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34 #include "../Render/element_array_buffer.h"
55 virtual void create(
void *data,
int size,
CL_BufferUsage usage) = 0;
58 virtual void destroy()=0;
66 virtual void *get_data() = 0;
77 virtual void unlock() = 0;
80 virtual void upload_data(
int offset,
void *data,
int size) = 0;