptr_glBindBuffer )(GLenum target, GLuint buffer)
 
typedef void(CL_GLFUNCptr_glDeleteBuffers )(GLsizei n, const GLuint *buffers)
 
typedef void(CL_GLFUNCptr_glGenBuffers )(GLsizei n, GLuint *buffers)
 
typedef GLboolean(CL_GLFUNCptr_glIsBuffer )(GLuint buffer)
 
typedef void(CL_GLFUNCptr_glBufferData )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
 
typedef void(CL_GLFUNCptr_glBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
 
typedef void(CL_GLFUNCptr_glGetBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
 
typedef GLvoid *(CL_GLFUNCptr_glMapBuffer )(GLenum target, GLenum access)
 
typedef GLboolean(CL_GLFUNCptr_glUnmapBuffer )(GLenum target)
 
typedef void(CL_GLFUNCptr_glGetBufferParameteriv )(GLenum target, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetBufferPointerv )(GLenum target, GLenum pname, GLvoid **params)
 
typedef void(CL_GLFUNCptr_glBlendEquationSeparate )(GLenum modeRGB, GLenum modeAlpha)
 
typedef void(CL_GLFUNCptr_glDrawBuffers )(GLsizei n, const GLenum *bufs)
 
typedef void(CL_GLFUNCptr_glStencilOpSeparate )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
 
typedef void(CL_GLFUNCptr_glStencilFuncSeparate )(GLenum face, GLenum func, GLint ref, GLuint mask)
 
typedef void(CL_GLFUNCptr_glStencilMaskSeparate )(GLenum face, GLuint mask)
 
typedef void(CL_GLFUNCptr_glAttachShader )(GLuint program, GLuint shader)
 
typedef void(CL_GLFUNCptr_glBindAttribLocation )(GLuint program, GLuint index, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glCompileShader )(GLuint shader)
 
typedef GLuint(CL_GLFUNCptr_glCreateProgram )(void)
 
typedef GLuint(CL_GLFUNCptr_glCreateShader )(GLenum type)
 
typedef void(CL_GLFUNCptr_glDeleteProgram )(GLuint program)
 
typedef void(CL_GLFUNCptr_glDeleteShader )(GLuint shader)
 
typedef void(CL_GLFUNCptr_glDetachShader )(GLuint program, GLuint shader)
 
typedef void(CL_GLFUNCptr_glDisableVertexAttribArray )(GLuint index)
 
typedef void(CL_GLFUNCptr_glEnableVertexAttribArray )(GLuint index)
 
typedef void(CL_GLFUNCptr_glGetActiveAttrib )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetActiveUniform )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetAttachedShaders )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
 
typedef GLint(CL_GLFUNCptr_glGetAttribLocation )(GLuint program, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetProgramiv )(GLuint program, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetProgramInfoLog )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(CL_GLFUNCptr_glGetShaderiv )(GLuint shader, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetShaderInfoLog )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(CL_GLFUNCptr_glGetShaderSource )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
 
typedef GLint(CL_GLFUNCptr_glGetUniformLocation )(GLuint program, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetUniformfv )(GLuint program, GLint location, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetUniformiv )(GLuint program, GLint location, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribdv )(GLuint index, GLenum pname, GLdouble *params)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribfv )(GLuint index, GLenum pname, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribiv )(GLuint index, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribPointerv )(GLuint index, GLenum pname, GLvoid **pointer)
 
typedef GLboolean(CL_GLFUNCptr_glIsProgram )(GLuint program)
 
typedef GLboolean(CL_GLFUNCptr_glIsShader )(GLuint shader)
 
typedef void(CL_GLFUNCptr_glLinkProgram )(GLuint program)
 
typedef void(CL_GLFUNCptr_glShaderSource )(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
 
typedef void(CL_GLFUNCptr_glUseProgram )(GLuint program)
 
typedef void(CL_GLFUNCptr_glUniform1f )(GLint location, GLfloat v0)
 
typedef void(CL_GLFUNCptr_glUniform2f )(GLint location, GLfloat v0, GLfloat v1)
 
typedef void(CL_GLFUNCptr_glUniform3f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(CL_GLFUNCptr_glUniform4f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(CL_GLFUNCptr_glUniform1i )(GLint location, GLint v0)
 
typedef void(CL_GLFUNCptr_glUniform2i )(GLint location, GLint v0, GLint v1)
 
typedef void(CL_GLFUNCptr_glUniform3i )(GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(CL_GLFUNCptr_glUniform4i )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(CL_GLFUNCptr_glUniform1fv )(GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniform2fv )(GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniform3fv )(GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniform4fv )(GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniform1iv )(GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glUniform2iv )(GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glUniform3iv )(GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glUniform4iv )(GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glValidateProgram )(GLuint program)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1d )(GLuint index, GLdouble x)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1f )(GLuint index, GLfloat x)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1fv )(GLuint index, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1s )(GLuint index, GLshort x)
 
typedef void(CL_GLFUNCptr_glVertexAttrib1sv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2d )(GLuint index, GLdouble x, GLdouble y)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2f )(GLuint index, GLfloat x, GLfloat y)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2fv )(GLuint index, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2s )(GLuint index, GLshort x, GLshort y)
 
typedef void(CL_GLFUNCptr_glVertexAttrib2sv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3f )(GLuint index, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3fv )(GLuint index, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3s )(GLuint index, GLshort x, GLshort y, GLshort z)
 
typedef void(CL_GLFUNCptr_glVertexAttrib3sv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nbv )(GLuint index, const GLbyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Niv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nsv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nub )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nubv )(GLuint index, const GLubyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nuiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4Nusv )(GLuint index, const GLushort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4bv )(GLuint index, const GLbyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4f )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4fv )(GLuint index, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4iv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4s )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4sv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4ubv )(GLuint index, const GLubyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4uiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttrib4usv )(GLuint index, const GLushort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribPointer )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glColorMaski )(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
 
typedef void(CL_GLFUNCptr_glGetBooleani_v )(GLenum target, GLuint index, GLboolean *data)
 
typedef void(CL_GLFUNCptr_glGetIntegeri_v )(GLenum target, GLuint index, GLint *data)
 
typedef void(CL_GLFUNCptr_glEnablei )(GLenum target, GLuint index)
 
typedef void(CL_GLFUNCptr_glDisablei )(GLenum target, GLuint index)
 
typedef GLboolean(CL_GLFUNCptr_glIsEnabledi )(GLenum target, GLuint index)
 
typedef void(CL_GLFUNCptr_glBeginTransformFeedback )(GLenum primitiveMode)
 
typedef void(CL_GLFUNCptr_glEndTransformFeedback )(void)
 
typedef void(CL_GLFUNCptr_glBindBufferRange )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
 
typedef void(CL_GLFUNCptr_glBindBufferBase )(GLenum target, GLuint index, GLuint buffer)
 
typedef void(CL_GLFUNCptr_glTransformFeedbackVaryings )(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
 
typedef void(CL_GLFUNCptr_glGetTransformFeedbackVarying )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
 
typedef void(CL_GLFUNCptr_glClampColor )(GLenum target, GLenum clamp)
 
typedef void(CL_GLFUNCptr_glBeginConditionalRender )(GLuint id, GLenum mode)
 
typedef void(CL_GLFUNCptr_glEndConditionalRender )(void)
 
typedef void(CL_GLFUNCptr_glVertexAttribIPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribIiv )(GLuint index, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribIuiv )(GLuint index, GLenum pname, GLuint *params)
 
typedef void(CL_GLFUNCptr_glVertexAttribI1i )(GLuint index, GLint x)
 
typedef void(CL_GLFUNCptr_glVertexAttribI2i )(GLuint index, GLint x, GLint y)
 
typedef void(CL_GLFUNCptr_glVertexAttribI3i )(GLuint index, GLint x, GLint y, GLint z)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4i )(GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(CL_GLFUNCptr_glVertexAttribI1ui )(GLuint index, GLuint x)
 
typedef void(CL_GLFUNCptr_glVertexAttribI2ui )(GLuint index, GLuint x, GLuint y)
 
typedef void(CL_GLFUNCptr_glVertexAttribI3ui )(GLuint index, GLuint x, GLuint y, GLuint z)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4ui )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(CL_GLFUNCptr_glVertexAttribI1iv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI2iv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI3iv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4iv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI1uiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI2uiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI3uiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4uiv )(GLuint index, const GLuint *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4bv )(GLuint index, const GLbyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4sv )(GLuint index, const GLshort *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4ubv )(GLuint index, const GLubyte *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribI4usv )(GLuint index, const GLushort *v)
 
typedef void(CL_GLFUNCptr_glGetUniformuiv )(GLuint program, GLint location, GLuint *params)
 
typedef void(CL_GLFUNCptr_glBindFragDataLocation )(GLuint program, GLuint color, const GLchar *name)
 
typedef GLint(CL_GLFUNCptr_glGetFragDataLocation )(GLuint program, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glUniform1ui )(GLint location, GLuint v0)
 
typedef void(CL_GLFUNCptr_glUniform2ui )(GLint location, GLuint v0, GLuint v1)
 
typedef void(CL_GLFUNCptr_glUniform3ui )(GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(CL_GLFUNCptr_glUniform4ui )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(CL_GLFUNCptr_glUniform1uiv )(GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glUniform2uiv )(GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glUniform3uiv )(GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glUniform4uiv )(GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glTexParameterIiv )(GLenum target, GLenum pname, const GLint *params)
 
typedef void(CL_GLFUNCptr_glTexParameterIuiv )(GLenum target, GLenum pname, const GLuint *params)
 
typedef void(CL_GLFUNCptr_glGetTexParameterIiv )(GLenum target, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetTexParameterIuiv )(GLenum target, GLenum pname, GLuint *params)
 
typedef void(CL_GLFUNCptr_glClearBufferiv )(GLenum buffer, GLint drawbuffer, const GLint *value)
 
typedef void(CL_GLFUNCptr_glClearBufferuiv )(GLenum buffer, GLint drawbuffer, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glClearBufferfv )(GLenum buffer, GLint drawbuffer, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glClearBufferfi )(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
 
typedef const GLubyte *(CL_GLFUNCptr_glGetStringi )(GLenum name, GLuint index)
 
typedef void(CL_GLFUNCptr_glDrawArraysInstanced )(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
 
typedef void(CL_GLFUNCptr_glDrawElementsInstanced )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
 
typedef void(CL_GLFUNCptr_glTexBuffer )(GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(CL_GLFUNCptr_glPrimitiveRestartIndex )(GLuint index)
 
typedef void(CL_GLFUNCptr_glGetInteger64i_v )(GLenum target, GLuint index, CLint64 *data)
 
typedef void(CL_GLFUNCptr_glGetBufferParameteri64v )(GLenum target, GLenum pname, CLint64 *params)
 
typedef void(CL_GLFUNCptr_glFramebufferTexture )(GLenum target, GLenum attachment, GLuint texture, GLint level)
 
typedef void(CL_GLFUNCptr_glVertexAttribDivisor )(GLuint index, GLuint divisor)
 
typedef void(CL_GLFUNCptr_glMinSampleShading )(GLclampf value)
 
typedef void(CL_GLFUNCptr_glBlendEquationi )(GLuint buf, GLenum mode)
 
typedef void(CL_GLFUNCptr_glBlendEquationSeparatei )(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 
typedef void(CL_GLFUNCptr_glBlendFunci )(GLuint buf, GLenum src, GLenum dst)
 
typedef void(CL_GLFUNCptr_glBlendFuncSeparatei )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
typedef GLboolean(CL_GLFUNCptr_glIsRenderbuffer )(GLuint renderbuffer)
 
typedef void(CL_GLFUNCptr_glBindRenderbuffer )(GLenum target, GLuint renderbuffer)
 
typedef void(CL_GLFUNCptr_glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers)
 
typedef void(CL_GLFUNCptr_glGenRenderbuffers )(GLsizei n, GLuint *renderbuffers)
 
typedef void(CL_GLFUNCptr_glRenderbufferStorage )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glGetRenderbufferParameteriv )(GLenum target, GLenum pname, GLint *params)
 
typedef GLboolean(CL_GLFUNCptr_glIsFramebuffer )(GLuint framebuffer)
 
typedef void(CL_GLFUNCptr_glBindFramebuffer )(GLenum target, GLuint framebuffer)
 
typedef void(CL_GLFUNCptr_glDeleteFramebuffers )(GLsizei n, const GLuint *framebuffers)
 
typedef void(CL_GLFUNCptr_glGenFramebuffers )(GLsizei n, GLuint *framebuffers)
 
typedef GLenum(CL_GLFUNCptr_glCheckFramebufferStatus )(GLenum target)
 
typedef void(CL_GLFUNCptr_glFramebufferTexture1D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(CL_GLFUNCptr_glFramebufferTexture2D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(CL_GLFUNCptr_glFramebufferTexture3D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 
typedef void(CL_GLFUNCptr_glFramebufferRenderbuffer )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 
typedef void(CL_GLFUNCptr_glGetFramebufferAttachmentParameteriv )(GLenum target, GLenum attachment, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGenerateMipmap )(GLenum target)
 
typedef void(CL_GLFUNCptr_glBlitFramebuffer )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 
typedef void(CL_GLFUNCptr_glRenderbufferStorageMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glFramebufferTextureLayer )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef GLvoid *(CL_GLFUNCptr_glMapBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef void(CL_GLFUNCptr_glFlushMappedBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length)
 
typedef void(CL_GLFUNCptr_glBindVertexArray )(GLuint array)
 
typedef void(CL_GLFUNCptr_glDeleteVertexArrays )(GLsizei n, const GLuint *arrays)
 
typedef void(CL_GLFUNCptr_glGenVertexArrays )(GLsizei n, GLuint *arrays)
 
typedef GLboolean(CL_GLFUNCptr_glIsVertexArray )(GLuint array)
 
typedef void(CL_GLFUNCptr_glGetUniformIndices )(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)
 
typedef void(CL_GLFUNCptr_glGetActiveUniformsiv )(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetActiveUniformName )(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
 
typedef GLuint(CL_GLFUNCptr_glGetUniformBlockIndex )(GLuint program, const GLchar *uniformBlockName)
 
typedef void(CL_GLFUNCptr_glGetActiveUniformBlockiv )(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetActiveUniformBlockName )(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
 
typedef void(CL_GLFUNCptr_glUniformBlockBinding )(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
 
typedef void(CL_GLFUNCptr_glCopyBufferSubData )(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
 
typedef void(CL_GLFUNCptr_glDrawElementsBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
 
