ClanLib
2.3.7
|
3D line ray - Double More...
#include <line_ray.h>
Public Member Functions | |
CL_LineRay3d () | |
CL_LineRay3d (const CL_LineRay3x< double > ©) | |
CL_LineRay3d (const CL_Vec3< double > &point_p, const CL_Vec3< double > &direction_v) | |
Operators | |
bool | operator== (const CL_LineRay3x< double > &line) const |
== operator. More... | |
bool | operator!= (const CL_LineRay3x< double > &line) const |
!= operator. More... | |
Public Attributes | |
CL_Vec3< double > | p |
Start point on the line ray. More... | |
CL_Vec3< double > | v |
3D line ray - Double
A ray has a start point and a direction
|
inline |
|
inline |
|
inline |
|
inlineinherited |
!= operator.
|
inlineinherited |
== operator.
|
inherited |
Start point on the line ray.
|
inherited |