ClanLib  2.3.7
CL_Vec2< Type > Member List

This is the complete list of members for CL_Vec2< Type >, including all inherited members.

angle(const CL_Vec2< Type > &vector) const CL_Vec2< Type >
angle_relative(const CL_Vec2< Type > &vector) const CL_Vec2< Type >
calc_origin(CL_Origin origin, const CL_Sizex< Type > &size)CL_Vec2< Type >static
CL_Vec2()CL_Vec2< Type >inline
CL_Vec2(const CL_Vec1< Type > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec3< Type > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec4< Type > &copy)CL_Vec2< Type >inline
CL_Vec2(const Type &p1, const Type &p2=0)CL_Vec2< Type >inline
CL_Vec2(const Type *array_xy)CL_Vec2< Type >inline
CL_Vec2(const CL_Pointx< int > &point)CL_Vec2< Type >
CL_Vec2(const CL_Pointx< float > &point)CL_Vec2< Type >
CL_Vec2(const CL_Pointx< double > &point)CL_Vec2< Type >
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< float > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< double > &copy)CL_Vec2< Type >inline
CL_Vec2(const CL_Vec2< int > &copy)CL_Vec2< Type >inline
datatype typedefCL_Vec2< Type >
distance(const CL_Vec2< Type > &vector) const CL_Vec2< Type >
dot(const CL_Vec2< Type > &vector_1, const CL_Vec2< Type > &vector_2)CL_Vec2< Type >inlinestatic
dot(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
gCL_Vec2< Type >
length() const CL_Vec2< Type >
normalize(const CL_Vec2< Type > &vector)CL_Vec2< Type >static
normalize()CL_Vec2< Type >
operator Type *()CL_Vec2< Type >inline
operator Type *const() const CL_Vec2< Type >inline
operator!=(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator*(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator*(Type value) const CL_Vec2< Type >inline
operator*=(const CL_Vec2< Type > &vector)CL_Vec2< Type >inline
operator*=(Type value)CL_Vec2< Type >inline
operator+(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator+(Type value) const CL_Vec2< Type >inline
operator+=(const CL_Vec2< Type > &vector)CL_Vec2< Type >inline
operator+=(Type value)CL_Vec2< Type >inline
operator-(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator-(Type value) const CL_Vec2< Type >inline
operator-() const CL_Vec2< Type >inline
operator-=(const CL_Vec2< Type > &vector)CL_Vec2< Type >inline
operator-=(Type value)CL_Vec2< Type >inline
operator/(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator/(Type value) const CL_Vec2< Type >inline
operator/=(const CL_Vec2< Type > &vector)CL_Vec2< Type >inline
operator/=(Type value)CL_Vec2< Type >inline
operator=(const CL_Vec2< Type > &vector)CL_Vec2< Type >inline
operator==(const CL_Vec2< Type > &vector) const CL_Vec2< Type >inline
operator[](unsigned int i) const CL_Vec2< Type >inline
operator[](unsigned int i)CL_Vec2< Type >inline
rCL_Vec2< Type >
rotate(const CL_Vec2< Type > &vector, const CL_Vec2< Type > &hotspot, const CL_Angle &angle)CL_Vec2< Type >static
rotate(const CL_Vec2< Type > &hotspot, const CL_Angle &angle)CL_Vec2< Type >
round(const CL_Vec2< Type > &vector)CL_Vec2< Type >static
round()CL_Vec2< Type >
round_value(float value) const CL_Vec2< Type >
sCL_Vec2< Type >
tCL_Vec2< Type >
xCL_Vec2< Type >
yCL_Vec2< Type >