typedef void(CL_GLFUNCptr_glDrawRangeElementsBaseVertex )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
 
typedef void(CL_GLFUNCptr_glDrawElementsInstancedBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
 
typedef void(CL_GLFUNCptr_glMultiDrawElementsBaseVertex )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
 
typedef void(CL_GLFUNCptr_glProvokingVertex )(GLenum mode)
 
typedef CLsync(CL_GLFUNCptr_glFenceSync )(GLenum condition, GLbitfield flags)
 
typedef GLboolean(CL_GLFUNCptr_glIsSync )(CLsync sync)
 
typedef void(CL_GLFUNCptr_glDeleteSync )(CLsync sync)
 
typedef GLenum(CL_GLFUNCptr_glClientWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout)
 
typedef void(CL_GLFUNCptr_glWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout)
 
typedef void(CL_GLFUNCptr_glGetInteger64v )(GLenum pname, CLint64 *params)
 
typedef void(CL_GLFUNCptr_glGetSynciv )(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
 
typedef void(CL_GLFUNCptr_glTexImage2DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 
typedef void(CL_GLFUNCptr_glTexImage3DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 
typedef void(CL_GLFUNCptr_glGetMultisamplefv )(GLenum pname, GLuint index, GLfloat *val)
 
typedef void(CL_GLFUNCptr_glSampleMaski )(GLuint index, GLbitfield mask)
 
typedef void(CL_GLFUNCptr_glBlendEquationiARB )(GLuint buf, GLenum mode)
 
typedef void(CL_GLFUNCptr_glBlendEquationSeparateiARB )(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 
typedef void(CL_GLFUNCptr_glBlendFunciARB )(GLuint buf, GLenum src, GLenum dst)
 
typedef void(CL_GLFUNCptr_glBlendFuncSeparateiARB )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
typedef void(CL_GLFUNCptr_glMinSampleShadingARB )(GLclampf value)
 
typedef void(CL_GLFUNCptr_glNamedStringARB )(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
 
typedef void(CL_GLFUNCptr_glDeleteNamedStringARB )(GLint namelen, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glCompileShaderIncludeARB )(GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
 
typedef GLboolean(CL_GLFUNCptr_glIsNamedStringARB )(GLint namelen, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetNamedStringARB )(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
 
typedef void(CL_GLFUNCptr_glGetNamedStringivARB )(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glBindFragDataLocationIndexed )(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
 
typedef GLint(CL_GLFUNCptr_glGetFragDataIndex )(GLuint program, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glGenSamplers )(GLsizei count, GLuint *samplers)
 
typedef void(CL_GLFUNCptr_glDeleteSamplers )(GLsizei count, const GLuint *samplers)
 
typedef GLboolean(CL_GLFUNCptr_glIsSampler )(GLuint sampler)
 
typedef void(CL_GLFUNCptr_glBindSampler )(GLuint unit, GLuint sampler)
 
typedef void(CL_GLFUNCptr_glSamplerParameteri )(GLuint sampler, GLenum pname, GLint param)
 
typedef void(CL_GLFUNCptr_glSamplerParameteriv )(GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(CL_GLFUNCptr_glSamplerParameterf )(GLuint sampler, GLenum pname, GLfloat param)
 
typedef void(CL_GLFUNCptr_glSamplerParameterfv )(GLuint sampler, GLenum pname, const GLfloat *param)
 
typedef void(CL_GLFUNCptr_glSamplerParameterIiv )(GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(CL_GLFUNCptr_glSamplerParameterIuiv )(GLuint sampler, GLenum pname, const GLuint *param)
 
typedef void(CL_GLFUNCptr_glGetSamplerParameteriv )(GLuint sampler, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetSamplerParameterIiv )(GLuint sampler, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetSamplerParameterfv )(GLuint sampler, GLenum pname, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetSamplerParameterIuiv )(GLuint sampler, GLenum pname, GLuint *params)
 
typedef void(CL_GLFUNCptr_glQueryCounter )(GLuint id, GLenum target)
 
typedef void(CL_GLFUNCptr_glGetQueryObjecti64v )(GLuint id, GLenum pname, CLint64 *params)
 
typedef void(CL_GLFUNCptr_glGetQueryObjectui64v )(GLuint id, GLenum pname, CLuint64 *params)
 
typedef void(CL_GLFUNCptr_glVertexP2ui )(GLenum type, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexP2uiv )(GLenum type, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glVertexP3ui )(GLenum type, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexP3uiv )(GLenum type, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glVertexP4ui )(GLenum type, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexP4uiv )(GLenum type, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glTexCoordP1ui )(GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP1uiv )(GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP2ui )(GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP2uiv )(GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP3ui )(GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP3uiv )(GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP4ui )(GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glTexCoordP4uiv )(GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP1ui )(GLenum texture, GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP1uiv )(GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP2ui )(GLenum texture, GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP2uiv )(GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP3ui )(GLenum texture, GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP3uiv )(GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP4ui )(GLenum texture, GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glMultiTexCoordP4uiv )(GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glNormalP3ui )(GLenum type, GLuint coords)
 
typedef void(CL_GLFUNCptr_glNormalP3uiv )(GLenum type, const GLuint *coords)
 
typedef void(CL_GLFUNCptr_glColorP3ui )(GLenum type, GLuint color)
 
typedef void(CL_GLFUNCptr_glColorP3uiv )(GLenum type, const GLuint *color)
 
typedef void(CL_GLFUNCptr_glColorP4ui )(GLenum type, GLuint color)
 
typedef void(CL_GLFUNCptr_glColorP4uiv )(GLenum type, const GLuint *color)
 
typedef void(CL_GLFUNCptr_glSecondaryColorP3ui )(GLenum type, GLuint color)
 
typedef void(CL_GLFUNCptr_glSecondaryColorP3uiv )(GLenum type, const GLuint *color)
 
typedef void(CL_GLFUNCptr_glVertexAttribP1ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP1uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP2ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP2uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP3ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP3uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP4ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(CL_GLFUNCptr_glVertexAttribP4uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glDrawArraysIndirect )(GLenum mode, const GLvoid *indirect)
 
typedef void(CL_GLFUNCptr_glDrawElementsIndirect )(GLenum mode, GLenum type, const GLvoid *indirect)
 
typedef void(CL_GLFUNCptr_glUniform1d )(GLint location, GLdouble x)
 
typedef void(CL_GLFUNCptr_glUniform2d )(GLint location, GLdouble x, GLdouble y)
 
typedef void(CL_GLFUNCptr_glUniform3d )(GLint location, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(CL_GLFUNCptr_glUniform4d )(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(CL_GLFUNCptr_glUniform1dv )(GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniform2dv )(GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniform3dv )(GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniform4dv )(GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix2x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix3x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glUniformMatrix4x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glGetUniformdv )(GLuint program, GLint location, GLdouble *params)
 
typedef GLint(CL_GLFUNCptr_glGetSubroutineUniformLocation )(GLuint program, GLenum shadertype, const GLchar *name)
 
typedef GLuint(CL_GLFUNCptr_glGetSubroutineIndex )(GLuint program, GLenum shadertype, const GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetActiveSubroutineUniformiv )(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
 
typedef void(CL_GLFUNCptr_glGetActiveSubroutineUniformName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
 
typedef void(CL_GLFUNCptr_glGetActiveSubroutineName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
 
typedef void(CL_GLFUNCptr_glUniformSubroutinesuiv )(GLenum shadertype, GLsizei count, const GLuint *indices)
 
typedef void(CL_GLFUNCptr_glGetUniformSubroutineuiv )(GLenum shadertype, GLint location, GLuint *params)
 
typedef void(CL_GLFUNCptr_glGetProgramStageiv )(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
 
typedef void(CL_GLFUNCptr_glPatchParameteri )(GLenum pname, GLint value)
 
typedef void(CL_GLFUNCptr_glPatchParameterfv )(GLenum pname, const GLfloat *values)
 
typedef void(CL_GLFUNCptr_glBindTransformFeedback )(GLenum target, GLuint id)
 
typedef void(CL_GLFUNCptr_glDeleteTransformFeedbacks )(GLsizei n, const GLuint *ids)
 
typedef void(CL_GLFUNCptr_glGenTransformFeedbacks )(GLsizei n, GLuint *ids)
 
typedef GLboolean(CL_GLFUNCptr_glIsTransformFeedback )(GLuint id)
 
typedef void(CL_GLFUNCptr_glPauseTransformFeedback )(void)
 
typedef void(CL_GLFUNCptr_glResumeTransformFeedback )(void)
 
typedef void(CL_GLFUNCptr_glDrawTransformFeedback )(GLenum mode, GLuint id)
 
typedef void(CL_GLFUNCptr_glDrawTransformFeedbackStream )(GLenum mode, GLuint id, GLuint stream)
 
typedef void(CL_GLFUNCptr_glBeginQueryIndexed )(GLenum target, GLuint index, GLuint id)
 
typedef void(CL_GLFUNCptr_glEndQueryIndexed )(GLenum target, GLuint index)
 
typedef void(CL_GLFUNCptr_glGetQueryIndexediv )(GLenum target, GLuint index, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glReleaseShaderCompiler )(void)
 
typedef void(CL_GLFUNCptr_glShaderBinary )(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
 
typedef void(CL_GLFUNCptr_glGetShaderPrecisionFormat )(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
 
typedef void(CL_GLFUNCptr_glDepthRangef )(GLclampf n, GLclampf f)
 
typedef void(CL_GLFUNCptr_glClearDepthf )(GLclampf d)
 
typedef void(CL_GLFUNCptr_glGetProgramBinary )(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
 
typedef void(CL_GLFUNCptr_glProgramBinary )(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
 
typedef void(CL_GLFUNCptr_glProgramParameteri )(GLuint program, GLenum pname, GLint value)
 
typedef void(CL_GLFUNCptr_glUseProgramStages )(GLuint pipeline, GLbitfield stages, GLuint program)
 
typedef void(CL_GLFUNCptr_glActiveShaderProgram )(GLuint pipeline, GLuint program)
 
typedef GLuint(CL_GLFUNCptr_glCreateShaderProgramv )(GLenum type, GLsizei count, const GLchar **strings)
 
typedef void(CL_GLFUNCptr_glBindProgramPipeline )(GLuint pipeline)
 
typedef void(CL_GLFUNCptr_glDeleteProgramPipelines )(GLsizei n, const GLuint *pipelines)
 
typedef void(CL_GLFUNCptr_glGenProgramPipelines )(GLsizei n, GLuint *pipelines)
 
typedef GLboolean(CL_GLFUNCptr_glIsProgramPipeline )(GLuint pipeline)
 
typedef void(CL_GLFUNCptr_glGetProgramPipelineiv )(GLuint pipeline, GLenum pname, GLint *params)
 
typedef void(CL_GLFUNCptr_glProgramUniform1i )(GLuint program, GLint location, GLint v0)
 
typedef void(CL_GLFUNCptr_glProgramUniform1iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform1f )(GLuint program, GLint location, GLfloat v0)
 
typedef void(CL_GLFUNCptr_glProgramUniform1fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform1d )(GLuint program, GLint location, GLdouble v0)
 
typedef void(CL_GLFUNCptr_glProgramUniform1dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform1ui )(GLuint program, GLint location, GLuint v0)
 
typedef void(CL_GLFUNCptr_glProgramUniform1uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform2i )(GLuint program, GLint location, GLint v0, GLint v1)
 
typedef void(CL_GLFUNCptr_glProgramUniform2iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform2f )(GLuint program, GLint location, GLfloat v0, GLfloat v1)
 
typedef void(CL_GLFUNCptr_glProgramUniform2fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform2d )(GLuint program, GLint location, GLdouble v0, GLdouble v1)
 
typedef void(CL_GLFUNCptr_glProgramUniform2dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform2ui )(GLuint program, GLint location, GLuint v0, GLuint v1)
 
typedef void(CL_GLFUNCptr_glProgramUniform2uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform3i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(CL_GLFUNCptr_glProgramUniform3iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform3f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(CL_GLFUNCptr_glProgramUniform3fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform3d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
 
typedef void(CL_GLFUNCptr_glProgramUniform3dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform3ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(CL_GLFUNCptr_glProgramUniform3uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform4i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(CL_GLFUNCptr_glProgramUniform4iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform4f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(CL_GLFUNCptr_glProgramUniform4fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform4d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
 
typedef void(CL_GLFUNCptr_glProgramUniform4dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniform4ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(CL_GLFUNCptr_glProgramUniform4uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix2x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix3x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glProgramUniformMatrix4x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(CL_GLFUNCptr_glValidateProgramPipeline )(GLuint pipeline)
 
typedef void(CL_GLFUNCptr_glGetProgramPipelineInfoLog )(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(CL_GLFUNCptr_glVertexAttribL1d )(GLuint index, GLdouble x)
 
typedef void(CL_GLFUNCptr_glVertexAttribL2d )(GLuint index, GLdouble x, GLdouble y)
 
typedef void(CL_GLFUNCptr_glVertexAttribL3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(CL_GLFUNCptr_glVertexAttribL4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(CL_GLFUNCptr_glVertexAttribL1dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribL2dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribL3dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribL4dv )(GLuint index, const GLdouble *v)
 
typedef void(CL_GLFUNCptr_glVertexAttribLPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(CL_GLFUNCptr_glGetVertexAttribLdv )(GLuint index, GLenum pname, GLdouble *params)
 
typedef void(CL_GLFUNCptr_glViewportArrayv )(GLuint first, GLsizei count, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glViewportIndexedf )(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
 
typedef void(CL_GLFUNCptr_glViewportIndexedfv )(GLuint index, const GLfloat *v)
 
typedef void(CL_GLFUNCptr_glScissorArrayv )(GLuint first, GLsizei count, const GLint *v)
 
typedef void(CL_GLFUNCptr_glScissorIndexed )(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
 
typedef void(CL_GLFUNCptr_glScissorIndexedv )(GLuint index, const GLint *v)
 
typedef void(CL_GLFUNCptr_glDepthRangeArrayv )(GLuint first, GLsizei count, const GLclampd *v)
 
typedef void(CL_GLFUNCptr_glDepthRangeIndexed )(GLuint index, GLclampd n, GLclampd f)
 
typedef void(CL_GLFUNCptr_glGetFloati_v )(GLenum target, GLuint index, GLfloat *data)
 
typedef void(CL_GLFUNCptr_glGetDoublei_v )(GLenum target, GLuint index, GLdouble *data)
 
typedef CLsync(CL_GLFUNCptr_glCreateSyncFromCLeventARB )(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
 
typedef void(CL_GLFUNCptr_glDebugMessageControlARB )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
 
