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| CL_GraphicContext_SWRender () |
| Construction. More...
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| CL_GraphicContext_SWRender (CL_GraphicContext &gc) |
| Create a SWRender specific graphics context. More...
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| ~CL_GraphicContext_SWRender () |
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void | draw_pixels_bicubic (int x, int y, int zoom_number, int zoom_denominator, const CL_PixelBuffer &pixels) |
| Operations. More...
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CL_PixelPipeline * | get_pipeline () const |
| Returns the pixel pipeline class needed to allocated CL_PixelCommand objects. More...
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bool | is_null () const |
| Attributes. More...
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template<typename T > |
void | queue_command (T *command) |
| Queues a pixel command in the pipeline. More...
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void | queue_command (CL_UniquePtr< CL_PixelCommand > &command) |
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void | throw_if_null () const |
| Throw an exception if this object is invalid. More...
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CL_Texture | get_texture (int index) const |
| Returns the currently selected texture for the specified index. More...
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std::vector< CL_Texture > | get_textures () const |
| Returns the currently selected textures. More...
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CL_BlendMode | get_blend_mode () const |
| Returns the blending mode description. More...
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CL_BufferControl | get_buffer_control () const |
| Returns the buffer control description. More...
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CL_PolygonRasterizer | get_polygon_rasterizer () const |
| Returns the polygon rasterizer setup. More...
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CL_FrameBuffer | get_write_frame_buffer () const |
| Returns the currently selected write frame buffer. More...
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CL_FrameBuffer | get_read_frame_buffer () const |
| Returns the currently selected read frame buffer. More...
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CL_Pen | get_pen () const |
| Returns the currently selected pen. More...
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int | get_width () const |
| Returns the current width of the context. More...
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int | get_height () const |
| Returns the current height of the context. More...
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CL_Size | get_size () const |
| Returns the current size of the context. More...
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CL_Rect | get_cliprect () const |
| Returns the current clipping rectangle used on the graphic context. More...
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const CL_Mat4f & | get_modelview () const |
| Returns the current effective modelview matrix. More...
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CL_Size | get_max_texture_size () const |
| Returns the maximum size of a texture this graphic context supports. More...
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CL_GraphicContextProvider * | get_provider () |
| Returns the provider for this graphic context. More...
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const
CL_GraphicContextProvider
*const | get_provider () const |
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CL_PixelBuffer | get_pixeldata (const CL_Rect &rect, CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const |
| Return the content of the read buffer into a pixel buffer. More...
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CL_PixelBuffer | get_pixeldata (CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const |
| Return the content of the read buffer into a pixel buffer. More...
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void | set_frame_buffer (const CL_FrameBuffer &write_buffer) |
| Sets the current frame buffer. More...
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void | set_frame_buffer (const CL_FrameBuffer &write_buffer, const CL_FrameBuffer &read_buffer) |
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void | reset_frame_buffer () |
| Resets the current frame buffer to be the initial frame buffer. More...
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void | set_texture (int unit_index, const CL_Texture &texture) |
| Select texture into index. More...
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void | set_textures (std::vector< CL_Texture > &textures) |
| Select textures. More...
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void | reset_texture (int unit_index) |
| Remove texture from index. More...
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void | reset_textures () |
| Remove all selected textures. More...
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void | set_program_object (CL_StandardProgram standard_program) |
| Set active program object to the standard program specified. More...
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void | set_program_object (const CL_ProgramObject &program, int program_matrix_flags=cl_program_matrix_all_standard) |
| Set active program object. More...
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void | reset_program_object () |
| Remove active program object. More...
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void | set_blend_mode (const CL_BlendMode &blend_mode) |
| Set blending modes. More...
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void | reset_blend_mode () |
| Reset blending to the default. More...
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void | set_buffer_control (const CL_BufferControl &buffer_control) |
| Set buffer control states. More...
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void | reset_buffer_control () |
| Set default buffer control states. More...
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void | set_pen (const CL_Pen &pen) |
| Select pen. More...
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void | reset_pen () |
| Reset pen settings to defaults. More...
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void | set_polygon_rasterizer (const CL_PolygonRasterizer &raster) |
| Set polygon rasterizer settings. More...
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void | reset_polygon_rasterizer () |
| Reset polygon rasterizer settings to defaults. More...
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void | draw_primitives (CL_PrimitivesType type, int num_vertices, const CL_PrimitivesArray &array) |
| Draw primitives on gc. More...
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void | set_primitives_array (const CL_PrimitivesArray &array) |
| Set the primitives array on the gc. More...
