ClanLib  2.3.7
Public Member Functions | List of all members
CL_NetGameEvent Class Reference

CL_NetGameEvent. More...

#include <event.h>

Public Member Functions

 CL_NetGameEvent (const CL_String &name)
 Constructs a NetGameEvent. More...
 
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1)
 Constructs a NetGameEvent. More...
 
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2)
 Constructs a NetGameEvent. More...
 
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3)
 Constructs a NetGameEvent. More...
 
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4)
 Constructs a NetGameEvent. More...
 
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4, const CL_NetGameEventValue &arg5)
 Constructs a NetGameEvent. More...
 
void add_argument (const CL_NetGameEventValue &value)
 Add argument. More...
 
CL_NetGameEventValue get_argument (unsigned int index) const
 Get argument. More...
 
unsigned int get_argument_count () const
 
CL_String get_name () const
 Get Name. More...
 
CL_String to_string () const
 To string. More...
 

Detailed Description

CL_NetGameEvent.

Constructor & Destructor Documentation

CL_NetGameEvent::CL_NetGameEvent ( const CL_String name)

Constructs a NetGameEvent.

Parameters
name= String
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1 
)

Constructs a NetGameEvent.

Parameters
name= String
arg1= Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2 
)

Constructs a NetGameEvent.

Parameters
name= String
arg1= Net Game Event Value
arg2= Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3 
)

Constructs a NetGameEvent.

Parameters
name= String
arg1= Net Game Event Value
arg2= Net Game Event Value
arg3= Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3,
const CL_NetGameEventValue arg4 
)

Constructs a NetGameEvent.

Parameters
name= String
arg1= Net Game Event Value
arg2= Net Game Event Value
arg3= Net Game Event Value
arg4= Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3,
const CL_NetGameEventValue arg4,
const CL_NetGameEventValue arg5 
)

Constructs a NetGameEvent.

Parameters
name= String
arg1= Net Game Event Value
arg2= Net Game Event Value
arg3= Net Game Event Value
arg4= Net Game Event Value
arg5= Net Game Event Value

Member Function Documentation

void CL_NetGameEvent::add_argument ( const CL_NetGameEventValue value)

Add argument.

Parameters
value= Net Game Event Value
CL_NetGameEventValue CL_NetGameEvent::get_argument ( unsigned int  index) const

Get argument.

Parameters
index= value
Returns
Net Game Event Value
unsigned int CL_NetGameEvent::get_argument_count ( ) const
CL_String CL_NetGameEvent::get_name ( ) const
inline
CL_String CL_NetGameEvent::to_string ( ) const

To string.

Returns
String

The documentation for this class was generated from the following file: