VTK  9.0.1
vtkInteractorStyleImage.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkInteractorStyleImage.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
68 #ifndef vtkInteractorStyleImage_h
69 #define vtkInteractorStyleImage_h
70 
71 #include "vtkInteractionStyleModule.h" // For export macro
73 
74 // Motion flags
75 
76 #define VTKIS_WINDOW_LEVEL 1024
77 #define VTKIS_SLICE 1025
78 
79 // Style flags
80 
81 #define VTKIS_IMAGE2D 2
82 #define VTKIS_IMAGE3D 3
83 #define VTKIS_IMAGE_SLICING 4
84 
85 class vtkImageProperty;
86 
87 class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleImage : public vtkInteractorStyleTrackballCamera
88 {
89 public:
92  void PrintSelf(ostream& os, vtkIndent indent) override;
93 
95 
98  vtkGetVector2Macro(WindowLevelStartPosition, int);
99  vtkGetVector2Macro(WindowLevelCurrentPosition, int);
101 
103 
107  void OnMouseMove() override;
108  void OnLeftButtonDown() override;
109  void OnLeftButtonUp() override;
110  void OnMiddleButtonDown() override;
111  void OnMiddleButtonUp() override;
112  void OnRightButtonDown() override;
113  void OnRightButtonUp() override;
115 
119  void OnChar() override;
120 
121  // These methods for the different interactions in different modes
122  // are overridden in subclasses to perform the correct motion. Since
123  // they might be called from OnTimer, they do not have mouse coord parameters
124  // (use interactor's GetEventPosition and GetLastEventPosition)
125  virtual void WindowLevel();
126  virtual void Pick();
127  virtual void Slice();
128 
129  // Interaction mode entry points used internally.
130  virtual void StartWindowLevel();
131  virtual void EndWindowLevel();
132  virtual void StartPick();
133  virtual void EndPick();
134  virtual void StartSlice();
135  virtual void EndSlice();
136 
138 
144  vtkSetClampMacro(InteractionMode, int, VTKIS_IMAGE2D, VTKIS_IMAGE_SLICING);
145  vtkGetMacro(InteractionMode, int);
146  void SetInteractionModeToImage2D() { this->SetInteractionMode(VTKIS_IMAGE2D); }
147  void SetInteractionModeToImage3D() { this->SetInteractionMode(VTKIS_IMAGE3D); }
148  void SetInteractionModeToImageSlicing() { this->SetInteractionMode(VTKIS_IMAGE_SLICING); }
150 
152 
156  vtkSetVector3Macro(XViewRightVector, double);
157  vtkGetVector3Macro(XViewRightVector, double);
158  vtkSetVector3Macro(XViewUpVector, double);
159  vtkGetVector3Macro(XViewUpVector, double);
160  vtkSetVector3Macro(YViewRightVector, double);
161  vtkGetVector3Macro(YViewRightVector, double);
162  vtkSetVector3Macro(YViewUpVector, double);
163  vtkGetVector3Macro(YViewUpVector, double);
164  vtkSetVector3Macro(ZViewRightVector, double);
165  vtkGetVector3Macro(ZViewRightVector, double);
166  vtkSetVector3Macro(ZViewUpVector, double);
167  vtkGetVector3Macro(ZViewUpVector, double);
169 
179  void SetImageOrientation(const double leftToRight[3], const double bottomToTop[3]);
180 
191  virtual void SetCurrentImageNumber(int i);
192  int GetCurrentImageNumber() { return this->CurrentImageNumber; }
193 
200  vtkImageProperty* GetCurrentImageProperty() { return this->CurrentImageProperty; }
201 
202 protected:
205 
206  int WindowLevelStartPosition[2];
207  int WindowLevelCurrentPosition[2];
208  double WindowLevelInitial[2];
211 
213  double XViewRightVector[3];
214  double XViewUpVector[3];
215  double YViewRightVector[3];
216  double YViewUpVector[3];
217  double ZViewRightVector[3];
218  double ZViewUpVector[3];
219 
220 private:
222  void operator=(const vtkInteractorStyleImage&) = delete;
223 };
224 
225 #endif
image display properties
a simple class to control print indentation
Definition: vtkIndent.h:34
interactive manipulation of the camera specialized for images
virtual void StartWindowLevel()
void OnRightButtonUp() override
static vtkInteractorStyleImage * New()
virtual void Slice()
void OnMiddleButtonDown() override
~vtkInteractorStyleImage() override
virtual void StartSlice()
void OnLeftButtonUp() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void OnRightButtonDown() override
virtual void StartPick()
virtual void EndSlice()
void OnLeftButtonDown() override
void OnMiddleButtonUp() override
virtual void SetCurrentImageNumber(int i)
Set the image to use for WindowLevel interaction.
vtkImageProperty * CurrentImageProperty
vtkImageProperty * GetCurrentImageProperty()
Get the current image property, which is set when StartWindowLevel is called immediately before Start...
virtual void EndPick()
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void SetImageOrientation(const double leftToRight[3], const double bottomToTop[3])
Set the view orientation, in terms of the horizontal and vertical directions of the computer screen.
virtual void EndWindowLevel()
void OnChar() override
Override the "fly-to" (f keypress) for images.
virtual void WindowLevel()
interactive manipulation of the camera
@ leftToRight
Definition: vtkX3D.h:397
#define VTKIS_IMAGE2D
#define VTKIS_IMAGE3D
#define VTKIS_IMAGE_SLICING