ClanLib
2.3.7
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OpenGL specific display window description. More...
#include <opengl1_window_description.h>
Public Member Functions | |
Construction | |
CL_GL1WindowDescription () | |
Constructs a window description with default values. More... | |
CL_GL1WindowDescription (const CL_DisplayWindowDescription &desc) | |
Constructs a GL1WindowDescription. More... | |
CL_GL1WindowDescription & | operator= (CL_DisplayWindowDescription &desc) |
virtual | ~CL_GL1WindowDescription () |
Attributes | |
bool | get_doublebuffer () const |
Returns true if only double-buffered visuals are considered. More... | |
bool | get_stereo () const |
Returns true if only stereo visuals are considered. More... | |
int | get_buffer_size () const |
Returns the desired color buffer size. More... | |
int | get_red_size () const |
Returns the minimum required red buffer. More... | |
int | get_green_size () const |
Returns the minimum required green buffer. More... | |
int | get_blue_size () const |
Returns the minimum required blue buffer. More... | |
int | get_alpha_size () const |
Returns the minimum required alpha buffer. More... | |
int | get_multisampling () const |
Returns the number of samples per pixel. More... | |
Operations | |
void | set_doublebuffer (bool value) |
Sets if only double-buffered visuals are considered. More... | |
void | set_stereo (bool value) |
Sets if only stereo visuals are to be considered. More... | |
void | set_buffer_size (int value) |
Sets the desired color buffer size. More... | |
void | set_red_size (int value) |
Sets the minimum required red buffer. More... | |
void | set_green_size (int value) |
Sets the minimum required green buffer. More... | |
void | set_blue_size (int value) |
Sets the minimum required blue buffer. More... | |
void | set_alpha_size (int value) |
Sets the minimum required alpha buffer. More... | |
void | set_multisampling (int value) |
Sets the number of samples per pixel. More... | |
Attributes | |
const CL_String & | get_title () const |
Returns the window title stored in the description. More... | |
bool | get_decorations () const |
Returns true if the window shall be created with decorations. More... | |
CL_Size | get_size () const |
Returns the size of the window stored in description. More... | |
CL_Rect | get_position () const |
Returns the initial position of the window. More... | |
bool | get_position_client_area () const |
Returns if the client area is used for the initial position of the window. More... | |
bool | is_fullscreen () const |
Returns if window should be initially fullscreen. More... | |
int | get_flipping_buffers () const |
Returns the amount of flipping buffers to be created. More... | |
int | get_swap_interval () const |
Returns the swap interval to be used for the window. More... | |
bool | get_allow_resize () const |
Returns true if window should be resizeable. More... | |
int | get_bpp () const |
Returns the numbers of bytes per pixel in the window. More... | |
int | get_refresh_rate () const |
Returns the refresh rate of the displaymode. More... | |
bool | is_layered () const |
Returns true if window is layered (black is transparent) More... | |
bool | has_caption () const |
Returns true if a title bar is shown. More... | |
bool | has_sysmenu () const |
Returns true if the window has a window menu on its title bar. More... | |
bool | has_minimize_button () const |
Returns true if the window has a minimize button. More... | |
bool | has_maximize_button () const |
Returns true if the window has a maximize button. More... | |
bool | has_border () const |
Returns true if the window has a border. More... | |
bool | is_tool_window () const |
Returns true if the window is a tool window. More... | |
bool | is_dialog () const |
Returns true if the window is a dialog window. More... | |
bool | is_visible () const |
Returns true if the window is initially visible. More... | |
bool | is_topmost () const |
Returns true if the window should be placed above all non-topmost windows. More... | |
bool | get_using_gui_window_cache () const |
Returns true if window from the window cache should be used. (GUI Only) More... | |
bool | has_drop_shadow () const |
Returns true if the window is drawn with a drop shadow effect. More... | |
CL_DisplayWindow | get_owner () const |
Returns the window owning this one. More... | |
bool | get_tablet_context () const |
Returns true if a tablet context is to be created for the window. More... | |
CL_SharedPtr < CL_DisplayWindowDescriptionData > | get_data (const CL_String &data_name) const |
Returns the object stored in the given data name. More... | |
int | get_depth_size () const |
Returns the minimum required depth buffer. More... | |
int | get_stencil_size () const |
Returns the minimum required stencil buffer. More... | |
int | get_fullscreen_monitor () const |
Returns the index of the monitor to go fullscreen on. See CL_ScreenInfo. More... | |
Operations | |
void | show_caption (bool value=true) |
Controls if a title bar is shown or not. More... | |
void | show_sysmenu (bool value=true) |
Sets if the window has a window menu on its title bar. More... | |
void | show_minimize_button (bool value=true) |
Sets if the window has a minimize button. More... | |
void | show_maximize_button (bool value=true) |
Sets if the window has a maximize button. More... | |
void | show_border (bool value=true) |
Sets if the window has a border. DO NOT USE (This function is not implemented and is to be removed in ClanLib 2.4) More... | |
void | set_decorations (bool decorations) |
Sets if windows should have decorations. More... | |
void | set_visible (bool value=true) |
Toggles whether the window is created as initially visible. More... | |
void | set_topmost (bool value=true) |
