ClanLib  2.3.7
event_value.h
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1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2011 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
31 
32 #pragma once
33 
34 #include "../api_network.h"
35 
40 {
41 public:
42  enum Type
43  {
50  complex
51  };
52 
54 
58  CL_NetGameEventValue(int value);
59 
63  CL_NetGameEventValue(unsigned int value);
64 
68  CL_NetGameEventValue(float value);
69 
73  CL_NetGameEventValue(const CL_String &value);
74 
78  CL_NetGameEventValue(const CL_StringRef &value);
79 
83  CL_NetGameEventValue(const char *str);
84 
88  CL_NetGameEventValue(const wchar_t *str);
89  explicit CL_NetGameEventValue(bool value);
90 
94  CL_NetGameEventValue(Type type);
95 
99  Type get_type() const;
100 
104  bool is_null() const;
105 
109  bool is_uinteger() const;
110 
114  bool is_integer() const;
115 
119  bool is_number() const;
120 
124  bool is_string() const;
125 
129  bool is_boolean() const;
130 
134  bool is_complex() const;
135 
136  unsigned int get_member_count() const;
137  const CL_NetGameEventValue &get_member(unsigned int index) const;
138 
142  void add_member(const CL_NetGameEventValue &value);
143 
148  void set_member(unsigned int index, const CL_NetGameEventValue &value);
149 
150  unsigned int to_uinteger() const;
151 
155  int to_integer() const;
156 
160  float to_number() const;
161 
165  CL_String to_string() const;
166 
170  bool to_boolean() const;
171 
172  inline operator unsigned int() const { return to_uinteger(); }
173  inline operator int() const { return to_integer(); }
174  inline operator float() const { return to_number(); }
175  inline operator CL_String() const { return to_string(); }
176  inline operator bool() const { return to_boolean(); }
177 
178 private:
179 
181  void throw_if_not_complex() const;
182 
183  Type type;
184  union
185  {
187  unsigned int value_uint;
188  float value_float;
190  };
191  CL_String value_string;
192  std::vector<CL_NetGameEventValue> value_complex;
193 };
194 
196