typedef void(CL_GLFUNCptr_glDebugMessageInsertARB )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
 
typedef void(CL_GLFUNCptr_glDebugMessageCallbackARB )(CLDEBUGPROCARB callback, const GLvoid *userParam)
 
typedef GLuint(CL_GLFUNCptr_glGetDebugMessageLogARB )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
 
typedef GLenum(CL_GLFUNCptr_glGetGraphicsResetStatusARB )(void)
 
typedef void(CL_GLFUNCptr_glGetnMapdvARB )(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
 
typedef void(CL_GLFUNCptr_glGetnMapfvARB )(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
 
typedef void(CL_GLFUNCptr_glGetnMapivARB )(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
 
typedef void(CL_GLFUNCptr_glGetnPixelMapfvARB )(GLenum map, GLsizei bufSize, GLfloat *values)
 
typedef void(CL_GLFUNCptr_glGetnPixelMapuivARB )(GLenum map, GLsizei bufSize, GLuint *values)
 
typedef void(CL_GLFUNCptr_glGetnPixelMapusvARB )(GLenum map, GLsizei bufSize, GLushort *values)
 
typedef void(CL_GLFUNCptr_glGetnPolygonStippleARB )(GLsizei bufSize, GLubyte *pattern)
 
typedef void(CL_GLFUNCptr_glGetnColorTableARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
 
typedef void(CL_GLFUNCptr_glGetnConvolutionFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
 
typedef void(CL_GLFUNCptr_glGetnSeparableFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
 
typedef void(CL_GLFUNCptr_glGetnHistogramARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
 
typedef void(CL_GLFUNCptr_glGetnMinmaxARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
 
typedef void(CL_GLFUNCptr_glGetnTexImageARB )(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
 
typedef void(CL_GLFUNCptr_glReadnPixelsARB )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
 
typedef void(CL_GLFUNCptr_glGetnCompressedTexImageARB )(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
 
typedef void(CL_GLFUNCptr_glGetnUniformfvARB )(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
 
typedef void(CL_GLFUNCptr_glGetnUniformivARB )(GLuint program, GLint location, GLsizei bufSize, GLint *params)
 
typedef void(CL_GLFUNCptr_glGetnUniformuivARB )(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
 
typedef void(CL_GLFUNCptr_glGetnUniformdvARB )(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
 