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void | draw_primitives_array (CL_PrimitivesType type, int num_vertices) |
| Draws primitives from the current assigned primitives array. More...
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void | draw_primitives_array (CL_PrimitivesType type, int offset, int num_vertices) |
| Draw primitives array. More...
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void | draw_primitives_array_instanced (CL_PrimitivesType type, int offset, int num_vertices, int instance_count) |
| Draw primitives array instanced. More...
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void | draw_primitives_elements (CL_PrimitivesType type, int count, unsigned int *indices) |
| Draw primitives elements. More...
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void | draw_primitives_elements (CL_PrimitivesType type, int count, unsigned short *indices) |
| Draw primitives elements. More...
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void | draw_primitives_elements (CL_PrimitivesType type, int count, unsigned char *indices) |
| Draw primitives elements. More...
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void | draw_primitives_elements (CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset=0) |
| Draw primitives elements. More...
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void | draw_primitives_elements_instanced (CL_PrimitivesType type, int count, unsigned int *indices, int instance_count) |
| Draw primitives elements instanced. More...
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void | draw_primitives_elements_instanced (CL_PrimitivesType type, int count, unsigned short *indices, int instance_count) |
| Draw primitives elements instanced. More...
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void | draw_primitives_elements_instanced (CL_PrimitivesType type, int count, unsigned char *indices, int instance_count) |
| Draw primitives elements instanced. More...
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void | draw_primitives_elements_instanced (CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset, int instance_count) |
| Draw primitives elements instanced. More...
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void | reset_primitives_array () |
| Reset the primitives arrays. More...
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void | draw_pixels (float x, float y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white) |
| Draw pixel buffer on gc. More...
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void | draw_pixels (float x, float y, float zoom_x, float zoom_y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white) |
| Draw pixels. More...
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void | clear (const CL_Colorf &color=CL_Colorf::black) |
| Clears the whole context using the specified color. More...
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void | clear_stencil (int value=0) |
| Clear the stencil buffer. More...
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void | clear_depth (float value=0) |
| Clear the depth buffer. More...
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void | set_cliprect (const CL_Rect &rect) |
| Set the current clipping rectangle. More...
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void | push_cliprect (const CL_Rect &rect) |
| Push current clipping rectangle to stack. More...
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void | push_cliprect () |
| Push cliprect. More...
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void | pop_cliprect () |
| Pop current clipping rectangle from the stack. More...
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void | reset_cliprect () |
| Removes the set clipping rectangle and empties the cliprect stack. More...
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void | set_map_mode (CL_MapMode mode) |
| Set the projection mapping mode. More...
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void | set_viewport (const CL_Rectf &viewport) |
| Set the viewport to be used in user projection map mode. More...
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void | set_projection (const CL_Mat4f &matrix) |
| Set the projection matrix to be used in user projection map mode. More...
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void | set_modelview (const CL_Mat4f &matrix) |
| Sets the model view matrix to a new matrix. More...
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void | mult_modelview (const CL_Mat4f &matrix) |
| Multiplies the passed matrix onto the model view matrix. More...
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void | push_modelview () |
| Pushes current model view matrix onto the model view stack. More...
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void | set_translate (float x, float y, float z=0.0) |
| Sets a translate offset matrix, ignoring any earlier model view settings. More...
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void | mult_translate (float x, float y, float z=0.0) |
| Adds the translate offset. More...
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void | push_translate (float x, float y, float z=0.0) |
| Push translation offset onto model view stack. More...
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void | set_rotate (const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true) |
| Sets a rotation matrix, ignoring any earlier model view settings. More...
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void | mult_rotate (const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true) |
| Adds a rotation matrix to existing model view. More...
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void | push_rotate (const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0) |
| Pushes a rotation matrix onto model view stack. More...
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void | set_scale (float x, float y, float z=1.0) |
| Sets a scale matrix, ignoring any earlier model view settings. More...
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void | mult_scale (float x, float y, float z=1.0) |
| Adds a scale matrix to existing model view. More...
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void | push_scale (float x, float y, float z=1.0) |
| Pushes a scale matrix onto model view stack. More...
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void | pop_modelview () |
| Pops last pushed model view matrix off the stack and makes it the active one. More...
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void | flush_batcher () |
| Flushes the render batcher currently active. More...
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void | set_batcher (CL_RenderBatcher *batcher) |
| Specifies which render batcher is to be currently active. More...
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CL_Signal_v0 & | sig_gc_destruction_imminent () |
| Called when the last GC in the thread is about to be destroyed. More...
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SWRender Graphic Context.