ClanLib
2.3.7
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This is the complete list of members for CL_PrimitivesArray, including all inherited members.
CL_GraphicContext class | CL_PrimitivesArray | friend |
CL_PrimitivesArray() | CL_PrimitivesArray | |
CL_PrimitivesArray(CL_GraphicContext &gc) | CL_PrimitivesArray | |
CL_PrimitivesArrayBuilder class | CL_PrimitivesArray | friend |
is_null() const | CL_PrimitivesArray | inline |
set_attribute(int index, const CL_Vec1ub &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1b &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1us &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1s &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1ui &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1i &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec1f &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2ub &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2b &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2us &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2s &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2ui &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2i &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec2f &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3ub &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3b &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3us &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3s &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3ui &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3i &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec3f &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4ub &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4b &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4us &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4s &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4ui &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4i &value, bool normalize=false) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Vec4f &value) | CL_PrimitivesArray | |
set_attribute(int index, const CL_Colorf &value) | CL_PrimitivesArray | |
set_attributes(int index, CL_VertexArrayBuffer &buffer, int size, CL_VertexAttributeDataType type, void *offset=0, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1ub *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1b *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1us *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1s *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1ui *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1i *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec1f *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2ub *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2b *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2us *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2s *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2ui *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2i *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec2f *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3ub *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3b *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3us *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3s *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3ui *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3i *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec3f *const values, int stride=0) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4ub *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4b *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4us *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4s *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4ui *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4i *const values, int stride=0, bool normalize=false) | CL_PrimitivesArray | |
set_attributes(int index, const CL_Vec4f *const values, int stride=0) | CL_PrimitivesArray | |
throw_if_null() const | CL_PrimitivesArray | |
~CL_PrimitivesArray() | CL_PrimitivesArray |