VTK  9.0.1
vtkTranslucentPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTranslucentPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
31 #ifndef vtkTranslucentPass_h
32 #define vtkTranslucentPass_h
33 
34 #include "vtkDefaultPass.h"
35 #include "vtkRenderingOpenGL2Module.h" // For export macro
36 
37 class VTKRENDERINGOPENGL2_EXPORT vtkTranslucentPass : public vtkDefaultPass
38 {
39 public:
42  void PrintSelf(ostream& os, vtkIndent indent) override;
43 
48  void Render(const vtkRenderState* s) override;
49 
50 protected:
55 
59  ~vtkTranslucentPass() override;
60 
61 private:
62  vtkTranslucentPass(const vtkTranslucentPass&) = delete;
63  void operator=(const vtkTranslucentPass&) = delete;
64 };
65 
66 #endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:34
Context in which a vtkRenderPass will render.
Render the translucent polygonal geometry with property key filtering.
~vtkTranslucentPass() override
Destructor.
vtkTranslucentPass()
Default constructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkTranslucentPass * New()