ClanLib  2.3.7
Network/NetGame/event.h
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1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2011 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
31 
32 #pragma once
33 
34 #include "../api_network.h"
35 #include "event_value.h"
36 
41 {
42 public:
43 
47  CL_NetGameEvent(const CL_String &name);
48 
53  CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1);
54 
60  CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2);
61 
68  CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3);
69 
77  CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4);
78 
87  CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4, const CL_NetGameEventValue &arg5);
88 
92  CL_String get_name() const { return name; };
93 
94  unsigned int get_argument_count() const;
95 
101  CL_NetGameEventValue get_argument(unsigned int index) const;
102 
106  void add_argument(const CL_NetGameEventValue &value);
107 
111  CL_String to_string() const;
112 
113 private:
114 
120  CL_String to_string(const CL_NetGameEventValue &v) const;
121 
122  CL_String name;
123  std::vector<CL_NetGameEventValue> arguments;
124 };
125 
127