Sets if the window should be placed above all non-topmost windows. More... | |
void | set_tool_window (bool value=true) |
Flags the window to be a tool window to the windowing system. More... | |
void | set_dialog_window (bool value=true) |
Flags the window to be a dialog window to the windowing system. More... | |
void | set_drop_shadow (bool value=true) |
Enables a drop shadow effect on the window. More... | |
void | set_owner_window (const CL_DisplayWindow &owner) |
Specifies another window which owns this one. More... | |
void | set_title (const CL_String &title) |
Sets the title of the window. More... | |
void | set_size (const CL_Size &size, bool client_area) |
Sets the size of the window (including window frame). More... | |
void | set_position (const CL_Rect &position, bool client_area) |
Sets the position of the window (including window frame). More... | |
void | set_fullscreen (bool fullscreen=true, int monitor=0) |
Makes the window initially fullscreen. More... | |
void | set_flipping_buffers (int num_buffers=2) |
Sets the amount of flipping buffers to be used. More... | |
void | set_swap_interval (int interval=-1) |
Sets the swap interval to be used for the window. More... | |
void | set_allow_resize (bool allow_resize) |
Sets if windows should be resizable. More... | |
void | set_bpp (int bpp) |
Sets the number of bytes per pixel. More... | |
void | set_refresh_rate (int refresh_rate) |
Set the refresh rate of the displaymode. More... | |
void | set_tablet_context (bool create) |
Sets to true if a tablet input context should be created for this window. More... | |
void | set_using_gui_window_cache (bool value) |
Uses a window from the window cache (GUI Only). More... | |
void | set_layered (bool layered) |
Creates a layered window (complex shaped window) More... | |
void | set_data (const CL_String &data_name, const CL_SharedPtr< CL_DisplayWindowDescriptionData > &ptr) |
Store object in description. More... | |
void | set_depth_size (int value) |
Sets the minimum required depth buffer. More... | |
void | set_stencil_size (int value) |
Sets the minimum required stencil buffer. More... | |
OpenGL specific display window description.
Use this class to setup OpenGL specific settings for a top level window:
CL_GL1WindowDescription desc; dest.set_title("OpenGL window with stereo visual"); desc.set_stereo(true); desc.set_stencil_size(4); CL_GL1Window window(desc);
CL_GL1WindowDescription::CL_GL1WindowDescription | ( | ) |
Constructs a window description with default values.
CL_GL1WindowDescription::CL_GL1WindowDescription | ( | const CL_DisplayWindowDescription & | desc) |
Constructs a GL1WindowDescription.
desc | = Display Window Description |
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virtual |
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inherited |
Returns true if window should be resizeable.
int CL_GL1WindowDescription::get_alpha_size | ( | ) | const |
Returns the minimum required alpha buffer.
int CL_GL1WindowDescription::get_blue_size | ( | ) | const |
Returns the minimum required blue buffer.
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inherited |
Returns the numbers of bytes per pixel in the window.
int CL_GL1WindowDescription::get_buffer_size | ( | ) | const |
Returns the desired color buffer size.
Ignored in GLX (X11)
In WGL (Windows) it specifies the size of the color buffer, excluding the alpha bitplanes.
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inherited |
Returns the object stored in the given data name.
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inherited |
Returns true if the window shall be created with decorations.
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inherited |
Returns the minimum required depth buffer.
bool CL_GL1WindowDescription::get_doublebuffer | ( | ) | const |
Returns true if only double-buffered visuals are considered.
If not enabled, only single-buffered visuals are considered.
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inherited |
Returns the amount of flipping buffers to be created.
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inherited |
Returns the index of the monitor to go fullscreen on. See CL_ScreenInfo.
int CL_GL1WindowDescription::get_green_size | ( | ) | const |
Returns the minimum required green buffer.
int CL_GL1WindowDescription::get_multisampling | ( | ) | const |
Returns the number of samples per pixel.
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inherited |
Returns the window owning this one.
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inherited |
Returns the initial position of the window.
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inherited |
Returns if the client area is used for the initial position of the window.
int CL_GL1WindowDescription::get_red_size | ( | ) | const |
Returns the minimum required red buffer.
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inherited |
Returns the refresh rate of the displaymode.
Specifies the frequency, in hertz (cycles per second). This value is also known as the vertical refresh rate.
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inherited |
Returns the size of the window stored in description.
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inherited |
Returns the minimum required stencil buffer.
bool CL_GL1WindowDescription::get_stereo | ( | ) | const |
Returns true if only stereo visuals are considered.
If not enabled, only monoscopic visuals are considered.
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inherited |
Returns the swap interval to be used for the window.
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inherited |
Returns true if a tablet context is to be created for the window.
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inherited |
Returns the window title stored in the description.
