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API
Sound
soundfilter.h
Go to the documentation of this file.
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2011 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Magnus Norddahl
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** Mark Page
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*/
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#pragma once
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#include "
api_sound.h
"
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#include "../Core/System/sharedptr.h"
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class
CL_SoundFilter_Impl;
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class
CL_SoundFilterProvider
;
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class
CL_API_SOUND
CL_SoundFilter
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{
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public
:
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CL_SoundFilter
() {};
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CL_SoundFilter
(
CL_SoundFilterProvider
*provider);
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~
CL_SoundFilter
();
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public
:
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bool
operator==
(
const
CL_SoundFilter
&other)
const
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{
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return
impl==other.
impl
;
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}
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bool
operator!=
(
const
CL_SoundFilter
&other)
const
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{
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return
impl!=other.
impl
;
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}
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public
:
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bool
is_null
()
const
{
return
!impl; }
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void
throw_if_null()
const
;
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CL_SoundFilterProvider
*get_provider()
const
;
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void
filter(
float
**sample_data,
int
num_samples,
int
channels);
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public
:
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CL_SharedPtr<CL_SoundFilter_Impl>
impl
;
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};
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