ClanLib  2.3.7
CL_Sprite Member List

This is the complete list of members for CL_Sprite, including all inherited members.

CL_Sprite()CL_Sprite
CL_Sprite(CL_GraphicContext &gc, const CL_StringRef &fullname, const CL_ImageImportDescription &import_desc=CL_ImageImportDescription())CL_Sprite
CL_Sprite(CL_GraphicContext &gc, const CL_StringRef &filename, CL_VirtualDirectory &dir, const CL_ImageImportDescription &import_desc=CL_ImageImportDescription())CL_Sprite
CL_Sprite(CL_GraphicContext &gc, const CL_StringRef &resource_id, CL_ResourceManager *resources, const CL_ImageImportDescription &import_desc=CL_ImageImportDescription())CL_Sprite
CL_Sprite(CL_GraphicContext &gc, CL_IODevice &file, const CL_String &image_type, const CL_ImageImportDescription &import_desc=CL_ImageImportDescription())CL_Sprite
CL_Sprite(CL_GraphicContext &gc, const CL_SpriteDescription &description)CL_Sprite
clone(const CL_Sprite &source)CL_Sprite
draw(CL_GraphicContext &gc, float x, float y)CL_Sprite
draw(CL_GraphicContext &gc, int x, int y)CL_Sprite
draw(CL_GraphicContext &gc, const CL_Rectf &src, const CL_Rectf &dest)CL_Sprite
draw(CL_GraphicContext &gc, const CL_Rectf &dest)CL_Sprite
finish()CL_Sprite
get_alignment(CL_Origin &origin, int &x, int &y) const CL_Sprite
get_alpha() const CL_Sprite
get_angle() const CL_Sprite
get_base_angle() const CL_Sprite
get_color() const CL_Sprite
get_current_frame() const CL_Sprite
get_frame_count() const CL_Sprite
get_frame_delay(int frame) const CL_Sprite
get_frame_offset(int frame) const CL_Sprite
get_frame_size(int frame) const CL_Sprite
get_height() const CL_Sprite
get_id() const CL_Sprite
get_linear_filter() const CL_Sprite
get_rotation_hotspot(CL_Origin &origin, int &x, int &y) const CL_Sprite
get_scale(float &x, float &y) const CL_Sprite
get_show_on_finish() const CL_Sprite
get_size() const CL_Sprite
get_width() const CL_Sprite
is_finished() const CL_Sprite
is_looping() const CL_Sprite
is_null() const CL_Spriteinline
is_play_backward() const CL_Sprite
is_play_loop() const CL_Sprite
is_play_pingpong() const CL_Sprite
operator!=(const CL_Sprite &other) const CL_Spriteinline
operator<(const CL_Sprite &other) const CL_Spriteinline
operator=(const CL_Sprite &copy)CL_Sprite
operator==(const CL_Sprite &other) const CL_Spriteinline
restart()CL_Sprite
rotate(CL_Angle angle)CL_Sprite
rotate_pitch(CL_Angle angle)CL_Sprite
rotate_yaw(CL_Angle angle)CL_Sprite
set_alignment(CL_Origin origin, int x=0, int y=0)CL_Sprite
set_alpha(float alpha)CL_Sprite
set_angle(CL_Angle angle)CL_Sprite
set_angle_pitch(CL_Angle angle)CL_Sprite
set_angle_yaw(CL_Angle angle)CL_Sprite
set_base_angle(CL_Angle angle)CL_Sprite
set_color(const CL_Colorf &color)CL_Sprite
set_color(const CL_Color &c)CL_Spriteinline
set_delay(int delay_ms)CL_Sprite
set_frame(unsigned int frame)CL_Sprite
set_frame_delay(int frame, int delay_ms)CL_Sprite
set_frame_offset(int frame, CL_Point offset)CL_Sprite
set_id(int id)CL_Sprite
set_image_data(const CL_Sprite &image_source)CL_Sprite
set_linear_filter(bool linear_filter=true)CL_Sprite
set_play_backward(bool backward=true)CL_Sprite
set_play_loop(bool loop=true)CL_Sprite
set_play_pingpong(bool pingpong=true)CL_Sprite
set_rotation_hotspot(CL_Origin origin, int x=0, int y=0)CL_Sprite
set_scale(float x, float y)CL_Sprite
set_show_on_finish(CL_Sprite::ShowOnFinish show_on_finish)CL_Sprite
show_blank enum valueCL_Sprite
show_first_frame enum valueCL_Sprite
show_last_frame enum valueCL_Sprite
ShowOnFinish enum nameCL_Sprite
sig_animation_finished()CL_Sprite
throw_if_null() const CL_Sprite
update(int time_elapsed_ms=-1)CL_Sprite
~CL_Sprite()CL_Spritevirtual