Public Attributes

Functions
ptr_glCullFace cullFace
 
ptr_glFrontFace frontFace
 
ptr_glHint hint
 
ptr_glLineWidth lineWidth
 
ptr_glPointSize pointSize
 
ptr_glPolygonMode polygonMode
 
ptr_glScissor scissor
 
ptr_glTexParameterf texParameterf
 
ptr_glTexParameterfv texParameterfv
 
ptr_glTexParameteri texParameteri
 
ptr_glTexParameteriv texParameteriv
 
ptr_glTexImage1D texImage1D
 
ptr_glTexImage2D texImage2D
 
ptr_glDrawBuffer drawBuffer
 
ptr_glClear clear
 
ptr_glClearColor clearColor
 
ptr_glClearStencil clearStencil
 
ptr_glClearDepth clearDepth
 
ptr_glStencilMask stencilMask
 
ptr_glColorMask colorMask
 
ptr_glDepthMask depthMask
 
ptr_glDisable disable
 
ptr_glEnable enable
 
ptr_glFinish finish
 
ptr_glFlush flush
 
ptr_glBlendFunc blendFunc
 
ptr_glLogicOp logicOp
 
ptr_glStencilFunc stencilFunc
 
ptr_glStencilOp stencilOp
 
ptr_glDepthFunc depthFunc
 
ptr_glPixelStoref pixelStoref
 
ptr_glPixelStorei pixelStorei
 
ptr_glReadBuffer readBuffer
 
ptr_glReadPixels readPixels
 
ptr_glGetBooleanv getBooleanv
 
ptr_glGetDoublev getDoublev
 
ptr_glGetError getError
 
ptr_glGetFloatv getFloatv
 
ptr_glGetIntegerv getIntegerv
 
ptr_glGetString getString
 
ptr_glGetTexImage getTexImage
 
ptr_glGetTexParameterfv getTexParameterfv
 
ptr_glGetTexParameteriv getTexParameteriv
 
ptr_glGetTexLevelParameterfv getTexLevelParameterfv
 
ptr_glGetTexLevelParameteriv getTexLevelParameteriv
 
ptr_glIsEnabled isEnabled
 
ptr_glDepthRange depthRange
 
ptr_glViewport viewport
 
ptr_glDrawArrays drawArrays
 
ptr_glDrawElements drawElements
 
ptr_glGetPointerv getPointerv
 
ptr_glPolygonOffset polygonOffset
 
ptr_glCopyTexImage1D copyTexImage1D
 
ptr_glCopyTexImage2D copyTexImage2D
 
ptr_glCopyTexSubImage1D copyTexSubImage1D
 
ptr_glCopyTexSubImage2D copyTexSubImage2D
 
ptr_glTexSubImage1D texSubImage1D
 
ptr_glTexSubImage2D texSubImage2D
 
ptr_glBindTexture bindTexture
 
ptr_glDeleteTextures deleteTextures
 
ptr_glGenTextures genTextures
 
ptr_glIsTexture isTexture
 
ptr_glBlendColor blendColor
 
ptr_glBlendEquation blendEquation
 
ptr_glDrawRangeElements drawRangeElements
 
ptr_glTexImage3D texImage3D
 
ptr_glTexSubImage3D texSubImage3D
 
ptr_glCopyTexSubImage3D copyTexSubImage3D
 
ptr_glActiveTexture activeTexture
 
ptr_glSampleCoverage sampleCoverage
 
ptr_glCompressedTexImage3D compressedTexImage3D
 
ptr_glCompressedTexImage2D compressedTexImage2D
 
ptr_glCompressedTexImage1D compressedTexImage1D
 
ptr_glCompressedTexSubImage3D compressedTexSubImage3D
 
ptr_glCompressedTexSubImage2D compressedTexSubImage2D
 
ptr_glCompressedTexSubImage1D compressedTexSubImage1D
 
ptr_glGetCompressedTexImage getCompressedTexImage
 
ptr_glBlendFuncSeparate blendFuncSeparate
 
ptr_glMultiDrawArrays multiDrawArrays
 
ptr_glMultiDrawElements multiDrawElements
 
ptr_glPointParameterf pointParameterf
 
ptr_glPointParameterfv pointParameterfv
 
ptr_glPointParameteri pointParameteri
 
ptr_glPointParameteriv pointParameteriv
 
ptr_glGenQueries genQueries
 
ptr_glDeleteQueries deleteQueries
 
ptr_glIsQuery isQuery
 
ptr_glBeginQuery beginQuery
 
ptr_glEndQuery endQuery
 
ptr_glGetQueryiv getQueryiv
 
ptr_glGetQueryObjectiv getQueryObjectiv
 
ptr_glGetQueryObjectuiv getQueryObjectuiv
 
ptr_glBindBuffer bindBuffer
 
ptr_glDeleteBuffers deleteBuffers
 
ptr_glGenBuffers genBuffers
 
ptr_glIsBuffer isBuffer
 
ptr_glBufferData bufferData
 
ptr_glBufferSubData bufferSubData
 
ptr_glGetBufferSubData getBufferSubData
 
ptr_glMapBuffer mapBuffer
 
ptr_glUnmapBuffer unmapBuffer
 
ptr_glGetBufferParameteriv getBufferParameteriv
 
ptr_glGetBufferPointerv getBufferPointerv
 
ptr_glBlendEquationSeparate blendEquationSeparate
 
ptr_glDrawBuffers drawBuffers
 
ptr_glStencilOpSeparate stencilOpSeparate
 
ptr_glStencilFuncSeparate stencilFuncSeparate
 
ptr_glStencilMaskSeparate stencilMaskSeparate
 
ptr_glAttachShader attachShader
 
ptr_glBindAttribLocation bindAttribLocation
 
ptr_glCompileShader compileShader
 
ptr_glCreateProgram createProgram
 
ptr_glCreateShader createShader
 
ptr_glDeleteProgram deleteProgram
 
ptr_glDeleteShader deleteShader
 
ptr_glDetachShader detachShader
 
ptr_glDisableVertexAttribArray disableVertexAttribArray
 
ptr_glEnableVertexAttribArray enableVertexAttribArray
 
ptr_glGetActiveAttrib getActiveAttrib
 
ptr_glGetActiveUniform getActiveUniform
 
ptr_glGetAttachedShaders getAttachedShaders
 
ptr_glGetAttribLocation getAttribLocation
 
ptr_glGetProgramiv getProgramiv
 
ptr_glGetProgramInfoLog getProgramInfoLog
 
ptr_glGetShaderiv getShaderiv
 
ptr_glGetShaderInfoLog getShaderInfoLog
 
ptr_glGetShaderSource getShaderSource
 
ptr_glGetUniformLocation getUniformLocation
 
ptr_glGetUniformfv getUniformfv
 
ptr_glGetUniformiv getUniformiv
 
ptr_glGetVertexAttribdv getVertexAttribdv
 
ptr_glGetVertexAttribfv getVertexAttribfv
 
ptr_glGetVertexAttribiv getVertexAttribiv
 
ptr_glGetVertexAttribPointerv getVertexAttribPointerv
 
ptr_glIsProgram isProgram
 
ptr_glIsShader isShader
 
ptr_glLinkProgram linkProgram
 
ptr_glShaderSource shaderSource
 
ptr_glUseProgram useProgram
 
ptr_glUniform1f uniform1f
 
ptr_glUniform2f uniform2f
 
ptr_glUniform3f uniform3f
 
ptr_glUniform4f uniform4f
 
ptr_glUniform1i uniform1i
 
ptr_glUniform2i uniform2i
 
ptr_glUniform3i uniform3i
 
ptr_glUniform4i uniform4i
 
ptr_glUniform1fv uniform1fv
 
ptr_glUniform2fv uniform2fv
 
ptr_glUniform3fv uniform3fv
 
ptr_glUniform4fv uniform4fv
 
ptr_glUniform1iv uniform1iv
 
ptr_glUniform2iv uniform2iv
 
ptr_glUniform3iv uniform3iv
 
ptr_glUniform4iv uniform4iv
 
ptr_glUniformMatrix2fv uniformMatrix2fv
 
ptr_glUniformMatrix3fv uniformMatrix3fv
 
ptr_glUniformMatrix4fv uniformMatrix4fv
 
ptr_glValidateProgram validateProgram
 
ptr_glVertexAttrib1d vertexAttrib1d
 
ptr_glVertexAttrib1dv vertexAttrib1dv
 
ptr_glVertexAttrib1f vertexAttrib1f
 
ptr_glVertexAttrib1fv vertexAttrib1fv
 
ptr_glVertexAttrib1s vertexAttrib1s
 
ptr_glVertexAttrib1sv vertexAttrib1sv
 
ptr_glVertexAttrib2d vertexAttrib2d
 
ptr_glVertexAttrib2dv vertexAttrib2dv
 
ptr_glVertexAttrib2f vertexAttrib2f
 
ptr_glVertexAttrib2fv vertexAttrib2fv
 
ptr_glVertexAttrib2s vertexAttrib2s
 
ptr_glVertexAttrib2sv vertexAttrib2sv
 
ptr_glVertexAttrib3d vertexAttrib3d
 
ptr_glVertexAttrib3dv vertexAttrib3dv
 
ptr_glVertexAttrib3f vertexAttrib3f
 
ptr_glVertexAttrib3fv vertexAttrib3fv
 
ptr_glVertexAttrib3s vertexAttrib3s
 
ptr_glVertexAttrib3sv vertexAttrib3sv
 
ptr_glVertexAttrib4Nbv vertexAttrib4Nbv
 
ptr_glVertexAttrib4Niv vertexAttrib4Niv
 
ptr_glVertexAttrib4Nsv vertexAttrib4Nsv
 
ptr_glVertexAttrib4Nub vertexAttrib4Nub
 
ptr_glVertexAttrib4Nubv vertexAttrib4Nubv
 
ptr_glVertexAttrib4Nuiv vertexAttrib4Nuiv
 
ptr_glVertexAttrib4Nusv vertexAttrib4Nusv
 
ptr_glVertexAttrib4bv vertexAttrib4bv
 
ptr_glVertexAttrib4d vertexAttrib4d
 
ptr_glVertexAttrib4dv vertexAttrib4dv
 
ptr_glVertexAttrib4f vertexAttrib4f
 
ptr_glVertexAttrib4fv vertexAttrib4fv
 
ptr_glVertexAttrib4iv vertexAttrib4iv
 
ptr_glVertexAttrib4s vertexAttrib4s
 
ptr_glVertexAttrib4sv vertexAttrib4sv
 
ptr_glVertexAttrib4ubv vertexAttrib4ubv
 
ptr_glVertexAttrib4uiv vertexAttrib4uiv
 
ptr_glVertexAttrib4usv vertexAttrib4usv
 
ptr_glVertexAttribPointer vertexAttribPointer
 
ptr_glUniformMatrix2x3fv uniformMatrix2x3fv
 
ptr_glUniformMatrix3x2fv uniformMatrix3x2fv
 
ptr_glUniformMatrix2x4fv uniformMatrix2x4fv
 
ptr_glUniformMatrix4x2fv uniformMatrix4x2fv
 
ptr_glUniformMatrix3x4fv uniformMatrix3x4fv
 
ptr_glUniformMatrix4x3fv uniformMatrix4x3fv
 
ptr_glColorMaski colorMaski
 
ptr_glGetBooleani_v getBooleani_v
 
ptr_glGetIntegeri_v getIntegeri_v
 
ptr_glEnablei enablei
 
ptr_glDisablei disablei
 
ptr_glIsEnabledi isEnabledi
 
ptr_glBeginTransformFeedback beginTransformFeedback
 
ptr_glEndTransformFeedback endTransformFeedback
 
ptr_glBindBufferRange bindBufferRange
 
ptr_glBindBufferBase bindBufferBase
 
ptr_glTransformFeedbackVaryings transformFeedbackVaryings
 
ptr_glGetTransformFeedbackVarying getTransformFeedbackVarying
 
ptr_glClampColor clampColor
 
ptr_glBeginConditionalRender beginConditionalRender
 
ptr_glEndConditionalRender endConditionalRender
 
ptr_glVertexAttribIPointer vertexAttribIPointer
 
ptr_glGetVertexAttribIiv getVertexAttribIiv
 
ptr_glGetVertexAttribIuiv getVertexAttribIuiv
 
ptr_glVertexAttribI1i vertexAttribI1i
 
ptr_glVertexAttribI2i vertexAttribI2i
 
ptr_glVertexAttribI3i vertexAttribI3i
 
ptr_glVertexAttribI4i vertexAttribI4i
 
ptr_glVertexAttribI1ui vertexAttribI1ui
 
ptr_glVertexAttribI2ui vertexAttribI2ui
 
ptr_glVertexAttribI3ui vertexAttribI3ui
 
ptr_glVertexAttribI4ui vertexAttribI4ui
 
ptr_glVertexAttribI1iv vertexAttribI1iv
 
ptr_glVertexAttribI2iv vertexAttribI2iv
 
ptr_glVertexAttribI3iv vertexAttribI3iv
 
ptr_glVertexAttribI4iv vertexAttribI4iv
 
ptr_glVertexAttribI1uiv vertexAttribI1uiv
 
ptr_glVertexAttribI2uiv vertexAttribI2uiv
 
ptr_glVertexAttribI3uiv vertexAttribI3uiv
 
ptr_glVertexAttribI4uiv vertexAttribI4uiv
 
ptr_glVertexAttribI4bv vertexAttribI4bv
 
ptr_glVertexAttribI4sv vertexAttribI4sv
 
ptr_glVertexAttribI4ubv vertexAttribI4ubv
 
ptr_glVertexAttribI4usv vertexAttribI4usv
 
ptr_glGetUniformuiv getUniformuiv
 
ptr_glBindFragDataLocation bindFragDataLocation
 
ptr_glGetFragDataLocation getFragDataLocation
 
ptr_glUniform1ui uniform1ui
 
ptr_glUniform2ui uniform2ui
 
ptr_glUniform3ui uniform3ui
 
ptr_glUniform4ui uniform4ui
 
ptr_glUniform1uiv uniform1uiv
 
ptr_glUniform2uiv uniform2uiv
 
ptr_glUniform3uiv uniform3uiv
 
ptr_glUniform4uiv uniform4uiv
 
ptr_glTexParameterIiv texParameterIiv
 
ptr_glTexParameterIuiv texParameterIuiv
 
ptr_glGetTexParameterIiv getTexParameterIiv
 
ptr_glGetTexParameterIuiv getTexParameterIuiv
 
ptr_glClearBufferiv clearBufferiv
 
ptr_glClearBufferuiv clearBufferuiv
 
ptr_glClearBufferfv clearBufferfv
 
ptr_glClearBufferfi clearBufferfi
 
ptr_glGetStringi getStringi
 
ptr_glDrawArraysInstanced drawArraysInstanced
 
ptr_glDrawElementsInstanced drawElementsInstanced
 
ptr_glTexBuffer texBuffer
 
ptr_glPrimitiveRestartIndex primitiveRestartIndex
 
ptr_glGetInteger64i_v getInteger64i_v
 
ptr_glGetBufferParameteri64v getBufferParameteri64v
 
ptr_glFramebufferTexture framebufferTexture
 
ptr_glVertexAttribDivisor vertexAttribDivisor
 
ptr_glMinSampleShading minSampleShading
 
ptr_glBlendEquationi blendEquationi
 
ptr_glBlendEquationSeparatei blendEquationSeparatei
 
ptr_glBlendFunci blendFunci
 
ptr_glBlendFuncSeparatei blendFuncSeparatei
 
ptr_glIsRenderbuffer isRenderbuffer
 
ptr_glBindRenderbuffer bindRenderbuffer
 
ptr_glDeleteRenderbuffers deleteRenderbuffers
 
ptr_glGenRenderbuffers genRenderbuffers
 
ptr_glRenderbufferStorage renderbufferStorage
 
ptr_glGetRenderbufferParameteriv getRenderbufferParameteriv
 
ptr_glIsFramebuffer isFramebuffer
 
ptr_glBindFramebuffer bindFramebuffer
 
ptr_glDeleteFramebuffers deleteFramebuffers
 
ptr_glGenFramebuffers genFramebuffers
 
ptr_glCheckFramebufferStatus checkFramebufferStatus
 
ptr_glFramebufferTexture1D framebufferTexture1D
 
ptr_glFramebufferTexture2D framebufferTexture2D
 
ptr_glFramebufferTexture3D framebufferTexture3D
 
ptr_glFramebufferRenderbuffer framebufferRenderbuffer
 
ptr_glGetFramebufferAttachmentParameteriv getFramebufferAttachmentParameteriv
 
ptr_glGenerateMipmap generateMipmap
 
ptr_glBlitFramebuffer blitFramebuffer
 
ptr_glRenderbufferStorageMultisample renderbufferStorageMultisample
 
ptr_glFramebufferTextureLayer framebufferTextureLayer
 
ptr_glMapBufferRange mapBufferRange
 
ptr_glFlushMappedBufferRange flushMappedBufferRange
 
ptr_glBindVertexArray bindVertexArray
 
ptr_glDeleteVertexArrays deleteVertexArrays
 
ptr_glGenVertexArrays genVertexArrays
 
ptr_glIsVertexArray isVertexArray
 
ptr_glGetUniformIndices getUniformIndices
 
ptr_glGetActiveUniformsiv getActiveUniformsiv
 
ptr_glGetActiveUniformName getActiveUniformName
 
ptr_glGetUniformBlockIndex getUniformBlockIndex
 
ptr_glGetActiveUniformBlockiv getActiveUniformBlockiv
 
ptr_glGetActiveUniformBlockName getActiveUniformBlockName
 
ptr_glUniformBlockBinding uniformBlockBinding
 
ptr_glCopyBufferSubData copyBufferSubData
 
ptr_glDrawElementsBaseVertex drawElementsBaseVertex
 
ptr_glDrawRangeElementsBaseVertex drawRangeElementsBaseVertex
 
ptr_glDrawElementsInstancedBaseVertex drawElementsInstancedBaseVertex
 
ptr_glMultiDrawElementsBaseVertex multiDrawElementsBaseVertex
 
ptr_glProvokingVertex provokingVertex
 
ptr_glFenceSync fenceSync
 
ptr_glIsSync isSync
 
ptr_glDeleteSync deleteSync
 
ptr_glClientWaitSync clientWaitSync
 
ptr_glWaitSync waitSync
 
ptr_glGetInteger64v getInteger64v
 
ptr_glGetSynciv getSynciv
 
ptr_glTexImage2DMultisample texImage2DMultisample
 
ptr_glTexImage3DMultisample texImage3DMultisample
 
ptr_glGetMultisamplefv getMultisamplefv
 
ptr_glSampleMaski sampleMaski
 
ptr_glBlendEquationiARB blendEquationiARB
 
ptr_glBlendEquationSeparateiARB blendEquationSeparateiARB
 
ptr_glBlendFunciARB blendFunciARB
 
ptr_glBlendFuncSeparateiARB blendFuncSeparateiARB
 
ptr_glMinSampleShadingARB minSampleShadingARB
 
ptr_glNamedStringARB namedStringARB
 
ptr_glDeleteNamedStringARB deleteNamedStringARB
 
ptr_glCompileShaderIncludeARB compileShaderIncludeARB
 
ptr_glIsNamedStringARB isNamedStringARB
 
ptr_glGetNamedStringARB getNamedStringARB
 
ptr_glGetNamedStringivARB getNamedStringivARB
 
ptr_glBindFragDataLocationIndexed bindFragDataLocationIndexed
 
ptr_glGetFragDataIndex getFragDataIndex
 
ptr_glGenSamplers genSamplers
 
ptr_glDeleteSamplers deleteSamplers
 
ptr_glIsSampler isSampler
 
ptr_glBindSampler bindSampler
 
ptr_glSamplerParameteri samplerParameteri
 
ptr_glSamplerParameteriv samplerParameteriv
 
ptr_glSamplerParameterf samplerParameterf
 
ptr_glSamplerParameterfv samplerParameterfv
 
ptr_glSamplerParameterIiv samplerParameterIiv
 
ptr_glSamplerParameterIuiv samplerParameterIuiv
 
ptr_glGetSamplerParameteriv getSamplerParameteriv
 
ptr_glGetSamplerParameterIiv getSamplerParameterIiv
 
ptr_glGetSamplerParameterfv getSamplerParameterfv
 
ptr_glGetSamplerParameterIuiv getSamplerParameterIuiv
 
ptr_glQueryCounter queryCounter
 
ptr_glGetQueryObjecti64v getQueryObjecti64v
 
ptr_glGetQueryObjectui64v getQueryObjectui64v
 
ptr_glVertexP2ui vertexP2ui
 
ptr_glVertexP2uiv vertexP2uiv
 
ptr_glVertexP3ui vertexP3ui
 
ptr_glVertexP3uiv vertexP3uiv
 
ptr_glVertexP4ui vertexP4ui
 
ptr_glVertexP4uiv vertexP4uiv
 
ptr_glTexCoordP1ui texCoordP1ui
 
ptr_glTexCoordP1uiv texCoordP1uiv
 
ptr_glTexCoordP2ui texCoordP2ui
 
ptr_glTexCoordP2uiv texCoordP2uiv
 
ptr_glTexCoordP3ui texCoordP3ui
 
ptr_glTexCoordP3uiv texCoordP3uiv
 
ptr_glTexCoordP4ui texCoordP4ui
 
ptr_glTexCoordP4uiv texCoordP4uiv
 
ptr_glMultiTexCoordP1ui multiTexCoordP1ui
 
ptr_glMultiTexCoordP1uiv multiTexCoordP1uiv
 
ptr_glMultiTexCoordP2ui multiTexCoordP2ui
 
ptr_glMultiTexCoordP2uiv multiTexCoordP2uiv
 
ptr_glMultiTexCoordP3ui multiTexCoordP3ui
 
ptr_glMultiTexCoordP3uiv multiTexCoordP3uiv
 
ptr_glMultiTexCoordP4ui multiTexCoordP4ui
 
ptr_glMultiTexCoordP4uiv multiTexCoordP4uiv
 
ptr_glNormalP3ui normalP3ui
 
ptr_glNormalP3uiv normalP3uiv
 
ptr_glColorP3ui colorP3ui
 
ptr_glColorP3uiv colorP3uiv
 
ptr_glColorP4ui colorP4ui
 
ptr_glColorP4uiv colorP4uiv
 
ptr_glSecondaryColorP3ui secondaryColorP3ui
 
ptr_glSecondaryColorP3uiv secondaryColorP3uiv
 
ptr_glVertexAttribP1ui vertexAttribP1ui
 
ptr_glVertexAttribP1uiv vertexAttribP1uiv
 
ptr_glVertexAttribP2ui vertexAttribP2ui
 
ptr_glVertexAttribP2uiv vertexAttribP2uiv
 
ptr_glVertexAttribP3ui vertexAttribP3ui
 
ptr_glVertexAttribP3uiv vertexAttribP3uiv
 
ptr_glVertexAttribP4ui vertexAttribP4ui
 
ptr_glVertexAttribP4uiv vertexAttribP4uiv
 
ptr_glDrawArraysIndirect drawArraysIndirect
 
ptr_glDrawElementsIndirect drawElementsIndirect
 
ptr_glUniform1d uniform1d
 
ptr_glUniform2d uniform2d
 
ptr_glUniform3d uniform3d
 
ptr_glUniform4d uniform4d
 
ptr_glUniform1dv uniform1dv
 
ptr_glUniform2dv uniform2dv
 
ptr_glUniform3dv uniform3dv
 
ptr_glUniform4dv uniform4dv
 
ptr_glUniformMatrix2dv uniformMatrix2dv
 
ptr_glUniformMatrix3dv uniformMatrix3dv
 
ptr_glUniformMatrix4dv uniformMatrix4dv
 
ptr_glUniformMatrix2x3dv uniformMatrix2x3dv
 
ptr_glUniformMatrix2x4dv uniformMatrix2x4dv
 
ptr_glUniformMatrix3x2dv uniformMatrix3x2dv
 
ptr_glUniformMatrix3x4dv uniformMatrix3x4dv
 
ptr_glUniformMatrix4x2dv uniformMatrix4x2dv
 
ptr_glUniformMatrix4x3dv uniformMatrix4x3dv
 
ptr_glGetUniformdv getUniformdv
 
ptr_glGetSubroutineUniformLocation getSubroutineUniformLocation
 
ptr_glGetSubroutineIndex getSubroutineIndex
 
ptr_glGetActiveSubroutineUniformiv getActiveSubroutineUniformiv
 
ptr_glGetActiveSubroutineUniformName getActiveSubroutineUniformName
 
ptr_glGetActiveSubroutineName getActiveSubroutineName
 
ptr_glUniformSubroutinesuiv uniformSubroutinesuiv
 
ptr_glGetUniformSubroutineuiv getUniformSubroutineuiv
 
ptr_glGetProgramStageiv getProgramStageiv
 
ptr_glPatchParameteri patchParameteri
 
ptr_glPatchParameterfv patchParameterfv
 
ptr_glBindTransformFeedback bindTransformFeedback
 
ptr_glDeleteTransformFeedbacks deleteTransformFeedbacks
 
ptr_glGenTransformFeedbacks genTransformFeedbacks
 
ptr_glIsTransformFeedback isTransformFeedback
 
ptr_glPauseTransformFeedback pauseTransformFeedback
 
ptr_glResumeTransformFeedback resumeTransformFeedback
 
ptr_glDrawTransformFeedback drawTransformFeedback
 
ptr_glDrawTransformFeedbackStream drawTransformFeedbackStream
 
ptr_glBeginQueryIndexed beginQueryIndexed
 
ptr_glEndQueryIndexed endQueryIndexed
 
ptr_glGetQueryIndexediv getQueryIndexediv
 
ptr_glReleaseShaderCompiler releaseShaderCompiler
 
ptr_glShaderBinary shaderBinary
 
ptr_glGetShaderPrecisionFormat getShaderPrecisionFormat
 
ptr_glDepthRangef depthRangef
 
ptr_glClearDepthf clearDepthf
 
ptr_glGetProgramBinary getProgramBinary
 
ptr_glProgramBinary programBinary
 
ptr_glProgramParameteri programParameteri
 
ptr_glUseProgramStages useProgramStages
 
ptr_glActiveShaderProgram activeShaderProgram
 
ptr_glCreateShaderProgramv createShaderProgramv
 
ptr_glBindProgramPipeline bindProgramPipeline
 
ptr_glDeleteProgramPipelines deleteProgramPipelines
 
ptr_glGenProgramPipelines genProgramPipelines
 
ptr_glIsProgramPipeline isProgramPipeline
 
ptr_glGetProgramPipelineiv getProgramPipelineiv
 
ptr_glProgramUniform1i programUniform1i
 
ptr_glProgramUniform1iv programUniform1iv
 
ptr_glProgramUniform1f programUniform1f
 
ptr_glProgramUniform1fv programUniform1fv
 
ptr_glProgramUniform1d programUniform1d
 
ptr_glProgramUniform1dv programUniform1dv
 
ptr_glProgramUniform1ui programUniform1ui
 
ptr_glProgramUniform1uiv programUniform1uiv
 
ptr_glProgramUniform2i programUniform2i
 
ptr_glProgramUniform2iv programUniform2iv
 
ptr_glProgramUniform2f programUniform2f
 
ptr_glProgramUniform2fv programUniform2fv
 
ptr_glProgramUniform2d programUniform2d
 
ptr_glProgramUniform2dv programUniform2dv
 
ptr_glProgramUniform2ui programUniform2ui
 
ptr_glProgramUniform2uiv programUniform2uiv
 
ptr_glProgramUniform3i programUniform3i
 
ptr_glProgramUniform3iv programUniform3iv
 
ptr_glProgramUniform3f programUniform3f
 
ptr_glProgramUniform3fv programUniform3fv
 
ptr_glProgramUniform3d programUniform3d
 
ptr_glProgramUniform3dv programUniform3dv
 
ptr_glProgramUniform3ui programUniform3ui
 
ptr_glProgramUniform3uiv programUniform3uiv
 
ptr_glProgramUniform4i programUniform4i
 
ptr_glProgramUniform4iv programUniform4iv
 
ptr_glProgramUniform4f programUniform4f
 
ptr_glProgramUniform4fv programUniform4fv
 
ptr_glProgramUniform4d programUniform4d
 
ptr_glProgramUniform4dv programUniform4dv
 
ptr_glProgramUniform4ui programUniform4ui
 
ptr_glProgramUniform4uiv programUniform4uiv
 
ptr_glProgramUniformMatrix2fv programUniformMatrix2fv
 
ptr_glProgramUniformMatrix3fv programUniformMatrix3fv
 
