ClanLib  2.3.7

Network → Core Relation

File in Sources/API/NetworkIncludes file in Sources/API/Core
NetGame / client.hSystem / Core/System/event.h
NetGame / client.hSignals / signal_v0.h
NetGame / client.hSignals / signal_v1.h
NetGame / connection.hSystem / Core/System/event.h
NetGame / connection.hText / string_types.h
NetGame / connection.hSystem / thread.h
Socket / dns_packet.hSystem / sharedptr.h
Socket / dns_packet.hText / string_types.h
Socket / dns_resolver.hSystem / sharedptr.h
Socket / dns_resource_record.hSystem / sharedptr.h
NetGame / event_dispatcher_v0.hSignals / callback_v1.h
NetGame / event_dispatcher_v1.hSignals / callback_v2.h
NetGame / event_dispatcher_v2.hSignals / callback_v3.h
NetGame / event_dispatcher_v3.hSignals / callback_v4.h
Web / http_request_handler.hSystem / sharedptr.h
Web / http_server.hSystem / sharedptr.h
Web / http_server_connection.hIOData / iodevice.h
Web / http_server_connection.hSystem / sharedptr.h
NetGame / server.hSystem / Core/System/event.h
NetGame / server.hSignals / signal_v1.h
NetGame / server.hSignals / signal_v2.h
Socket / socket_name.hSystem / sharedptr.h
Socket / tcp_connection.hIOData / iodevice.h
Socket / tcp_listen.hSystem / sharedptr.h
Socket / udp_socket.hSystem / sharedptr.h
Web / web_request.hSystem / sharedptr.h
Web / web_response.hSystem / sharedptr.h