ClanLib
2.3.7
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#include "../api_display.h"
#include "../../Core/System/sharedptr.h"
#include "../../Core/Text/string_types.h"
#include "../../Core/IOData/virtual_directory.h"
#include "../../Core/Resources/resource_data_session.h"
#include "graphic_context.h"
#include "compare_function.h"
#include "../Image/image_import_description.h"
#include "../Image/texture_format.h"
Go to the source code of this file.
Classes | |
class | CL_Texture |
Texture object class. More... | |
Enumerations | |
enum | CL_TextureCompareMode { cl_comparemode_none, cl_comparemode_compare_r_to_texture } |
Texture compare modes. More... | |
enum | CL_TextureDimensions { cl_texture_1d, cl_texture_2d, cl_texture_3d, cl_texture_cube_map } |
Texture dimensions. More... | |
enum | CL_TextureFilter { cl_filter_nearest, cl_filter_linear, cl_filter_nearest_mipmap_nearest, cl_filter_nearest_mipmap_linear, cl_filter_linear_mipmap_nearest, cl_filter_linear_mipmap_linear } |
Texture filters. More... | |
enum | CL_TextureWrapMode { cl_wrap_clamp_to_edge, cl_wrap_repeat, cl_wrap_mirrored_repeat } |
Texture coordinate wrapping modes. More... | |