ClanLib
2.3.7
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This is the complete list of members for CL_Rectf, including all inherited members.
apply_alignment(CL_Origin origin, floatx, floaty) | CL_Rectx< float > | inline |
bottom | CL_Rectx< float > | |
bounding_rect(const CL_Rectx< float > &rect) | CL_Rectx< float > | inline |
CL_Rectf() | CL_Rectf | inline |
CL_Rectf(const CL_Sizex< int > &s) | CL_Rectf | inline |
CL_Rectf(const CL_Sizex< float > &s) | CL_Rectf | inline |
CL_Rectf(float new_left, float new_top, float new_right, float new_bottom) | CL_Rectf | inline |
CL_Rectf(const CL_Pointx< float > &p, const CL_Sizex< float > &size) | CL_Rectf | inline |
CL_Rectf(const CL_Rectx< int > &rect) | CL_Rectf | inline |
CL_Rectf(const CL_Rectx< float > &rect) | CL_Rectf | inline |
CL_Rectf(const CL_Rectx< double > &rect) | CL_Rectf | inline |
CL_Rectf(float new_left, float new_top, const CL_Sizex< float > &size) | CL_Rectf | inline |
CL_Rectx() | CL_Rectx< float > | inline |
CL_Rectx(const CL_Sizex< float > &s) | CL_Rectx< float > | inline |
CL_Rectx(floatnew_left, floatnew_top, floatnew_right, floatnew_bottom) | CL_Rectx< float > | inline |
CL_Rectx(const CL_Pointx< float > &p, const CL_Sizex< float > &size) | CL_Rectx< float > | inline |
CL_Rectx(floatnew_left, floatnew_top, const CL_Sizex< float > &size) | CL_Rectx< float > | inline |
CL_Rectx(const CL_Rectx< int > &rect) | CL_Rectx< float > | |
CL_Rectx(const CL_Rectx< float > &rect) | CL_Rectx< float > | |
CL_Rectx(const CL_Rectx< double > &rect) | CL_Rectx< float > | |
clip(const CL_Rectx< float > &cr) | CL_Rectx< float > | inline |
contains(const CL_Vec2< float > &p) const | CL_Rectx< float > | inline |
expand(const float &left, const float &top, const float &right, const float &bottom) | CL_Rectx< float > | inline |
expand(const float &left_and_right, const float &top_and_bottom) | CL_Rectx< float > | inline |
expand(const float &expand) | CL_Rectx< float > | inline |
get_bottom_left() const | CL_Rectx< float > | inline |
get_bottom_right() const | CL_Rectx< float > | inline |
get_center() const | CL_Rectx< float > | inline |
get_height() const | CL_Rectx< float > | inline |
get_rot_bounds(const CL_Vec2< float > &hotspot, const CL_Angle &angle) const | CL_Rectx< float > | |
get_rot_bounds(CL_Origin origin, floatx, floaty, const CL_Angle &angle) const | CL_Rectx< float > | |
get_size() const | CL_Rectx< float > | inline |
get_top_left() const | CL_Rectx< float > | inline |
get_top_right() const | CL_Rectx< float > | inline |
get_width() const | CL_Rectx< float > | inline |
is_inside(const CL_Rectx< float > &r) const | CL_Rectx< float > | inline |
is_overlapped(const CL_Rectx< float > &r) const | CL_Rectx< float > | inline |
left | CL_Rectx< float > | |
normalize() | CL_Rectx< float > | inline |
operator!=(const CL_Rectx< float > &r) const | CL_Rectx< float > | inline |
operator==(const CL_Rectx< float > &r) const | CL_Rectx< float > | inline |
overlap(const CL_Rectx< float > &rect) | CL_Rectx< float > | inline |
right | CL_Rectx< float > | |
set_bottom_left(const CL_Vec2< float > &p) | CL_Rectx< float > | inline |
set_bottom_right(const CL_Vec2< float > &p) | CL_Rectx< float > | inline |
set_height(floatheight) | CL_Rectx< float > | inline |
set_size(const CL_Sizex< float > &size) | CL_Rectx< float > | inline |
set_top_left(const CL_Vec2< float > &p) | CL_Rectx< float > | inline |
set_top_right(const CL_Vec2< float > &p) | CL_Rectx< float > | inline |
set_width(floatwidth) | CL_Rectx< float > | inline |
shrink(const float &left, const float &top, const float &right, const float &bottom) | CL_Rectx< float > | inline |
shrink(const float &left_right, const float &top_bottom) | CL_Rectx< float > | inline |
shrink(const float &shrink) | CL_Rectx< float > | inline |
top | CL_Rectx< float > | |
translate(const CL_Vec2< float > &p) | CL_Rectx< float > | inline |
translate(const CL_Rectx< float > &p) | CL_Rectx< float > | inline |
translate(floatx, floaty) | CL_Rectx< float > | inline |