ClanLib
2.3.7
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3D line segment - Float More...
#include <line_segment.h>
Public Member Functions | |
CL_LineSegment3f () | |
CL_LineSegment3f (const CL_LineSegment3x< float > ©) | |
CL_LineSegment3f (const CL_Vec3< float > &point_p, const CL_Vec3< float > &point_q) | |
Attributes | |
CL_Vec3< float > | get_midpoint () const |
Get the midpoint of this line. More... | |
float | point_distance (const CL_Vec3< float > &point, CL_Vec3< float > &dest_intercept) const |
Calculate the distance from a line segment to a point. More... | |
Operators | |
bool | operator== (const CL_LineSegment3x< float > &line) const |
== operator. More... | |
bool | operator!= (const CL_LineSegment3x< float > &line) const |
!= operator. More... | |
Public Attributes | |
CL_Vec3< float > | p |
Start point on the line. More... | |
CL_Vec3< float > | q |
3D line segment - Float
A line segment has a start point and an end point
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inline |
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inline |
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inlineinherited |
Get the midpoint of this line.
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inlineinherited |
!= operator.
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inlineinherited |
== operator.
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inherited |
Calculate the distance from a line segment to a point.
point | = The point |
dest_intercept | = On Return: The point on the line closest to the point |
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inherited |
Start point on the line.
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inherited |