ClanLib  2.3.7
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CL_GUIMessage_ActivationChange Class Reference

GUI activation change notification message. More...

#include <gui_message_activation_change.h>

Inheritance diagram for CL_GUIMessage_ActivationChange:
Inheritance graph
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Public Member Functions

Construction
 CL_GUIMessage_ActivationChange ()
 Constructs an input GUI message. More...
 
 CL_GUIMessage_ActivationChange (const CL_GUIMessage &message)
 Constructs a GUIMessage ActivationChange. More...
 
 ~CL_GUIMessage_ActivationChange ()
 
Operations
void set_activation_type (ActivationType activation_type)
 Sets the activation type for this Message. More...
 
Attributes
CL_StringRef get_type () const
 Returns the message type name. More...
 
bool is_type (const CL_StringRef &type) const
 Returns true if the message matches the type. More...
 
CL_SharedPtr< CL_GUIMessageDataget_data (const CL_StringRef &data_name) const
 Returns the stored data object for a given data name. More...
 
CL_GUIComponentget_target () const
 Returns the target destination of the message. More...
 
bool is_consumed () const
 Returns true if the message has been consumed by a component. More...
 
Operations
void set_type (const CL_StringRef &type)
 Sets the message type name. More...
 
void set_data (const CL_StringRef &data_name, const CL_SharedPtr< CL_GUIMessageData > &ptr)
 Stores an object in the given data name slot. More...
 
void set_target (CL_GUIComponent *target)
 Sets the target destination. More...
 
void set_null ()
 Sets this message to be a null message. More...
 
void set_consumed ()
 Sets this message as consumed. More...
 

Attributes

enum  ActivationType { activation_lost, activation_gained }
 
ActivationType get_activation_type () const
 Retrieves the focus type of this message. More...
 
static CL_StringRef get_type_name ()
 Get Type name. More...
 

Detailed Description

GUI activation change notification message.

Member Enumeration Documentation

Enumerator
activation_lost 
activation_gained 

Constructor & Destructor Documentation

CL_GUIMessage_ActivationChange::CL_GUIMessage_ActivationChange ( )

Constructs an input GUI message.

CL_GUIMessage_ActivationChange::CL_GUIMessage_ActivationChange ( const CL_GUIMessage message)

Constructs a GUIMessage ActivationChange.

Parameters
message= GUIMessage
CL_GUIMessage_ActivationChange::~CL_GUIMessage_ActivationChange ( )

Member Function Documentation

ActivationType CL_GUIMessage_ActivationChange::get_activation_type ( ) const

Retrieves the focus type of this message.

CL_SharedPtr<CL_GUIMessageData> CL_GUIMessage::get_data ( const CL_StringRef data_name) const
inherited

Returns the stored data object for a given data name.

CL_GUIComponent* CL_GUIMessage::get_target ( ) const
inherited

Returns the target destination of the message.

CL_StringRef CL_GUIMessage::get_type ( ) const
inherited

Returns the message type name.

static CL_StringRef CL_GUIMessage_ActivationChange::get_type_name ( )
static

Get Type name.

Returns
type_name
bool CL_GUIMessage::is_consumed ( ) const
inherited

Returns true if the message has been consumed by a component.

bool CL_GUIMessage::is_type ( const CL_StringRef type) const
inherited

Returns true if the message matches the type.

void CL_GUIMessage_ActivationChange::set_activation_type ( ActivationType  activation_type)

Sets the activation type for this Message.

void CL_GUIMessage::set_consumed ( )
inherited

Sets this message as consumed.

void CL_GUIMessage::set_data ( const CL_StringRef data_name,
const CL_SharedPtr< CL_GUIMessageData > &  ptr 
)
inherited

Stores an object in the given data name slot.

void CL_GUIMessage::set_null ( )
inherited

Sets this message to be a null message.

void CL_GUIMessage::set_target ( CL_GUIComponent target)
inherited

Sets the target destination.

void CL_GUIMessage::set_type ( const CL_StringRef type)
inherited

Sets the message type name.


The documentation for this class was generated from the following file: