ClanLib  2.3.7
circle.h
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1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2011 The ClanLib Team
4 **
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11 ** freely, subject to the following restrictions:
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13 ** 1. The origin of this software must not be misrepresented; you must not
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15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
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18 ** misrepresented as being the original software.
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24 ** File Author(s):
25 **
26 ** Harry Storbacka
27 ** Mark Page
28 */
29 
32 
33 #pragma once
34 
35 #include "point.h"
36 
41 template<typename Type>
43 {
44 public:
47 
49  Type radius;
50 
51  CL_Circlex(Type x, Type y, Type radius) : position(x,y), radius(radius) { }
52  CL_Circlex(const CL_Vec2<Type> &p, Type radius) : position(p), radius(radius) { }
53  CL_Circlex() : radius( (Type) 0 ) { }
54  CL_Circlex(const CL_Circlex<Type> &copy) { position = copy.position; radius = copy.radius;}
55 
58 public:
59 
60  bool is_inside( const CL_Vec2<Type> &point ) {return radius >= position.distance(point);}
61 
65 public:
67  CL_Circlex<Type> &operator = (const CL_Circlex<Type>& copy) { position = copy.position; radius = copy.radius; return *this; }
68 
70  bool operator == (const CL_Circlex<Type>& circle) const {return ((position == circle.position) && (radius == circle.radius));}
71 
73  bool operator != (const CL_Circlex<Type>& circle) const {return ((position != circle.position) || (radius != circle.radius));}
75 };
76 
80 class CL_Circle : public CL_Circlex<int>
81 {
82 public:
83  CL_Circle(int x, int y, int radius) : CL_Circlex<int>(x, y, radius) { }
84  CL_Circle(const CL_Vec2<int> &p, int radius) : CL_Circlex<int>(p, radius) { }
85  CL_Circle() : CL_Circlex<int>(){ }
86  CL_Circle(const CL_Circlex<int> &copy) : CL_Circlex<int>(copy){ }
87 };
88 
92 class CL_Circlef : public CL_Circlex<float>
93 {
94 public:
95  CL_Circlef(float x, float y, float radius) : CL_Circlex<float>(x, y, radius) { }
96  CL_Circlef(const CL_Vec2<float> &p, float radius) : CL_Circlex<float>(p, radius) { }
97  CL_Circlef() : CL_Circlex<float>(){ }
98  CL_Circlef(const CL_Circlex<float> &copy) : CL_Circlex<float>(copy){ }
99 };
100 
104 class CL_Circled : public CL_Circlex<double>
105 {
106 public:
107  CL_Circled(double x, double y, double radius) : CL_Circlex<double>(x, y, radius) { }
108  CL_Circled(const CL_Vec2<double> &p, double radius) : CL_Circlex<double>(p, radius) { }
109  CL_Circled() : CL_Circlex<double>(){ }
110  CL_Circled(const CL_Circlex<double> &copy) : CL_Circlex<double>(copy){ }
111 };
112