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inherited |
Returns true if window from the window cache should be used. (GUI Only)
This setting is ignored unless the GUI and CL_GUIWindowManagerSystem are used.
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inherited |
Returns true if the window has a border.
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inherited |
Returns true if a title bar is shown.
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inherited |
Returns true if the window is drawn with a drop shadow effect.
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inherited |
Returns true if the window has a maximize button.
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inherited |
Returns true if the window has a minimize button.
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inherited |
Returns true if the window has a window menu on its title bar.
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inherited |
Returns true if the window is a dialog window.
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inherited |
Returns if window should be initially fullscreen.
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inherited |
Returns true if window is layered (black is transparent)
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inherited |
Returns true if the window is a tool window.
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inherited |
Returns true if the window should be placed above all non-topmost windows.
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inherited |
Returns true if the window is initially visible.
CL_GL1WindowDescription& CL_GL1WindowDescription::operator= | ( | CL_DisplayWindowDescription & | desc) |
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inherited |
Sets if windows should be resizable.
void CL_GL1WindowDescription::set_alpha_size | ( | int | value) |
Sets the minimum required alpha buffer.
If this value is zero, the smallest available alpha buffer is preferred. Otherwise, the largest available alpha buffer of at least the minimum size is preferred.
void CL_GL1WindowDescription::set_blue_size | ( | int | value) |
Sets the minimum required blue buffer.
If this value is zero, the smallest available blue buffer is preferred. Otherwise, the largest available blue buffer of at least the minimum size is preferred.
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inherited |
Sets the number of bytes per pixel.
void CL_GL1WindowDescription::set_buffer_size | ( | int | value) |
Sets the desired color buffer size.
Ignored in GLX (X11)
In WGL (Windows) it specifies the size of the color buffer, excluding the alpha bitplanes.
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inherited |
Store object in description.
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inherited |
Sets if windows should have decorations.
This is identical to show_caption()
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inherited |
Sets the minimum required depth buffer.
If this value is zero, the smallest available depth buffer is preferred. Otherwise, the largest available depth buffer of at least the minimum size is preferred.
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inherited |
Flags the window to be a dialog window to the windowing system.
void CL_GL1WindowDescription::set_doublebuffer | ( | bool | value) |
Sets if only double-buffered visuals are considered.
If not enabled, only single-buffered visuals are considered.
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inherited |
Enables a drop shadow effect on the window.
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inherited |
Sets the amount of flipping buffers to be used.
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inherited |
Makes the window initially fullscreen.
void CL_GL1WindowDescription::set_green_size | ( | int | value) |
Sets the minimum required green buffer.
If this value is zero, the smallest available green buffer is preferred. Otherwise, the largest available green buffer of at least the minimum size is preferred.
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inherited |
Creates a layered window (complex shaped window)
void CL_GL1WindowDescription::set_multisampling | ( | int | value) |
Sets the number of samples per pixel.
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inherited |
Specifies another window which owns this one.
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inherited |
Sets the position of the window (including window frame).
The default position, is centred on the screen. If this is wanted, use set_size() instead
position | = Window position |
client_area | = false = include the window frame. true = exclude the window frame |
void CL_GL1WindowDescription::set_red_size | ( | int | value) |
Sets the minimum required red buffer.
If this value is zero, the smallest available red buffer is preferred. Otherwise, the largest available red buffer of at least the minimum size is preferred.
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inherited |
Set the refresh rate of the displaymode.
Specifies the frequency, in hertz (cycles per second). This value is also known as the vertical refresh rate.
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inherited |
Sets the size of the window (including window frame).
size | = Window size |
client_area | = false = include the window frame. true = exclude the window frame |
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inherited |
Sets the minimum required stencil buffer.
If this value is zero, the smallest available stencil buffer is preferred. Otherwise, the largest available stencil buffer of at least the minimum size is preferred.
void CL_GL1WindowDescription::set_stereo | ( | bool | value) |
Sets if only stereo visuals are to be considered.
If not enabled, only monoscopic visuals are considered.
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inherited |
Sets the swap interval to be used for the window.
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inherited |
Sets to true if a tablet input context should be created for this window.
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inherited |
Sets the title of the window.
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inherited |
Flags the window to be a tool window to the windowing system.
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inherited |
Sets if the window should be placed above all non-topmost windows.
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inherited |
Uses a window from the window cache (GUI Only).
Creating a window in Windows XP is slow (about 100 ms). Use cached windows for menus and dialogs to avoid sluggish operation in XP. This setting is ignored unless the GUI and CL_GUIWindowManagerSystem are used.
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inherited |
Toggles whether the window is created as initially visible.
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inherited |
Sets if the window has a border. DO NOT USE (This function is not implemented and is to be removed in ClanLib 2.4)
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inherited |
Controls if a title bar is shown or not.
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inherited |
Sets if the window has a maximize button.
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inherited |
Sets if the window has a minimize button.
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inherited |
Sets if the window has a window menu on its title bar.