ClanLib  2.3.7
shared_gc_data.h
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1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2011 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 ** Mark Page
29 */
30 
33 
34 #pragma once
35 
36 #include "../api_display.h"
37 #include "../../Core/IOData/virtual_directory.h"
38 #include "../../Core/Signals/signal_v0.h"
39 #include "texture.h"
40 #include "../Image/image_import_description.h"
41 #include <vector>
42 #include <map>
43 
44 class CL_GraphicContext;
46 class CL_SharedGCData_Impl;
47 
52 {
53 public:
54 
56  static void add_ref();
57 
59  static void release_ref();
60 
64  static CL_SharedGCData *get_instance();
65 
66  static std::vector<CL_GraphicContextProvider*> &get_gc_providers();
67 
69  static void dispose_objects();
70 
74  static void add_disposable(CL_DisposableObject *disposable);
75 
79  static void remove_disposable(CL_DisposableObject *disposable);
80 
85 
93  static CL_Texture load_texture(CL_GraphicContext &gc, const CL_String &filename, const CL_VirtualDirectory &virtual_directory = CL_VirtualDirectory(), const CL_ImageImportDescription &import_desc = CL_ImageImportDescription ());
94 
103  static bool add_texture(CL_Texture &texture, const CL_String &filename, const CL_VirtualDirectory &virtual_directory = CL_VirtualDirectory(), const CL_ImageImportDescription &import_desc = CL_ImageImportDescription());
104 
109  static void unload_texture(const CL_String &filename, const CL_VirtualDirectory &virtual_directory = CL_VirtualDirectory(), const CL_ImageImportDescription &import_desc = CL_ImageImportDescription ());
110 
112  static void unload_all_textures();
113 
114 private:
115  CL_SharedGCData();
116  ~CL_SharedGCData();
117 
118  CL_SharedPtr<CL_SharedGCData_Impl> impl;
119 };
120 
122