ptr_glProgramUniformMatrix4fv programUniformMatrix4fv
 
ptr_glProgramUniformMatrix2dv programUniformMatrix2dv
 
ptr_glProgramUniformMatrix3dv programUniformMatrix3dv
 
ptr_glProgramUniformMatrix4dv programUniformMatrix4dv
 
ptr_glProgramUniformMatrix2x3fv programUniformMatrix2x3fv
 
ptr_glProgramUniformMatrix3x2fv programUniformMatrix3x2fv
 
ptr_glProgramUniformMatrix2x4fv programUniformMatrix2x4fv
 
ptr_glProgramUniformMatrix4x2fv programUniformMatrix4x2fv
 
ptr_glProgramUniformMatrix3x4fv programUniformMatrix3x4fv
 
ptr_glProgramUniformMatrix4x3fv programUniformMatrix4x3fv
 
ptr_glProgramUniformMatrix2x3dv programUniformMatrix2x3dv
 
ptr_glProgramUniformMatrix3x2dv programUniformMatrix3x2dv
 
ptr_glProgramUniformMatrix2x4dv programUniformMatrix2x4dv
 
ptr_glProgramUniformMatrix4x2dv programUniformMatrix4x2dv
 
ptr_glProgramUniformMatrix3x4dv programUniformMatrix3x4dv
 
ptr_glProgramUniformMatrix4x3dv programUniformMatrix4x3dv
 
ptr_glValidateProgramPipeline validateProgramPipeline
 
ptr_glGetProgramPipelineInfoLog getProgramPipelineInfoLog
 
ptr_glVertexAttribL1d vertexAttribL1d
 
ptr_glVertexAttribL2d vertexAttribL2d
 
ptr_glVertexAttribL3d vertexAttribL3d
 
ptr_glVertexAttribL4d vertexAttribL4d
 
ptr_glVertexAttribL1dv vertexAttribL1dv
 
ptr_glVertexAttribL2dv vertexAttribL2dv
 
ptr_glVertexAttribL3dv vertexAttribL3dv
 
ptr_glVertexAttribL4dv vertexAttribL4dv
 
ptr_glVertexAttribLPointer vertexAttribLPointer
 
ptr_glGetVertexAttribLdv getVertexAttribLdv
 
ptr_glViewportArrayv viewportArrayv
 
ptr_glViewportIndexedf viewportIndexedf
 
ptr_glViewportIndexedfv viewportIndexedfv
 
ptr_glScissorArrayv scissorArrayv
 
ptr_glScissorIndexed scissorIndexed
 
ptr_glScissorIndexedv scissorIndexedv
 
ptr_glDepthRangeArrayv depthRangeArrayv
 
ptr_glDepthRangeIndexed depthRangeIndexed
 
ptr_glGetFloati_v getFloati_v
 
ptr_glGetDoublei_v getDoublei_v
 
ptr_glCreateSyncFromCLeventARB createSyncFromCLeventARB
 
ptr_glDebugMessageControlARB debugMessageControlARB
 
ptr_glDebugMessageInsertARB debugMessageInsertARB
 
ptr_glDebugMessageCallbackARB debugMessageCallbackARB
 
ptr_glGetDebugMessageLogARB getDebugMessageLogARB
 
ptr_glGetGraphicsResetStatusARB getGraphicsResetStatusARB
 
ptr_glGetnMapdvARB getnMapdvARB
 
ptr_glGetnMapfvARB getnMapfvARB
 
ptr_glGetnMapivARB getnMapivARB
 
ptr_glGetnPixelMapfvARB getnPixelMapfvARB
 
ptr_glGetnPixelMapuivARB getnPixelMapuivARB
 
ptr_glGetnPixelMapusvARB getnPixelMapusvARB
 
ptr_glGetnPolygonStippleARB getnPolygonStippleARB
 
ptr_glGetnColorTableARB getnColorTableARB
 
ptr_glGetnConvolutionFilterARB getnConvolutionFilterARB
 
ptr_glGetnSeparableFilterARB getnSeparableFilterARB
 
ptr_glGetnHistogramARB getnHistogramARB
 
ptr_glGetnMinmaxARB getnMinmaxARB
 
ptr_glGetnTexImageARB getnTexImageARB
 
ptr_glReadnPixelsARB readnPixelsARB
 
ptr_glGetnCompressedTexImageARB getnCompressedTexImageARB
 
ptr_glGetnUniformfvARB getnUniformfvARB
 
ptr_glGetnUniformivARB getnUniformivARB
 
ptr_glGetnUniformuivARB getnUniformuivARB
 
ptr_glGetnUniformdvARB getnUniformdvARB
 

Detailed Description

CL_GLFunctions.

Member Typedef Documentation

typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glActiveShaderProgram)(GLuint pipeline, GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glActiveTexture)(GLenum texture)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glAttachShader)(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginConditionalRender)(GLuint id, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginQuery)(GLenum target, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginTransformFeedback)(GLenum primitiveMode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBuffer)(GLenum target, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFramebuffer)(GLenum target, GLuint framebuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindProgramPipeline)(GLuint pipeline)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindRenderbuffer)(GLenum target, GLuint renderbuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindSampler)(GLuint unit, GLuint sampler)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindTexture)(GLenum target, GLuint texture)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindTransformFeedback)(GLenum target, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindVertexArray)(GLuint array)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquation)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationi)(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationiARB)(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunc)(GLenum sfactor, GLenum dfactor)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunci)(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glCheckFramebufferStatus)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClampColor)(GLenum target, GLenum clamp)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClear)(GLbitfield mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearDepth)(GLclampd depth)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearDepthf)(GLclampf d)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearStencil)(GLint s)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glClientWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP3ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP3uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP4ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP4uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompileShader)(GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateProgram)(void)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateShader)(GLenum type)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar **strings)
typedef CLsync(CL_GLFUNC * CL_GLFunctions::ptr_glCreateSyncFromCLeventARB)(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCullFace)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageCallbackARB)(CLDEBUGPROCARB callback, const GLvoid *userParam)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteBuffers)(GLsizei n, const GLuint *buffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteNamedStringARB)(GLint namelen, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteQueries)(GLsizei n, const GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteSamplers)(GLsizei count, const GLuint *samplers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteShader)(GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteSync)(CLsync sync)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteTextures)(GLsizei n, const GLuint *textures)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteVertexArrays)(GLsizei n, const GLuint *arrays)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthFunc)(GLenum func)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthMask)(GLboolean flag)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRange)(GLclampd near, GLclampd far)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangef)(GLclampf n, GLclampf f)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDetachShader)(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisable)(GLenum cap)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisablei)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisableVertexAttribArray)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArrays)(GLenum mode, GLint first, GLsizei count)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArraysIndirect)(GLenum mode, const GLvoid *indirect)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawBuffer)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawBuffers)(GLsizei n, const GLenum *bufs)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawTransformFeedback)(GLenum mode, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnable)(GLenum cap)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnablei)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnableVertexAttribArray)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndConditionalRender)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndQuery)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndQueryIndexed)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndTransformFeedback)(void)
typedef CLsync(CL_GLFUNC * CL_GLFunctions::ptr_glFenceSync)(GLenum condition, GLbitfield flags)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFinish)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFlush)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFrontFace)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenBuffers)(GLsizei n, GLuint *buffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenerateMipmap)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenFramebuffers)(GLsizei n, GLuint *framebuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenProgramPipelines)(GLsizei n, GLuint *pipelines)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenQueries)(GLsizei n, GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenSamplers)(GLsizei count, GLuint *samplers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenTextures)(GLsizei n, GLuint *textures)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenTransformFeedbacks)(GLsizei n, GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenVertexArrays)(GLsizei n, GLuint *arrays)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetAttribLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBooleanv)(GLenum pname, GLboolean *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferParameteri64v)(GLenum target, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetDoublei_v)(GLenum target, GLuint index, GLdouble *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetDoublev)(GLenum pname, GLdouble *params)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glGetError)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFloati_v)(GLenum target, GLuint index, GLfloat *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFloatv)(GLenum pname, GLfloat *params)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetFragDataIndex)(GLuint program, const GLchar *name)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetFragDataLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glGetGraphicsResetStatusARB)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetInteger64i_v)(GLenum target, GLuint index, CLint64 *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetInteger64v)(GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetIntegeri_v)(GLenum target, GLuint index, GLint *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetIntegerv)(GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetNamedStringARB)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetNamedStringivARB)(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetPointerv)(GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramiv)(GLuint program, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryiv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjecti64v)(GLuint id, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectui64v)(GLuint id, GLenum pname, CLuint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderiv)(GLuint shader, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
typedef const GLubyte*(CL_GLFUNC * CL_GLFunctions::ptr_glGetString)(GLenum name)
typedef const GLubyte*(CL_GLFUNC * CL_GLFunctions::ptr_glGetStringi)(GLenum name, GLuint index)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar *name)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSynciv)(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformdv)(GLuint program, GLint location, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformfv)(GLuint program, GLint location, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformiv)(GLuint program, GLint location, GLint *params)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformuiv)(GLuint program, GLint location, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glHint)(GLenum target, GLenum mode)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsBuffer)(GLuint buffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsEnabled)(GLenum cap)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsEnabledi)(GLenum target, GLuint index)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsFramebuffer)(GLuint framebuffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsNamedStringARB)(GLint namelen, const GLchar *name)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsProgram)(GLuint program)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsProgramPipeline)(GLuint pipeline)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsQuery)(GLuint id)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsRenderbuffer)(GLuint renderbuffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsSampler)(GLuint sampler)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsShader)(GLuint shader)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsSync)(CLsync sync)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsTexture)(GLuint texture)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsTransformFeedback)(GLuint id)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsVertexArray)(GLuint array)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLineWidth)(GLfloat width)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLinkProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLogicOp)(GLenum opcode)
typedef GLvoid*(CL_GLFUNC * CL_GLFunctions::ptr_glMapBuffer)(GLenum target, GLenum access)
typedef GLvoid*(CL_GLFUNC * CL_GLFunctions::ptr_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMinSampleShading)(GLclampf value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMinSampleShadingARB)(GLclampf value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNormalP3ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNormalP3uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPatchParameterfv)(GLenum pname, const GLfloat *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPatchParameteri)(GLenum pname, GLint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPauseTransformFeedback)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPixelStoref)(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPixelStorei)(GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameterf)(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameterfv)(GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameteri)(GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameteriv)(GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointSize)(GLfloat size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPolygonMode)(GLenum face, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPolygonOffset)(GLfloat factor, GLfloat units)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPrimitiveRestartIndex)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramParameteri)(GLuint program, GLenum pname, GLint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1i)(GLuint program, GLint location, GLint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProvokingVertex)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glQueryCounter)(GLuint id, GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadBuffer)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReleaseShaderCompiler)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glResumeTransformFeedback)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSampleCoverage)(GLclampf value, GLboolean invert)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSampleMaski)(GLuint index, GLbitfield mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorArrayv)(GLuint first, GLsizei count, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorIndexedv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSecondaryColorP3ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSecondaryColorP3uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilFunc)(GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilMask)(GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilMaskSeparate)(GLenum face, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP1ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP1uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP2ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP2uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP3ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP3uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP4ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP4uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterf)(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameteri)(GLenum target, GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameteriv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1d)(GLint location, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1f)(GLint location, GLfloat v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1i)(GLint location, GLint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1ui)(GLint location, GLuint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2d)(GLint location, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2f)(GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2i)(GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2ui)(GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint *indices)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glUnmapBuffer)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUseProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glValidateProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glValidateProgramPipeline)(GLuint pipeline)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1d)(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1f)(GLuint index, GLfloat x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1s)(GLuint index, GLshort x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4bv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nbv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Niv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nsv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nuiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nusv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4ubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4usv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribDivisor)(GLuint index, GLuint divisor)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1i)(GLuint index, GLint x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1ui)(GLuint index, GLuint x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2i)(GLuint index, GLint x, GLint y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4bv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4ubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4usv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL1d)(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL1dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL2dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL3dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL4dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP2ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP2uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP3ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP3uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP4ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP4uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportIndexedfv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)

Member Data Documentation

ptr_glActiveShaderProgram CL_GLFunctions::activeShaderProgram
ptr_glActiveTexture CL_GLFunctions::activeTexture
ptr_glAttachShader CL_GLFunctions::attachShader
ptr_glBeginConditionalRender CL_GLFunctions::beginConditionalRender
ptr_glBeginQuery CL_GLFunctions::beginQuery
ptr_glBeginQueryIndexed CL_GLFunctions::beginQueryIndexed
ptr_glBeginTransformFeedback CL_GLFunctions::beginTransformFeedback
ptr_glBindAttribLocation CL_GLFunctions::bindAttribLocation
ptr_glBindBuffer CL_GLFunctions::bindBuffer
ptr_glBindBufferBase CL_GLFunctions::bindBufferBase
ptr_glBindBufferRange CL_GLFunctions::bindBufferRange
ptr_glBindFragDataLocation CL_GLFunctions::bindFragDataLocation
ptr_glBindFragDataLocationIndexed CL_GLFunctions::bindFragDataLocationIndexed
ptr_glBindFramebuffer CL_GLFunctions::bindFramebuffer
ptr_glBindProgramPipeline CL_GLFunctions::bindProgramPipeline
ptr_glBindRenderbuffer CL_GLFunctions::bindRenderbuffer
ptr_glBindSampler CL_GLFunctions::bindSampler
ptr_glBindTexture CL_GLFunctions::bindTexture
ptr_glBindTransformFeedback CL_GLFunctions::bindTransformFeedback
ptr_glBindVertexArray CL_GLFunctions::bindVertexArray
ptr_glBlendColor CL_GLFunctions::blendColor
ptr_glBlendEquation CL_GLFunctions::blendEquation
ptr_glBlendEquationi CL_GLFunctions::blendEquationi
ptr_glBlendEquationiARB CL_GLFunctions::blendEquationiARB
ptr_glBlendEquationSeparate CL_GLFunctions::blendEquationSeparate
ptr_glBlendEquationSeparatei CL_GLFunctions::blendEquationSeparatei
ptr_glBlendEquationSeparateiARB CL_GLFunctions::blendEquationSeparateiARB
ptr_glBlendFunc CL_GLFunctions::blendFunc
ptr_glBlendFunci CL_GLFunctions::blendFunci
ptr_glBlendFunciARB CL_GLFunctions::blendFunciARB
ptr_glBlendFuncSeparate CL_GLFunctions::blendFuncSeparate
ptr_glBlendFuncSeparatei CL_GLFunctions::blendFuncSeparatei
ptr_glBlendFuncSeparateiARB CL_GLFunctions::blendFuncSeparateiARB
ptr_glBlitFramebuffer CL_GLFunctions::blitFramebuffer
ptr_glBufferData CL_GLFunctions::bufferData
ptr_glBufferSubData CL_GLFunctions::bufferSubData
ptr_glCheckFramebufferStatus CL_GLFunctions::checkFramebufferStatus
ptr_glClampColor CL_GLFunctions::clampColor
ptr_glClear CL_GLFunctions::clear
ptr_glClearBufferfi CL_GLFunctions::clearBufferfi
ptr_glClearBufferfv CL_GLFunctions::clearBufferfv
ptr_glClearBufferiv CL_GLFunctions::clearBufferiv
ptr_glClearBufferuiv CL_GLFunctions::clearBufferuiv
ptr_glClearColor CL_GLFunctions::clearColor
ptr_glClearDepth CL_GLFunctions::clearDepth
ptr_glClearDepthf CL_GLFunctions::clearDepthf
ptr_glClearStencil CL_GLFunctions::clearStencil
ptr_glClientWaitSync CL_GLFunctions::clientWaitSync
ptr_glColorMask CL_GLFunctions::colorMask
ptr_glColorMaski CL_GLFunctions::colorMaski
ptr_glColorP3ui CL_GLFunctions::colorP3ui
ptr_glColorP3uiv CL_GLFunctions::colorP3uiv
ptr_glColorP4ui CL_GLFunctions::colorP4ui
ptr_glColorP4uiv CL_GLFunctions::colorP4uiv
ptr_glCompileShader CL_GLFunctions::compileShader
ptr_glCompileShaderIncludeARB CL_GLFunctions::compileShaderIncludeARB
ptr_glCompressedTexImage1D CL_GLFunctions::compressedTexImage1D
ptr_glCompressedTexImage2D CL_GLFunctions::compressedTexImage2D
ptr_glCompressedTexImage3D CL_GLFunctions::compressedTexImage3D
ptr_glCompressedTexSubImage1D CL_GLFunctions::compressedTexSubImage1D
ptr_glCompressedTexSubImage2D CL_GLFunctions::compressedTexSubImage2D
ptr_glCompressedTexSubImage3D CL_GLFunctions::compressedTexSubImage3D
ptr_glCopyBufferSubData CL_GLFunctions::copyBufferSubData
ptr_glCopyTexImage1D CL_GLFunctions::copyTexImage1D
ptr_glCopyTexImage2D CL_GLFunctions::copyTexImage2D
ptr_glCopyTexSubImage1D CL_GLFunctions::copyTexSubImage1D
ptr_glCopyTexSubImage2D CL_GLFunctions::copyTexSubImage2D
ptr_glCopyTexSubImage3D CL_GLFunctions::copyTexSubImage3D
ptr_glCreateProgram CL_GLFunctions::createProgram
ptr_glCreateShader CL_GLFunctions::createShader
ptr_glCreateShaderProgramv CL_GLFunctions::createShaderProgramv
ptr_glCreateSyncFromCLeventARB CL_GLFunctions::createSyncFromCLeventARB
ptr_glCullFace CL_GLFunctions::cullFace
ptr_glDebugMessageCallbackARB CL_GLFunctions::debugMessageCallbackARB
ptr_glDebugMessageControlARB CL_GLFunctions::debugMessageControlARB
ptr_glDebugMessageInsertARB CL_GLFunctions::debugMessageInsertARB
ptr_glDeleteBuffers CL_GLFunctions::deleteBuffers
ptr_glDeleteFramebuffers CL_GLFunctions::deleteFramebuffers
ptr_glDeleteNamedStringARB CL_GLFunctions::deleteNamedStringARB
ptr_glDeleteProgram CL_GLFunctions::deleteProgram
ptr_glDeleteProgramPipelines CL_GLFunctions::deleteProgramPipelines
ptr_glDeleteQueries CL_GLFunctions::deleteQueries
ptr_glDeleteRenderbuffers CL_GLFunctions::deleteRenderbuffers
ptr_glDeleteSamplers CL_GLFunctions::deleteSamplers
ptr_glDeleteShader CL_GLFunctions::deleteShader
ptr_glDeleteSync CL_GLFunctions::deleteSync
ptr_glDeleteTextures CL_GLFunctions::deleteTextures
ptr_glDeleteTransformFeedbacks CL_GLFunctions::deleteTransformFeedbacks
ptr_glDeleteVertexArrays CL_GLFunctions::deleteVertexArrays
ptr_glDepthFunc CL_GLFunctions::depthFunc
ptr_glDepthMask CL_GLFunctions::depthMask
ptr_glDepthRange CL_GLFunctions::depthRange
ptr_glDepthRangeArrayv CL_GLFunctions::depthRangeArrayv
ptr_glDepthRangef CL_GLFunctions::depthRangef
ptr_glDepthRangeIndexed CL_GLFunctions::depthRangeIndexed
ptr_glDetachShader CL_GLFunctions::detachShader
ptr_glDisable CL_GLFunctions::disable
ptr_glDisablei CL_GLFunctions::disablei
ptr_glDisableVertexAttribArray CL_GLFunctions::disableVertexAttribArray
ptr_glDrawArrays CL_GLFunctions::drawArrays
ptr_glDrawArraysIndirect CL_GLFunctions::drawArraysIndirect
ptr_glDrawArraysInstanced CL_GLFunctions::drawArraysInstanced
ptr_glDrawBuffer CL_GLFunctions::drawBuffer
ptr_glDrawBuffers CL_GLFunctions::drawBuffers
ptr_glDrawElements CL_GLFunctions::drawElements
ptr_glDrawElementsBaseVertex CL_GLFunctions::drawElementsBaseVertex
ptr_glDrawElementsIndirect CL_GLFunctions::drawElementsIndirect
ptr_glDrawElementsInstanced CL_GLFunctions::drawElementsInstanced
ptr_glDrawElementsInstancedBaseVertex CL_GLFunctions::drawElementsInstancedBaseVertex
ptr_glDrawRangeElements CL_GLFunctions::drawRangeElements
ptr_glDrawRangeElementsBaseVertex CL_GLFunctions::drawRangeElementsBaseVertex
ptr_glDrawTransformFeedback CL_GLFunctions::drawTransformFeedback
ptr_glDrawTransformFeedbackStream CL_GLFunctions::drawTransformFeedbackStream
ptr_glEnable CL_GLFunctions::enable
ptr_glEnablei CL_GLFunctions::enablei
ptr_glEnableVertexAttribArray CL_GLFunctions::enableVertexAttribArray
ptr_glEndConditionalRender CL_GLFunctions::endConditionalRender
ptr_glEndQuery CL_GLFunctions::endQuery
ptr_glEndQueryIndexed CL_GLFunctions::endQueryIndexed
ptr_glEndTransformFeedback CL_GLFunctions::endTransformFeedback
ptr_glFenceSync CL_GLFunctions::fenceSync
ptr_glFinish CL_GLFunctions::finish
ptr_glFlush CL_GLFunctions::flush
ptr_glFlushMappedBufferRange CL_GLFunctions::flushMappedBufferRange
ptr_glFramebufferRenderbuffer CL_GLFunctions::framebufferRenderbuffer
ptr_glFramebufferTexture CL_GLFunctions::framebufferTexture
ptr_glFramebufferTexture1D CL_GLFunctions::framebufferTexture1D
ptr_glFramebufferTexture2D CL_GLFunctions::framebufferTexture2D
ptr_glFramebufferTexture3D CL_GLFunctions::framebufferTexture3D
ptr_glFramebufferTextureLayer CL_GLFunctions::framebufferTextureLayer
ptr_glFrontFace CL_GLFunctions::frontFace
ptr_glGenBuffers CL_GLFunctions::genBuffers
ptr_glGenerateMipmap CL_GLFunctions::generateMipmap
ptr_glGenFramebuffers CL_GLFunctions::genFramebuffers
ptr_glGenProgramPipelines CL_GLFunctions::genProgramPipelines
ptr_glGenQueries CL_GLFunctions::genQueries
ptr_glGenRenderbuffers CL_GLFunctions::genRenderbuffers
ptr_glGenSamplers CL_GLFunctions::genSamplers
ptr_glGenTextures CL_GLFunctions::genTextures
ptr_glGenTransformFeedbacks CL_GLFunctions::genTransformFeedbacks
ptr_glGenVertexArrays CL_GLFunctions::genVertexArrays
ptr_glGetActiveAttrib CL_GLFunctions::getActiveAttrib
ptr_glGetActiveSubroutineName CL_GLFunctions::getActiveSubroutineName
ptr_glGetActiveSubroutineUniformiv CL_GLFunctions::getActiveSubroutineUniformiv
ptr_glGetActiveSubroutineUniformName CL_GLFunctions::getActiveSubroutineUniformName
ptr_glGetActiveUniform CL_GLFunctions::getActiveUniform
ptr_glGetActiveUniformBlockiv CL_GLFunctions::getActiveUniformBlockiv
ptr_glGetActiveUniformBlockName CL_GLFunctions::getActiveUniformBlockName
ptr_glGetActiveUniformName CL_GLFunctions::getActiveUniformName
ptr_glGetActiveUniformsiv CL_GLFunctions::getActiveUniformsiv
ptr_glGetAttachedShaders CL_GLFunctions::getAttachedShaders
ptr_glGetAttribLocation CL_GLFunctions::getAttribLocation
ptr_glGetBooleani_v CL_GLFunctions::getBooleani_v
ptr_glGetBooleanv CL_GLFunctions::getBooleanv
ptr_glGetBufferParameteri64v CL_GLFunctions::getBufferParameteri64v
ptr_glGetBufferParameteriv CL_GLFunctions::getBufferParameteriv
ptr_glGetBufferPointerv CL_GLFunctions::getBufferPointerv
ptr_glGetBufferSubData CL_GLFunctions::getBufferSubData
ptr_glGetCompressedTexImage CL_GLFunctions::getCompressedTexImage
ptr_glGetDebugMessageLogARB CL_GLFunctions::getDebugMessageLogARB
ptr_glGetDoublei_v CL_GLFunctions::getDoublei_v
ptr_glGetDoublev CL_GLFunctions::getDoublev
ptr_glGetError CL_GLFunctions::getError
ptr_glGetFloati_v CL_GLFunctions::getFloati_v
ptr_glGetFloatv CL_GLFunctions::getFloatv
ptr_glGetFragDataIndex CL_GLFunctions::getFragDataIndex
ptr_glGetFragDataLocation CL_GLFunctions::getFragDataLocation
ptr_glGetFramebufferAttachmentParameteriv CL_GLFunctions::getFramebufferAttachmentParameteriv
ptr_glGetGraphicsResetStatusARB CL_GLFunctions::getGraphicsResetStatusARB
ptr_glGetInteger64i_v CL_GLFunctions::getInteger64i_v
ptr_glGetInteger64v CL_GLFunctions::getInteger64v
ptr_glGetIntegeri_v CL_GLFunctions::getIntegeri_v
ptr_glGetIntegerv CL_GLFunctions::getIntegerv
ptr_glGetMultisamplefv CL_GLFunctions::getMultisamplefv
ptr_glGetNamedStringARB CL_GLFunctions::getNamedStringARB
ptr_glGetNamedStringivARB CL_GLFunctions::getNamedStringivARB
ptr_glGetnColorTableARB CL_GLFunctions::getnColorTableARB
ptr_glGetnCompressedTexImageARB CL_GLFunctions::getnCompressedTexImageARB
ptr_glGetnConvolutionFilterARB CL_GLFunctions::getnConvolutionFilterARB
ptr_glGetnHistogramARB CL_GLFunctions::getnHistogramARB
ptr_glGetnMapdvARB CL_GLFunctions::getnMapdvARB
ptr_glGetnMapfvARB CL_GLFunctions::getnMapfvARB
ptr_glGetnMapivARB CL_GLFunctions::getnMapivARB
ptr_glGetnMinmaxARB CL_GLFunctions::getnMinmaxARB
ptr_glGetnPixelMapfvARB CL_GLFunctions::getnPixelMapfvARB
ptr_glGetnPixelMapuivARB CL_GLFunctions::getnPixelMapuivARB
ptr_glGetnPixelMapusvARB CL_GLFunctions::getnPixelMapusvARB
ptr_glGetnPolygonStippleARB CL_GLFunctions::getnPolygonStippleARB
ptr_glGetnSeparableFilterARB CL_GLFunctions::getnSeparableFilterARB
ptr_glGetnTexImageARB CL_GLFunctions::getnTexImageARB
ptr_glGetnUniformdvARB CL_GLFunctions::getnUniformdvARB
ptr_glGetnUniformfvARB CL_GLFunctions::getnUniformfvARB
ptr_glGetnUniformivARB CL_GLFunctions::getnUniformivARB
ptr_glGetnUniformuivARB CL_GLFunctions::getnUniformuivARB
ptr_glGetPointerv CL_GLFunctions::getPointerv
ptr_glGetProgramBinary CL_GLFunctions::getProgramBinary
ptr_glGetProgramInfoLog CL_GLFunctions::getProgramInfoLog
ptr_glGetProgramiv CL_GLFunctions::getProgramiv
ptr_glGetProgramPipelineInfoLog CL_GLFunctions::getProgramPipelineInfoLog
ptr_glGetProgramPipelineiv CL_GLFunctions::getProgramPipelineiv
ptr_glGetProgramStageiv CL_GLFunctions::getProgramStageiv
ptr_glGetQueryIndexediv CL_GLFunctions::getQueryIndexediv
ptr_glGetQueryiv CL_GLFunctions::getQueryiv
ptr_glGetQueryObjecti64v CL_GLFunctions::getQueryObjecti64v
ptr_glGetQueryObjectiv CL_GLFunctions::getQueryObjectiv
ptr_glGetQueryObjectui64v CL_GLFunctions::getQueryObjectui64v
ptr_glGetQueryObjectuiv CL_GLFunctions::getQueryObjectuiv
ptr_glGetRenderbufferParameteriv CL_GLFunctions::getRenderbufferParameteriv
ptr_glGetSamplerParameterfv CL_GLFunctions::getSamplerParameterfv
ptr_glGetSamplerParameterIiv CL_GLFunctions::getSamplerParameterIiv
ptr_glGetSamplerParameterIuiv CL_GLFunctions::getSamplerParameterIuiv
ptr_glGetSamplerParameteriv CL_GLFunctions::getSamplerParameteriv
ptr_glGetShaderInfoLog CL_GLFunctions::getShaderInfoLog
ptr_glGetShaderiv CL_GLFunctions::getShaderiv
ptr_glGetShaderPrecisionFormat CL_GLFunctions::getShaderPrecisionFormat
ptr_glGetShaderSource CL_GLFunctions::getShaderSource
ptr_glGetString CL_GLFunctions::getString
ptr_glGetStringi CL_GLFunctions::getStringi
ptr_glGetSubroutineIndex CL_GLFunctions::getSubroutineIndex
ptr_glGetSubroutineUniformLocation CL_GLFunctions::getSubroutineUniformLocation
ptr_glGetSynciv CL_GLFunctions::getSynciv
ptr_glGetTexImage CL_GLFunctions::getTexImage
ptr_glGetTexLevelParameterfv CL_GLFunctions::getTexLevelParameterfv
ptr_glGetTexLevelParameteriv CL_GLFunctions::getTexLevelParameteriv
ptr_glGetTexParameterfv CL_GLFunctions::getTexParameterfv
ptr_glGetTexParameterIiv CL_GLFunctions::getTexParameterIiv
ptr_glGetTexParameterIuiv CL_GLFunctions::getTexParameterIuiv
ptr_glGetTexParameteriv CL_GLFunctions::getTexParameteriv
ptr_glGetTransformFeedbackVarying CL_GLFunctions::getTransformFeedbackVarying
ptr_glGetUniformBlockIndex CL_GLFunctions::getUniformBlockIndex
ptr_glGetUniformdv CL_GLFunctions::getUniformdv
ptr_glGetUniformfv CL_GLFunctions::getUniformfv
ptr_glGetUniformIndices CL_GLFunctions::getUniformIndices
ptr_glGetUniformiv CL_GLFunctions::getUniformiv
ptr_glGetUniformLocation CL_GLFunctions::getUniformLocation
ptr_glGetUniformSubroutineuiv CL_GLFunctions::getUniformSubroutineuiv
ptr_glGetUniformuiv CL_GLFunctions::getUniformuiv
ptr_glGetVertexAttribdv CL_GLFunctions::getVertexAttribdv
ptr_glGetVertexAttribfv CL_GLFunctions::getVertexAttribfv
ptr_glGetVertexAttribIiv CL_GLFunctions::getVertexAttribIiv
ptr_glGetVertexAttribIuiv CL_GLFunctions::getVertexAttribIuiv
ptr_glGetVertexAttribiv CL_GLFunctions::getVertexAttribiv
ptr_glGetVertexAttribLdv CL_GLFunctions::getVertexAttribLdv
ptr_glGetVertexAttribPointerv CL_GLFunctions::getVertexAttribPointerv
ptr_glHint CL_GLFunctions::hint
ptr_glIsBuffer CL_GLFunctions::isBuffer
ptr_glIsEnabled CL_GLFunctions::isEnabled
ptr_glIsEnabledi CL_GLFunctions::isEnabledi
ptr_glIsFramebuffer CL_GLFunctions::isFramebuffer
ptr_glIsNamedStringARB CL_GLFunctions::isNamedStringARB
ptr_glIsProgram CL_GLFunctions::isProgram
ptr_glIsProgramPipeline CL_GLFunctions::isProgramPipeline
ptr_glIsQuery CL_GLFunctions::isQuery
ptr_glIsRenderbuffer CL_GLFunctions::isRenderbuffer
ptr_glIsSampler CL_GLFunctions::isSampler
ptr_glIsShader CL_GLFunctions::isShader
ptr_glIsSync CL_GLFunctions::isSync
ptr_glIsTexture CL_GLFunctions::isTexture
ptr_glIsTransformFeedback CL_GLFunctions::isTransformFeedback
ptr_glIsVertexArray CL_GLFunctions::isVertexArray
ptr_glLineWidth CL_GLFunctions::lineWidth
ptr_glLinkProgram CL_GLFunctions::linkProgram
ptr_glLogicOp CL_GLFunctions::logicOp
ptr_glMapBuffer CL_GLFunctions::mapBuffer
ptr_glMapBufferRange CL_GLFunctions::mapBufferRange
ptr_glMinSampleShading CL_GLFunctions::minSampleShading
ptr_glMinSampleShadingARB CL_GLFunctions::minSampleShadingARB
ptr_glMultiDrawArrays CL_GLFunctions::multiDrawArrays
ptr_glMultiDrawElements CL_GLFunctions::multiDrawElements
ptr_glMultiDrawElementsBaseVertex CL_GLFunctions::multiDrawElementsBaseVertex
ptr_glMultiTexCoordP1ui CL_GLFunctions::multiTexCoordP1ui
ptr_glMultiTexCoordP1uiv CL_GLFunctions::multiTexCoordP1uiv
ptr_glMultiTexCoordP2ui CL_GLFunctions::multiTexCoordP2ui
ptr_glMultiTexCoordP2uiv CL_GLFunctions::multiTexCoordP2uiv
ptr_glMultiTexCoordP3ui CL_GLFunctions::multiTexCoordP3ui
ptr_glMultiTexCoordP3uiv CL_GLFunctions::multiTexCoordP3uiv
ptr_glMultiTexCoordP4ui CL_GLFunctions::multiTexCoordP4ui
ptr_glMultiTexCoordP4uiv CL_GLFunctions::multiTexCoordP4uiv
ptr_glNamedStringARB CL_GLFunctions::namedStringARB
ptr_glNormalP3ui CL_GLFunctions::normalP3ui
ptr_glNormalP3uiv CL_GLFunctions::normalP3uiv
ptr_glPatchParameterfv CL_GLFunctions::patchParameterfv
ptr_glPatchParameteri CL_GLFunctions::patchParameteri
ptr_glPauseTransformFeedback CL_GLFunctions::pauseTransformFeedback
ptr_glPixelStoref CL_GLFunctions::pixelStoref
ptr_glPixelStorei CL_GLFunctions::pixelStorei
ptr_glPointParameterf CL_GLFunctions::pointParameterf
ptr_glPointParameterfv CL_GLFunctions::pointParameterfv
ptr_glPointParameteri CL_GLFunctions::pointParameteri
ptr_glPointParameteriv CL_GLFunctions::pointParameteriv
ptr_glPointSize CL_GLFunctions::pointSize
ptr_glPolygonMode CL_GLFunctions::polygonMode
ptr_glPolygonOffset CL_GLFunctions::polygonOffset
ptr_glPrimitiveRestartIndex CL_GLFunctions::primitiveRestartIndex
ptr_glProgramBinary CL_GLFunctions::programBinary
ptr_glProgramParameteri CL_GLFunctions::programParameteri
ptr_glProgramUniform1d CL_GLFunctions::programUniform1d
ptr_glProgramUniform1dv CL_GLFunctions::programUniform1dv
ptr_glProgramUniform1f CL_GLFunctions::programUniform1f
ptr_glProgramUniform1fv CL_GLFunctions::programUniform1fv
ptr_glProgramUniform1i CL_GLFunctions::programUniform1i
ptr_glProgramUniform1iv CL_GLFunctions::programUniform1iv
ptr_glProgramUniform1ui CL_GLFunctions::programUniform1ui
ptr_glProgramUniform1uiv CL_GLFunctions::programUniform1uiv
ptr_glProgramUniform2d CL_GLFunctions::programUniform2d
ptr_glProgramUniform2dv CL_GLFunctions::programUniform2dv
ptr_glProgramUniform2f CL_GLFunctions::programUniform2f
ptr_glProgramUniform2fv CL_GLFunctions::programUniform2fv
ptr_glProgramUniform2i CL_GLFunctions::programUniform2i
ptr_glProgramUniform2iv CL_GLFunctions::programUniform2iv
ptr_glProgramUniform2ui CL_GLFunctions::programUniform2ui
ptr_glProgramUniform2uiv CL_GLFunctions::programUniform2uiv
ptr_glProgramUniform3d CL_GLFunctions::programUniform3d
ptr_glProgramUniform3dv CL_GLFunctions::programUniform3dv
ptr_glProgramUniform3f CL_GLFunctions::programUniform3f
ptr_glProgramUniform3fv CL_GLFunctions::programUniform3fv
ptr_glProgramUniform3i CL_GLFunctions::programUniform3i
ptr_glProgramUniform3iv CL_GLFunctions::programUniform3iv
ptr_glProgramUniform3ui CL_GLFunctions::programUniform3ui
ptr_glProgramUniform3uiv CL_GLFunctions::programUniform3uiv
ptr_glProgramUniform4d CL_GLFunctions::programUniform4d
ptr_glProgramUniform4dv CL_GLFunctions::programUniform4dv
ptr_glProgramUniform4f CL_GLFunctions::programUniform4f
ptr_glProgramUniform4fv CL_GLFunctions::programUniform4fv
ptr_glProgramUniform4i CL_GLFunctions::programUniform4i
ptr_glProgramUniform4iv CL_GLFunctions::programUniform4iv
ptr_glProgramUniform4ui CL_GLFunctions::programUniform4ui
ptr_glProgramUniform4uiv CL_GLFunctions::programUniform4uiv
ptr_glProgramUniformMatrix2dv CL_GLFunctions::programUniformMatrix2dv
ptr_glProgramUniformMatrix2fv CL_GLFunctions::programUniformMatrix2fv
ptr_glProgramUniformMatrix2x3dv CL_GLFunctions::programUniformMatrix2x3dv
ptr_glProgramUniformMatrix2x3fv CL_GLFunctions::programUniformMatrix2x3fv
ptr_glProgramUniformMatrix2x4dv CL_GLFunctions::programUniformMatrix2x4dv
ptr_glProgramUniformMatrix2x4fv CL_GLFunctions::programUniformMatrix2x4fv
ptr_glProgramUniformMatrix3dv CL_GLFunctions::programUniformMatrix3dv
ptr_glProgramUniformMatrix3fv CL_GLFunctions::programUniformMatrix3fv
ptr_glProgramUniformMatrix3x2dv CL_GLFunctions::programUniformMatrix3x2dv
ptr_glProgramUniformMatrix3x2fv CL_GLFunctions::programUniformMatrix3x2fv
ptr_glProgramUniformMatrix3x4dv CL_GLFunctions::programUniformMatrix3x4dv
ptr_glProgramUniformMatrix3x4fv CL_GLFunctions::programUniformMatrix3x4fv
ptr_glProgramUniformMatrix4dv CL_GLFunctions::programUniformMatrix4dv
ptr_glProgramUniformMatrix4fv CL_GLFunctions::programUniformMatrix4fv
ptr_glProgramUniformMatrix4x2dv CL_GLFunctions::programUniformMatrix4x2dv
ptr_glProgramUniformMatrix4x2fv CL_GLFunctions::programUniformMatrix4x2fv
ptr_glProgramUniformMatrix4x3dv CL_GLFunctions::programUniformMatrix4x3dv
ptr_glProgramUniformMatrix4x3fv CL_GLFunctions::programUniformMatrix4x3fv
ptr_glProvokingVertex CL_GLFunctions::provokingVertex
ptr_glQueryCounter CL_GLFunctions::queryCounter
ptr_glReadBuffer CL_GLFunctions::readBuffer
ptr_glReadnPixelsARB CL_GLFunctions::readnPixelsARB
ptr_glReadPixels CL_GLFunctions::readPixels
ptr_glReleaseShaderCompiler CL_GLFunctions::releaseShaderCompiler
ptr_glRenderbufferStorage CL_GLFunctions::renderbufferStorage
ptr_glRenderbufferStorageMultisample CL_GLFunctions::renderbufferStorageMultisample
ptr_glResumeTransformFeedback CL_GLFunctions::resumeTransformFeedback
ptr_glSampleCoverage CL_GLFunctions::sampleCoverage
ptr_glSampleMaski CL_GLFunctions::sampleMaski
ptr_glSamplerParameterf CL_GLFunctions::samplerParameterf
ptr_glSamplerParameterfv CL_GLFunctions::samplerParameterfv
ptr_glSamplerParameteri CL_GLFunctions::samplerParameteri
ptr_glSamplerParameterIiv CL_GLFunctions::samplerParameterIiv
ptr_glSamplerParameterIuiv CL_GLFunctions::samplerParameterIuiv
ptr_glSamplerParameteriv CL_GLFunctions::samplerParameteriv
ptr_glScissor CL_GLFunctions::scissor
ptr_glScissorArrayv CL_GLFunctions::scissorArrayv
ptr_glScissorIndexed CL_GLFunctions::scissorIndexed
ptr_glScissorIndexedv CL_GLFunctions::scissorIndexedv
ptr_glSecondaryColorP3ui CL_GLFunctions::secondaryColorP3ui
ptr_glSecondaryColorP3uiv CL_GLFunctions::secondaryColorP3uiv
ptr_glShaderBinary CL_GLFunctions::shaderBinary
ptr_glShaderSource CL_GLFunctions::shaderSource
ptr_glStencilFunc CL_GLFunctions::stencilFunc
ptr_glStencilFuncSeparate CL_GLFunctions::stencilFuncSeparate
ptr_glStencilMask CL_GLFunctions::stencilMask
ptr_glStencilMaskSeparate CL_GLFunctions::stencilMaskSeparate
ptr_glStencilOp CL_GLFunctions::stencilOp
ptr_glStencilOpSeparate CL_GLFunctions::stencilOpSeparate
ptr_glTexBuffer CL_GLFunctions::texBuffer
ptr_glTexCoordP1ui CL_GLFunctions::texCoordP1ui
ptr_glTexCoordP1uiv CL_GLFunctions::texCoordP1uiv
ptr_glTexCoordP2ui CL_GLFunctions::texCoordP2ui
ptr_glTexCoordP2uiv CL_GLFunctions::texCoordP2uiv
ptr_glTexCoordP3ui CL_GLFunctions::texCoordP3ui
ptr_glTexCoordP3uiv CL_GLFunctions::texCoordP3uiv
ptr_glTexCoordP4ui CL_GLFunctions::texCoordP4ui
ptr_glTexCoordP4uiv CL_GLFunctions::texCoordP4uiv
ptr_glTexImage1D CL_GLFunctions::texImage1D
ptr_glTexImage2D CL_GLFunctions::texImage2D
ptr_glTexImage2DMultisample CL_GLFunctions::texImage2DMultisample
ptr_glTexImage3D CL_GLFunctions::texImage3D
ptr_glTexImage3DMultisample CL_GLFunctions::texImage3DMultisample
ptr_glTexParameterf CL_GLFunctions::texParameterf
ptr_glTexParameterfv CL_GLFunctions::texParameterfv
ptr_glTexParameteri CL_GLFunctions::texParameteri
ptr_glTexParameterIiv CL_GLFunctions::texParameterIiv
ptr_glTexParameterIuiv CL_GLFunctions::texParameterIuiv
ptr_glTexParameteriv CL_GLFunctions::texParameteriv
ptr_glTexSubImage1D CL_GLFunctions::texSubImage1D
ptr_glTexSubImage2D CL_GLFunctions::texSubImage2D
ptr_glTexSubImage3D CL_GLFunctions::texSubImage3D
ptr_glTransformFeedbackVaryings CL_GLFunctions::transformFeedbackVaryings
ptr_glUniform1d CL_GLFunctions::uniform1d
ptr_glUniform1dv CL_GLFunctions::uniform1dv
ptr_glUniform1f CL_GLFunctions::uniform1f
ptr_glUniform1fv CL_GLFunctions::uniform1fv
ptr_glUniform1i CL_GLFunctions::uniform1i
ptr_glUniform1iv CL_GLFunctions::uniform1iv
ptr_glUniform1ui CL_GLFunctions::uniform1ui
ptr_glUniform1uiv CL_GLFunctions::uniform1uiv
ptr_glUniform2d CL_GLFunctions::uniform2d
ptr_glUniform2dv CL_GLFunctions::uniform2dv
ptr_glUniform2f CL_GLFunctions::uniform2f
ptr_glUniform2fv CL_GLFunctions::uniform2fv
ptr_glUniform2i CL_GLFunctions::uniform2i
ptr_glUniform2iv CL_GLFunctions::uniform2iv
ptr_glUniform2ui CL_GLFunctions::uniform2ui
ptr_glUniform2uiv CL_GLFunctions::uniform2uiv
ptr_glUniform3d CL_GLFunctions::uniform3d
ptr_glUniform3dv CL_GLFunctions::uniform3dv
ptr_glUniform3f CL_GLFunctions::uniform3f
ptr_glUniform3fv CL_GLFunctions::uniform3fv
ptr_glUniform3i CL_GLFunctions::uniform3i
ptr_glUniform3iv CL_GLFunctions::uniform3iv
ptr_glUniform3ui CL_GLFunctions::uniform3ui
ptr_glUniform3uiv CL_GLFunctions::uniform3uiv
ptr_glUniform4d CL_GLFunctions::uniform4d
ptr_glUniform4dv CL_GLFunctions::uniform4dv
ptr_glUniform4f CL_GLFunctions::uniform4f
ptr_glUniform4fv CL_GLFunctions::uniform4fv
ptr_glUniform4i CL_GLFunctions::uniform4i
ptr_glUniform4iv CL_GLFunctions::uniform4iv
ptr_glUniform4ui CL_GLFunctions::uniform4ui
ptr_glUniform4uiv CL_GLFunctions::uniform4uiv
ptr_glUniformBlockBinding CL_GLFunctions::uniformBlockBinding
ptr_glUniformMatrix2dv CL_GLFunctions::uniformMatrix2dv
ptr_glUniformMatrix2fv CL_GLFunctions::uniformMatrix2fv
ptr_glUniformMatrix2x3dv CL_GLFunctions::uniformMatrix2x3dv
ptr_glUniformMatrix2x3fv CL_GLFunctions::uniformMatrix2x3fv
ptr_glUniformMatrix2x4dv CL_GLFunctions::uniformMatrix2x4dv
ptr_glUniformMatrix2x4fv CL_GLFunctions::uniformMatrix2x4fv
ptr_glUniformMatrix3dv CL_GLFunctions::uniformMatrix3dv
ptr_glUniformMatrix3fv CL_GLFunctions::uniformMatrix3fv
ptr_glUniformMatrix3x2dv CL_GLFunctions::uniformMatrix3x2dv
ptr_glUniformMatrix3x2fv CL_GLFunctions::uniformMatrix3x2fv
ptr_glUniformMatrix3x4dv CL_GLFunctions::uniformMatrix3x4dv
ptr_glUniformMatrix3x4fv CL_GLFunctions::uniformMatrix3x4fv
ptr_glUniformMatrix4dv CL_GLFunctions::uniformMatrix4dv
ptr_glUniformMatrix4fv CL_GLFunctions::uniformMatrix4fv
ptr_glUniformMatrix4x2dv CL_GLFunctions::uniformMatrix4x2dv
ptr_glUniformMatrix4x2fv CL_GLFunctions::uniformMatrix4x2fv
ptr_glUniformMatrix4x3dv CL_GLFunctions::uniformMatrix4x3dv
ptr_glUniformMatrix4x3fv CL_GLFunctions::uniformMatrix4x3fv
ptr_glUniformSubroutinesuiv CL_GLFunctions::uniformSubroutinesuiv
ptr_glUnmapBuffer CL_GLFunctions::unmapBuffer
ptr_glUseProgram CL_GLFunctions::useProgram
ptr_glUseProgramStages CL_GLFunctions::useProgramStages
ptr_glValidateProgram CL_GLFunctions::validateProgram
ptr_glValidateProgramPipeline CL_GLFunctions::validateProgramPipeline
ptr_glVertexAttrib1d CL_GLFunctions::vertexAttrib1d
ptr_glVertexAttrib1dv CL_GLFunctions::vertexAttrib1dv
ptr_glVertexAttrib1f CL_GLFunctions::vertexAttrib1f
ptr_glVertexAttrib1fv CL_GLFunctions::vertexAttrib1fv
ptr_glVertexAttrib1s CL_GLFunctions::vertexAttrib1s
ptr_glVertexAttrib1sv CL_GLFunctions::vertexAttrib1sv
ptr_glVertexAttrib2d CL_GLFunctions::vertexAttrib2d
ptr_glVertexAttrib2dv CL_GLFunctions::vertexAttrib2dv
ptr_glVertexAttrib2f CL_GLFunctions::vertexAttrib2f
ptr_glVertexAttrib2fv CL_GLFunctions::vertexAttrib2fv
ptr_glVertexAttrib2s CL_GLFunctions::vertexAttrib2s
ptr_glVertexAttrib2sv CL_GLFunctions::vertexAttrib2sv
ptr_glVertexAttrib3d CL_GLFunctions::vertexAttrib3d
ptr_glVertexAttrib3dv CL_GLFunctions::vertexAttrib3dv
ptr_glVertexAttrib3f CL_GLFunctions::vertexAttrib3f
ptr_glVertexAttrib3fv CL_GLFunctions::vertexAttrib3fv
ptr_glVertexAttrib3s CL_GLFunctions::vertexAttrib3s
ptr_glVertexAttrib3sv CL_GLFunctions::vertexAttrib3sv
ptr_glVertexAttrib4bv CL_GLFunctions::vertexAttrib4bv
ptr_glVertexAttrib4d CL_GLFunctions::vertexAttrib4d
ptr_glVertexAttrib4dv CL_GLFunctions::vertexAttrib4dv
ptr_glVertexAttrib4f CL_GLFunctions::vertexAttrib4f
ptr_glVertexAttrib4fv CL_GLFunctions::vertexAttrib4fv
ptr_glVertexAttrib4iv CL_GLFunctions::vertexAttrib4iv
ptr_glVertexAttrib4Nbv CL_GLFunctions::vertexAttrib4Nbv
ptr_glVertexAttrib4Niv CL_GLFunctions::vertexAttrib4Niv
ptr_glVertexAttrib4Nsv CL_GLFunctions::vertexAttrib4Nsv
ptr_glVertexAttrib4Nub CL_GLFunctions::vertexAttrib4Nub
ptr_glVertexAttrib4Nubv CL_GLFunctions::vertexAttrib4Nubv
ptr_glVertexAttrib4Nuiv CL_GLFunctions::vertexAttrib4Nuiv
ptr_glVertexAttrib4Nusv CL_GLFunctions::vertexAttrib4Nusv
ptr_glVertexAttrib4s CL_GLFunctions::vertexAttrib4s
ptr_glVertexAttrib4sv CL_GLFunctions::vertexAttrib4sv
ptr_glVertexAttrib4ubv CL_GLFunctions::vertexAttrib4ubv
ptr_glVertexAttrib4uiv CL_GLFunctions::vertexAttrib4uiv
ptr_glVertexAttrib4usv CL_GLFunctions::vertexAttrib4usv
ptr_glVertexAttribDivisor CL_GLFunctions::vertexAttribDivisor
ptr_glVertexAttribI1i CL_GLFunctions::vertexAttribI1i
ptr_glVertexAttribI1iv CL_GLFunctions::vertexAttribI1iv
ptr_glVertexAttribI1ui CL_GLFunctions::vertexAttribI1ui
ptr_glVertexAttribI1uiv CL_GLFunctions::vertexAttribI1uiv
ptr_glVertexAttribI2i CL_GLFunctions::vertexAttribI2i
ptr_glVertexAttribI2iv CL_GLFunctions::vertexAttribI2iv
ptr_glVertexAttribI2ui CL_GLFunctions::vertexAttribI2ui
ptr_glVertexAttribI2uiv CL_GLFunctions::vertexAttribI2uiv
ptr_glVertexAttribI3i CL_GLFunctions::vertexAttribI3i
ptr_glVertexAttribI3iv CL_GLFunctions::vertexAttribI3iv
ptr_glVertexAttribI3ui CL_GLFunctions::vertexAttribI3ui
ptr_glVertexAttribI3uiv CL_GLFunctions::vertexAttribI3uiv
ptr_glVertexAttribI4bv CL_GLFunctions::vertexAttribI4bv
ptr_glVertexAttribI4i CL_GLFunctions::vertexAttribI4i
ptr_glVertexAttribI4iv CL_GLFunctions::vertexAttribI4iv
ptr_glVertexAttribI4sv CL_GLFunctions::vertexAttribI4sv
ptr_glVertexAttribI4ubv CL_GLFunctions::vertexAttribI4ubv
ptr_glVertexAttribI4ui CL_GLFunctions::vertexAttribI4ui
ptr_glVertexAttribI4uiv CL_GLFunctions::vertexAttribI4uiv
ptr_glVertexAttribI4usv CL_GLFunctions::vertexAttribI4usv
ptr_glVertexAttribIPointer CL_GLFunctions::vertexAttribIPointer
ptr_glVertexAttribL1d CL_GLFunctions::vertexAttribL1d
ptr_glVertexAttribL1dv CL_GLFunctions::vertexAttribL1dv
ptr_glVertexAttribL2d CL_GLFunctions::vertexAttribL2d
ptr_glVertexAttribL2dv CL_GLFunctions::vertexAttribL2dv
ptr_glVertexAttribL3d CL_GLFunctions::vertexAttribL3d
ptr_glVertexAttribL3dv CL_GLFunctions::vertexAttribL3dv
ptr_glVertexAttribL4d CL_GLFunctions::vertexAttribL4d
ptr_glVertexAttribL4dv CL_GLFunctions::vertexAttribL4dv
ptr_glVertexAttribLPointer CL_GLFunctions::vertexAttribLPointer
ptr_glVertexAttribP1ui CL_GLFunctions::vertexAttribP1ui
ptr_glVertexAttribP1uiv CL_GLFunctions::vertexAttribP1uiv
ptr_glVertexAttribP2ui CL_GLFunctions::vertexAttribP2ui
ptr_glVertexAttribP2uiv CL_GLFunctions::vertexAttribP2uiv
ptr_glVertexAttribP3ui CL_GLFunctions::vertexAttribP3ui
ptr_glVertexAttribP3uiv CL_GLFunctions::vertexAttribP3uiv
ptr_glVertexAttribP4ui CL_GLFunctions::vertexAttribP4ui
ptr_glVertexAttribP4uiv CL_GLFunctions::vertexAttribP4uiv
ptr_glVertexAttribPointer CL_GLFunctions::vertexAttribPointer
ptr_glVertexP2ui CL_GLFunctions::vertexP2ui
ptr_glVertexP2uiv CL_GLFunctions::vertexP2uiv
ptr_glVertexP3ui CL_GLFunctions::vertexP3ui
ptr_glVertexP3uiv CL_GLFunctions::vertexP3uiv
ptr_glVertexP4ui CL_GLFunctions::vertexP4ui
ptr_glVertexP4uiv CL_GLFunctions::vertexP4uiv
ptr_glViewport CL_GLFunctions::viewport
ptr_glViewportArrayv CL_GLFunctions::viewportArrayv
ptr_glViewportIndexedf CL_GLFunctions::viewportIndexedf
ptr_glViewportIndexedfv CL_GLFunctions::viewportIndexedfv
ptr_glWaitSync CL_GLFunctions::waitSync

The documentation for this class was generated from the following file: