This is Info file ../info/emacs, produced by Makeinfo version 1.68 from the input file ../texi/emacs.texi. This is the thirteenth edition of the `GNU Emacs Manual', updated for Emacs version 20.7. INFO-DIR-SECTION Editors START-INFO-DIR-ENTRY * Emacs: (emacs). The extensible self-documenting text editor. END-INFO-DIR-ENTRY Published by the Free Software Foundation 59 Temple Place, Suite 330 Boston, MA 02111-1307 USA Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1996, 1997, 1998, 1999 Free Software Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also that the sections entitled "The GNU Manifesto", "Distribution" and "GNU General Public License" are included exactly as in the original, and provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that the sections entitled "The GNU Manifesto", "Distribution" and "GNU General Public License" may be included in a translation approved by the Free Software Foundation instead of in the original English.  File: emacs, Node: Borders X, Next: Title X, Prev: Window Size X, Up: Command Arguments Internal and External Borders ============================= An Emacs frame has an internal border and an external border. The internal border is an extra strip of the background color around all four edges of the frame. Emacs itself adds the internal border. The external border is added by the window manager outside the internal border; it may contain various boxes you can click on to move or iconify the window. `-ib WIDTH' `--internal-border=WIDTH' Specify WIDTH as the width of the internal border. `-bw WIDTH' `--border-width=WIDTH' Specify WIDTH as the width of the main border. When you specify the size of the frame, that does not count the borders. The frame's position is measured from the outside edge of the external border. Use the `-ib N' option to specify an internal border N pixels wide. The default is 1. Use `-bw N' to specify the width of the external border (though the window manager may not pay attention to what you specify). The default width of the external border is 2.  File: emacs, Node: Title X, Next: Icons X, Prev: Borders X, Up: Command Arguments Frame Titles ============ An Emacs frame may or may not have a specified title. The frame title, if specified, appears in window decorations and icons as the name of the frame. If an Emacs frame has no specified title, the default title is the name of the executable program (if there is only one frame) or the selected window's buffer name (if there is more than one frame). You can specify a title for the initial Emacs frame with a command line option: `-title TITLE' `--title=TITLE' `-T TITLE' Specify TITLE as the title for the initial Emacs frame. The `--name' option (*note Resources X::.) also specifies the title for the initial Emacs frame.  File: emacs, Node: Icons X, Next: Resources X, Prev: Title X, Up: Command Arguments Icons ===== Most window managers allow the user to "iconify" a frame, removing it from sight, and leaving a small, distinctive "icon" window in its place. Clicking on the icon window makes the frame itself appear again. If you have many clients running at once, you can avoid cluttering up the screen by iconifying most of the clients. `-i' `--icon-type' Use a picture of a gnu as the Emacs icon. `-iconic' `--iconic' Start Emacs in iconified state. The `-i' or `--icon-type' option tells Emacs to use an icon window containing a picture of the GNU gnu. If omitted, Emacs lets the window manager choose what sort of icon to use--usually just a small rectangle containing the frame's title. The `-iconic' option tells Emacs to begin running as an icon, rather than opening a frame right away. In this situation, the icon window provides only indication that Emacs has started; the usual text frame doesn't appear until you deiconify it.  File: emacs, Node: Resources X, Next: Lucid Resources, Prev: Icons X, Up: Command Arguments X Resources =========== Programs running under the X Window System organize their user options under a hierarchy of classes and resources. You can specify default values for these options in your X resources file, usually named `~/.Xdefaults'. Each line in the file specifies a value for one option or for a collection of related options, for one program or for several programs (optionally even for all programs). Programs define named resources with particular meanings. They also define how to group resources into named classes. For instance, in Emacs, the `internalBorder' resource controls the width of the internal border, and the `borderWidth' resource controls the width of the external border. Both of these resources are part of the `BorderWidth' class. Case distinctions are significant in these names. In `~/.Xdefaults', you can specify a value for a single resource on one line, like this: emacs.borderWidth: 2 Or you can use a class name to specify the same value for all resources in that class. Here's an example: emacs.BorderWidth: 2 If you specify a value for a class, it becomes the default for all resources in that class. You can specify values for individual resources as well; these override the class value, for those particular resources. Thus, this example specifies 2 as the default width for all borders, but overrides this value with 4 for the external border: emacs.Borderwidth: 2 emacs.borderwidth: 4 The order in which the lines appear in the file does not matter. Also, command-line options always override the X resources file. The string `emacs' in the examples above is also a resource name. It actually represents the name of the executable file that you invoke to run Emacs. If Emacs is installed under a different name, it looks for resources under that name instead of `emacs'. `-name NAME' `--name=NAME' Use NAME as the resource name (and the title) for the initial Emacs frame. This option does not affect subsequent frames, but Lisp programs can specify frame names when they create frames. If you don't specify this option, the default is to use the Emacs executable's name as the resource name. `-xrm RESOURCE-VALUES' `--xrm=RESOURCE-VALUES' Specify X resource values for this Emacs job (see below). For consistency, `-name' also specifies the name to use for other resource values that do not belong to any particular frame. The resources that name Emacs invocations also belong to a class; its name is `Emacs'. If you write `Emacs' instead of `emacs', the resource applies to all frames in all Emacs jobs, regardless of frame titles and regardless of the name of the executable file. Here is an example: Emacs.BorderWidth: 2 Emacs.borderWidth: 4 You can specify a string of additional resource values for Emacs to use with the command line option `-xrm RESOURCES'. The text RESOURCES should have the same format that you would use inside a file of X resources. To include multiple resource specifications in DATA, put a newline between them, just as you would in a file. You can also use `#include "FILENAME"' to include a file full of resource specifications. Resource values specified with `-xrm' take precedence over all other resource specifications. The following table lists the resource names that designate options for Emacs, each with the class that it belongs to: `background' (class `Background') Background color name. `bitmapIcon' (class `BitmapIcon') Use a bitmap icon (a picture of a gnu) if `on', let the window manager choose an icon if `off'. `borderColor' (class `BorderColor') Color name for the external border. `borderWidth' (class `BorderWidth') Width in pixels of the external border. `cursorColor' (class `Foreground') Color name for text cursor (point). `font' (class `Font') Font name for text (or fontset name, *note Fontsets::.). `foreground' (class `Foreground') Color name for text. `geometry' (class `Geometry') Window size and position. Be careful not to specify this resource as `emacs*geometry', because that may affect individual menus as well as the Emacs frame itself. If this resource specifies a position, that position applies only to the initial Emacs frame (or, in the case of a resource for a specific frame name, only that frame). However, the size if specified here applies to all frames. `iconName' (class `Title') Name to display in the icon. `internalBorder' (class `BorderWidth') Width in pixels of the internal border. `menuBar' (class `MenuBar') Give frames menu bars if `on'; don't have menu bars if `off'. `minibuffer' (class `Minibuffer') If `none', don't make a minibuffer in this frame. It will use a separate minibuffer frame instead. `paneFont' (class `Font') Font name for menu pane titles, in non-toolkit versions of Emacs. `pointerColor' (class `Foreground') Color of the mouse cursor. `reverseVideo' (class `ReverseVideo') Switch foreground and background default colors if `on', use colors as specified if `off'. `verticalScrollBars' (class `ScrollBars') Give frames scroll bars if `on'; don't have scroll bars if `off'. `selectionFont' (class `Font') Font name for pop-up menu items, in non-toolkit versions of Emacs. (For toolkit versions, see *Note Lucid Resources::, also see *Note Motif Resources::.) `title' (class `Title') Name to display in the title bar of the initial Emacs frame. Here are resources for controlling the appearance of particular faces (*note Faces::.): `FACE.attributeFont' Font for face FACE. `FACE.attributeForeground' Foreground color for face FACE. `FACE.attributeBackground' Background color for face FACE. `FACE.attributeUnderline' Underline flag for face FACE. Use `on' or `true' for yes.  File: emacs, Node: Lucid Resources, Next: Motif Resources, Prev: Resources X, Up: Command Arguments Lucid Menu X Resources ====================== If the Emacs installed at your site was built to use the X toolkit with the Lucid menu widgets, then the menu bar is a separate widget and has its own resources. The resource names contain `pane.menubar' (following, as always, the name of the Emacs invocation or `Emacs' which stands for all Emacs invocations). Specify them like this: Emacs.pane.menubar.RESOURCE: VALUE For example, to specify the font `8x16' for the menu-bar items, write this: Emacs.pane.menubar.font: 8x16 Resources for *non-menubar* toolkit pop-up menus have `menu*', in like fashion. For example, to specify the font `8x16' for the pop-up menu items, write this: Emacs.menu*.font: 8x16 For dialog boxes, use `dialog' instead of `menu': Emacs.dialog*.font: 8x16 Experience shows that on some systems you may need to add `shell.' before the `pane.menubar' or `menu*'. On some other systems, you must not add `shell.'. Here is a list of the specific resources for menu bars and pop-up menus: `font' Font for menu item text. `foreground' Color of the foreground. `background' Color of the background. `buttonForeground' In the menu bar, the color of the foreground for a selected item. `horizontalSpacing' Horizontal spacing in pixels between items. Default is 3. `verticalSpacing' Vertical spacing in pixels between items. Default is 1. `arrowSpacing' Horizontal spacing between the arrow (which indicates a submenu) and the associated text. Default is 10. `shadowThickness' Thickness of shadow line around the widget.  File: emacs, Node: Motif Resources, Prev: Lucid Resources, Up: Command Arguments Motif Menu X Resources ====================== If the Emacs installed at your site was built to use the X toolkit with the Motif widgets, then the menu bar is a separate widget and has its own resources. The resource names contain `pane.menubar' (following, as always, the name of the Emacs invocation or `Emacs' which stands for all Emacs invocations). Specify them like this: Emacs.pane.menubar.SUBWIDGET.RESOURCE: VALUE Each individual string in the menu bar is a subwidget; the subwidget's name is the same as the menu item string. For example, the word `Files' in the menu bar is part of a subwidget named `emacs.pane.menubar.Files'. Most likely, you want to specify the same resources for the whole menu bar. To do this, use `*' instead of a specific subwidget name. For example, to specify the font `8x16' for the menu-bar items, write this: Emacs.pane.menubar.*.fontList: 8x16 This also specifies the resource value for submenus. Each item in a submenu in the menu bar also has its own name for X resources; for example, the `Files' submenu has an item named `Save Buffer'. A resource specification for a submenu item looks like this: Emacs.pane.menubar.popup_*.MENU.ITEM.RESOURCE: VALUE For example, here's how to specify the font for the `Save Buffer' item: Emacs.pane.menubar.popup_*.Files.Save Buffer.fontList: 8x16 For an item in a second-level submenu, such as `Check Message' under `Spell' under `Edit', the resource fits this template: Emacs.pane.menubar.popup_*.popup_*.MENU.RESOURCE: VALUE For example, Emacs.pane.menubar.popup_*.popup_*.Spell.Check Message: VALUE It's impossible to specify a resource for all the menu-bar items without also specifying it for the submenus as well. So if you want the submenu items to look different from the menu bar itself, you must ask for that in two steps. First, specify the resource for all of them; then, override the value for submenus alone. Here is an example: Emacs.pane.menubar.*.fontList: 8x16 Emacs.pane.menubar.popup_*.fontList: 8x16 For toolkit pop-up menus, use `menu*' instead of `pane.menubar'. For example, to specify the font `8x16' for the pop-up menu items, write this: Emacs.menu*.fontList: 8x16 Here is a list of the specific resources for menu bars and pop-up menus: `armColor' The color to show in an armed button. `fontList' The font to use. `marginBottom' `marginHeight' `marginLeft' `marginRight' `marginTop' `marginWidth' Amount of space to leave around the item, within the border. `borderWidth' The width of border around the menu item, on all sides. `shadowThickness' The width of the border shadow. `bottomShadowColor' The color for the border shadow, on the bottom and the right. `topShadowColor' The color for the border shadow, on the top and the left.  File: emacs, Node: Antinews, Next: MS-DOS, Prev: Command Arguments, Up: Top Emacs 19 Antinews ***************** For those users who live backwards in time, here is information about downgrading to Emacs version 19. We hope you will enjoy the greater simplicity that results from the absence of certain Emacs 20 features. * The multibyte character and end-of-line conversion support have been eliminated entirely. (Some users consider this a tremendous improvement.) Character codes are limited to the range 0 through 255 and files imported onto Unix-like systems may have a ^M at the end of each line to remind you to control MS-DOG type files. * Fontsets, coding systems and input methods have been eliminated as well. * The mode line normally displays the string `Emacs', in case you forget what editor you are using. * Scroll bars always appear on the right-hand side of the window. This clearly separates them from the text in the window. * The `M-x customize' feature has been replaced with a very simple feature, `M-x edit-options'. This shows you *all* the user options right from the start, so you don't have to hunt for the ones you want. It also provides a few commands, such as `s' and `x', to set a user option. * The key does nothing special in Emacs 19 when you use it after selecting a region with the mouse. It does exactly the same thing in that situation as it does at all other times: delete one character backwards. * `C-x C-w' no longer changes the major mode according to the new file name. If you want to change the mode, use `M-x normal-mode'. * In Transient Mark mode, each window displays highlighting for the region as it exists in that window. * Outline mode doesn't use overlay properties; instead, it hides a line by converting the preceding newline into code 015. Magically, however, if you save the file, the 015 character appears in the file as a newline. * There is now a clever way you can activate the minibuffer recursively even if `enable-recursive-minibuffers' is `nil'. All you have to do is *switch windows* to a non-minibuffer window, and then use a minibuffer command. You can pile up any number of minibuffer levels this way, but `M-x top-level' will get you out of all of them. * We have removed the limit on the length of minibuffer history lists; they now contain all the minibuffer arguments you have used since the beginning of the session. * Dynamic abbrev expansion now handles case conversion in a very simple and straightforward way. If you have requested preserving case, it always converts the entire expansion to the case pattern of the abbrev that you have typed in. * The `compose-mail' command does not exist; `C-x m' now runs `mail' directly. * There is no way to quote a file name with special characters in it. What you see is what you get: if the name looks remote, it is remote. * `M-x grep-find' has been eliminated, because `grep' has never been lost. * Some Dired commands have been rearranged: two-character sequences have been replaced with quick single-character commands: * For `dired-mark-executables', type `*'. * For `dired-mark-directories', type `/'. * For `dired-mark-symlinks', type `@'. * For `dired-change-marks', type `c'. * For `dired-unmark-all-files', type `C-M-?'. * For `dired-unmark-all-marks', type `C-M-? '. But if you want to use `dired-flag-garbage-files', `&', you'll just have to stop living in the past. * In C mode, you can now specify your preferred style for block comments. If you want to use the style /* blah blah */ then you should set the variable `c-block-comments-indent-p' to `t'. * To customize faces used by Font Lock mode, use the variable `font-lock-face-attributes'. See its documentation string for details. * For efficiency, Font Lock mode now uses by default the minimum supported level of decoration for the selected major mode. * If you kill a buffer, any registers holding saved positions in that buffer are changed to point into limbo. * The function `set-frame-font' has been renamed to `set-default-font'. * The variable `tex-main-file' doesn't exist. Of course, you can create the variable by setting it, but that won't do anything special. * The `scroll-preserve-screen-position' variable has been eliminated; and so has the feature that it controls. * We have eliminated the functions `add-untranslated-filesystem' and `remove-untranslated-filesystem', and replaced them with a simpler function, `using-unix-filesystems'. * To keep up with decreasing computer memory capacity, many other functions and files have been eliminated in Emacs 19. There's no need to mention them all here. If you try to use one of them, you'll get an error message to tell you that it is undefined or unbound.  File: emacs, Node: MS-DOS, Next: Manifesto, Prev: Antinews, Up: Top Emacs and MS-DOS **************** This section briefly describes the peculiarities of using Emacs under the MS-DOS "operating system" (also known as "MS-DOG"). If you build Emacs for MS-DOS, the binary will also run on Windows 3.X, Windows NT, Windows 9X, or OS/2 as a DOS application; the information in this chapter applies for all of those systems, if you use an Emacs that was built for MS-DOS. Note that it is possible to build Emacs specifically for Windows NT or Windows 9X. If you do that, most of this chapter does not apply; instead, you get behavior much closer to what is documented in the rest of the manual, including support for long file names, multiple frames, scroll bars, mouse menus, and subprocesses. However, the section on text files and binary files does still apply. There are also two sections at the end of this chapter which apply specifically for Windows NT and 9X. * Menu: * Input: MS-DOS Input. Keyboard and mouse usage on MS-DOS. * Display: MS-DOS Display. Fonts, frames and display size on MS-DOS. * Files: MS-DOS File Names. File name conventions on MS-DOS. * Text and Binary:: Text files on MS-DOS use CRLF to separate lines. * Printing: MS-DOS Printing. How to specify the printer on MS-DOS. * I18N: MS-DOS and MULE. Support for internationalization on MS-DOS. * Processes: MS-DOS Processes. Running subprocesses on MS-DOS. * Windows Processes:: Running subprocesses on Windows. * Windows System Menu:: Controlling what the ALT key does.  File: emacs, Node: MS-DOS Input, Next: MS-DOS Display, Up: MS-DOS Keyboard and Mouse on MS-DOS ============================ The PC keyboard maps use the left key as the key. You have two choices for emulating the and keys: choose either the right key or the right key by setting the variables `dos-hyper-key' and `dos-super-key' to 1 or 2 respectively. If neither `dos-super-key' nor `dos-hyper-key' is 1, then by default the right key is also mapped to the key. However, if the MS-DOS international keyboard support program `KEYB.COM' is installed, Emacs will *not* map the right to , since it is used for accessing characters like `~' and `@' on non-US keyboard layouts; in this case, you may only use the left as key. The variable `dos-keypad-mode' is a flag variable that controls what key codes are returned by keys in the numeric keypad. You can also define the keypad key to act like `C-j', by putting the following line into your `_emacs' file: ;; Make the Enter key from the Numeric keypad act as C-j. (define-key function-key-map [kp-enter] [?\C-j]) The key that is called in Emacs (because that's how it is designated on most workstations) is known as (backspace) on a PC. That is why the PC-specific terminal initialization remaps the key to act as ; the key is remapped to act as `C-d' for the same reasons. Emacs built for MS-DOS recognizes `C-' as a quit character, just like `C-g'. This is because Emacs cannot detect that you have typed `C-g' until it is ready for more input. As a consequence, you cannot use `C-g' to stop a running command (*note Quitting::.). By contrast, `C-' *is* detected as soon as you type it (as `C-g' is on other systems), so it can be used to stop a running command and for emergency escape (*note Emergency Escape::.). Emacs on MS-DOS supports a mouse (on the default terminal only). The mouse commands work as documented, including those that use menus and the menu bar (*note Menu Bar::.). Scroll bars don't work in MS-DOS Emacs. PC mice usually have only two buttons; these act as `Mouse-1' and `Mouse-2', but if you press both of them together, that has the effect of `Mouse-3'. Emacs built for MS-DOS supports clipboard operations when it runs on Windows. Commands that put text on the kill ring, or yank text from the ring, check the Windows clipboard first, just as Emacs does on X Windows (*note Mouse Commands::.). Only the primary selection and the cut buffer are supported by MS-DOS Emacs on Windows; the secondary selection always appears as empty. Due to the way clipboard access is implemented by Windows, the length of text you can put into the clipboard is limited by the amount of free DOS memory that is available to Emacs. Usually, up to 620KB of text can be put into the clipboard, but this limit depends on the system configuration and is lower if you run Emacs as a subprocess of another program. If the killed text does not fit, Emacs prints a message saying so, and does not put the text into the clipboard. Null characters also cannot be put into the Windows clipboard. If the killed text includes null characters, Emacs does not put such text into the clipboard, and prints in the echo area a message to that effect. The variable `dos-display-scancodes', when non-`nil', directs Emacs to display the ASCII value and the keyboard scan code of each keystroke; this feature serves as a complement to the `view-lossage' command, for debugging.  File: emacs, Node: MS-DOS Display, Next: MS-DOS File Names, Prev: MS-DOS Input, Up: MS-DOS Display on MS-DOS ================= Display on MS-DOS cannot use font variants, like bold or italic, but it does support multiple faces, each of which can specify a foreground and a background color. Therefore, you can get the full functionality of Emacs packages that use fonts (such as `font-lock', Enriched Text mode, and others) by defining the relevant faces to use different colors. Use the `list-colors-display' command (*note Frame Parameters::.) and the `list-faces-display' command (*note Faces::.) to see what colors and faces are available and what they look like. The section *Note MS-DOS and MULE::, later in this chapter, describes how Emacs displays glyphs and characters which aren't supported by the native font built into the DOS display. Multiple frames (*note Frames::.) are supported on MS-DOS, but they all overlap, so you only see a single frame at any given moment. That single visible frame occupies the entire screen. When you run Emacs from MS-Windows DOS box, you can make the visible frame smaller than the full screen, but Emacs still cannot display more than a single frame at a time. The `mode4350' command switches the display to 43 or 50 lines, depending on your hardware; the `mode25' command switches to the default 80x25 screen size. By default, Emacs only knows how to set screen sizes of 80 columns by 25, 28, 35, 40, 43 or 50 rows. However, if your video adapter has special video modes that will switch the display to other sizes, you can have Emacs support those too. When you ask Emacs to switch the frame to N rows by M columns dimensions, it checks if there is a variable called `screen-dimensions-NxM', and if so, uses its value (which must be an integer) as the video mode to switch to. (Emacs switches to that video mode by calling the BIOS `Set Video Mode' function with the value of `screen-dimensions-NxM' in the `AL' register.) For example, suppose your adapter will switch to 66x80 dimensions when put into video mode 85. Then you can make Emacs support this screen size by putting the following into your `_emacs' file: (setq screen-dimensions-66x80 85) Since Emacs on MS-DOS can only set the frame size to specific supported dimensions, it cannot honor every possible frame resizing request. When an unsupported size is requested, Emacs chooses the next larger supported size beyond the specified size. For example, if you ask for 36x80 frame, you will get 40x80 instead. The variables `screen-dimensions-NxM' are used only when they exactly match the specified size; the search for the next larger supported size ignores them. In the above example, even if your VGA supports 38x80 dimensions and you define a variable `screen-dimensions-38x80' with a suitable value, you will still get 40x80 screen when you ask for a 36x80 frame. If you want to get the 38x80 size in this case, you can do it by setting the variable named `screen-dimensions-36x80' with the same video mode value as `screen-dimensions-38x80'. Changing frame dimensions on MS-DOS has the effect of changing all the other frames to the new dimensions.  File: emacs, Node: MS-DOS File Names, Next: Text and Binary, Prev: MS-DOS Display, Up: MS-DOS File Names on MS-DOS ==================== MS-DOS normally uses a backslash, `\', to separate name units within a file name, instead of the slash used on other systems. Emacs on MS-DOS permits use of either slash or backslash, and also knows about drive letters in file names. On MS-DOS, file names are case-insensitive and limited to eight characters, plus optionally a period and three more characters. Emacs knows enough about these limitations to handle file names that were meant for other operating systems. For instance, leading dots `.' in file names are invalid in MS-DOS, so Emacs transparently converts them to underscores `_'; thus your default init file (*note Init File::.) is called `_emacs' on MS-DOS. Excess characters before or after the period are generally ignored by MS-DOS itself; thus, if you visit the file `LongFileName.EvenLongerExtension', you will silently get `longfile.eve', but Emacs will still display the long file name on the mode line. Other than that, it's up to you to specify file names which are valid under MS-DOS; the transparent conversion as described above only works on file names built into Emacs. The above restrictions on the file names on MS-DOS make it almost impossible to construct the name of a backup file (*note Backup Names::.) without losing some of the original file name characters. For example, the name of a backup file for `docs.txt' is `docs.tx~' even if single backup is used. If you run Emacs as a DOS application under Windows 9X, you can turn on support for long file names. If you do that, Emacs doesn't truncate file names or convert them to lower case; instead, it uses the file names that you specify, verbatim. To enable long file name support, set the environment variable `LFN' to `y' before starting Emacs. Unfortunately, Windows NT doesn't allow DOS programs to access long file names, so Emacs built for MS-DOS will only see their short 8+3 aliases. MS-DOS has no notion of home directory, so Emacs on MS-DOS pretends that the directory where it is installed is the value of `HOME' environment variable. That is, if your Emacs binary, `emacs.exe', is in the directory `c:/utils/emacs/bin', then Emacs acts as if `HOME' were set to `c:/utils/emacs'. In particular, that is where Emacs looks for the init file `_emacs'. With this in mind, you can use `~' in file names as an alias for the home directory, as you would in Unix. You can also set `HOME' variable in the environment before starting Emacs; its value will then override the above default behavior. Emacs on MS-DOS handles the directory name `/dev' specially, because of a feature in the emulator libraries of DJGPP that pretends I/O devices have names in that directory. We recommend that you avoid using an actual directory named `/dev' on any disk.  File: emacs, Node: Text and Binary, Next: MS-DOS Printing, Prev: MS-DOS File Names, Up: MS-DOS Text Files and Binary Files =========================== GNU Emacs uses newline characters to separate text lines. This is the convention used on Unix, on which GNU Emacs was developed, and on GNU systems since they are modeled on Unix. MS-DOS and MS-Windows normally use carriage-return linefeed, a two-character sequence, to separate text lines. (Linefeed is the same character as newline.) Therefore, convenient editing of typical files with Emacs requires conversion of these end-of-line (EOL) sequences. And that is what Emacs normally does: it converts carriage-return linefeed into newline when reading files, and converts newline into carriage-return linefeed when writing files. The same mechanism that handles conversion of international character codes does this conversion also (*note Coding Systems::.). One consequence of this special format-conversion of most files is that character positions as reported by Emacs (*note Position Info::.) do not agree with the file size information known to the operating system. Some kinds of files should not be converted, because their contents are not really text. Therefore, Emacs on MS-DOS distinguishes certain files as "binary files", and reads and writes them verbatim. (This distinction is not part of MS-DOS; it is made by Emacs only.) These include executable programs, compressed archives, etc. Emacs uses the file name to decide whether to treat a file as binary: the variable `file-name-buffer-file-type-alist' defines the file-name patterns that indicate binary files. Note that if a file name matches one of the patterns for binary files in `file-name-buffer-file-type-alist', Emacs uses the `no-conversion' coding system (*note Coding Systems::.) which turns off *all* coding-system conversions, not only the EOL conversion. In addition, if Emacs recognizes from a file's contents that it uses newline rather than carriage-return linefeed as its line separator, it does not perform conversion when reading or writing that file. Thus, you can read and edit files from Unix or GNU systems on MS-DOS with no special effort, and they will be left with their Unix-style EOLs. You can visit a file and specify whether to treat a file as text or binary using the commands `find-file-text' and `find-file-binary'. End-of-line conversion is part of the general coding system conversion mechanism, so another way to control whether to treat a file as text or binary is with the commands for specifying a coding system (*note Specify Coding::.). For example, `C-x c undecided-unix C-x C-f foobar.txt' visits the file `foobar.txt' without converting the EOLs. The mode line indicates whether end-of-line translation was used for the current buffer. Normally a colon appears after the coding system letter near the beginning of the mode line. If MS-DOS end-of-line translation is in use for the buffer, this character changes to a backslash. When you use NFS or Samba to access file systems that reside on computers using Unix or GNU systems, Emacs should not perform end-of-line translation on any files in these file systems-not even when you create a new file. To request this, designate these file systems as "untranslated" file systems by calling the function `add-untranslated-filesystem'. It takes one argument: the file system name, including a drive letter and optionally a directory. For example, (add-untranslated-filesystem "Z:") designates drive Z as an untranslated file system, and (add-untranslated-filesystem "Z:\\foo") designates directory `\foo' on drive Z as an untranslated file system. Most often you would use `add-untranslated-filesystem' in your `_emacs' file, or in `site-start.el' so that all the users at your site get the benefit of it. To countermand the effect of `add-untranslated-filesystem', use the function `remove-untranslated-filesystem'. This function takes one argument, which should be a string just like the one that was used previously with `add-untranslated-filesystem'.  File: emacs, Node: MS-DOS Printing, Next: MS-DOS and MULE, Prev: Text and Binary, Up: MS-DOS Printing and MS-DOS =================== Printing commands, such as `lpr-buffer' (*note Hardcopy::.) and `ps-print-buffer' (*note Postscript::.) can work in MS-DOS and MS-Windows by sending the output to one of the printer ports, if a Unix-style `lpr' program is unavailable. This behaviour is controlled by the same variables that control printing with `lpr' on Unix (*note Hardcopy::., *note Postscript Variables::.), but the defaults for these variables on MS-DOS and MS-Windows are not the same as the defaults on Unix. If you want to use your local printer, printing on it in the usual DOS manner, then set the Lisp variable `lpr-command' to `""' (its default value) and `printer-name' to the name of the printer port--for example, `"PRN"', the usual local printer port (that's the default), or `"LPT2"', or `"COM1"' for a serial printer. You can also set `printer-name' to a file name, in which case "printed" output is actually appended to that file. If you set `printer-name' to `"NUL"', printed output is silently discarded (sent to the system null device). On MS-Windows, when the Windows network software is installed, you can also use a printer shared by another machine by setting `printer-name' to the UNC share name for that printer-for example, `"//joes_pc/hp4si"'. (It doesn't matter whether you use forward slashes or backslashes here.) To find out the names of shared printers, run the command `net view' at a DOS command prompt to obtain a list of servers, and `net view SERVER-NAME' to see the names of printers (and directories) shared by that server. If you set `printer-name' to a file name, it's best to use an absolute file name. Emacs changes the working directory according to the default directory of the current buffer, so if the file name in `printer-name' is relative, you will end up with several such files, each one in the directory of the buffer from which the printing was done. The commands `print-buffer' and `print-region' call the `pr' program, or use special switches to the `lpr' program, to produce headers on each printed page. MS-DOS and MS-Windows don't normally have these programs, so by default, the variable `lpr-headers-switches' is set so that the requests to print page headers are silently ignored. Thus, `print-buffer' and `print-region' produce the same output as `lpr-buffer' and `lpr-region', respectively. If you do have a suitable `pr' program (for example, from GNU Textutils), set `lpr-headers-switches' to `nil'; Emacs will then call `pr' to produce the page headers, and print the resulting output as specified by `printer-name'. Finally, if you do have an `lpr' work-alike, you can set the variable `lpr-command' to `"lpr"'. Then Emacs will use `lpr' for printing, as on other systems. (If the name of the program isn't `lpr', set `lpr-command' to specify where to find it.) The variable `lpr-switches' has its standard meaning when `lpr-command' is not `""'. If the variable `printer-name' has a string value, it is used as the value for the `-P' option to `lpr', as on Unix. A parallel set of variables, `ps-lpr-command', `ps-lpr-switches', and `ps-printer-name' (*note Postscript Variables::.), defines how PostScript files should be printed. These variables are used in the same way as the corresponding variables described above for non-PostScript printing. Thus, the value of `ps-printer-name' is used as the name of the device (or file) to which PostScript output is sent, just as `printer-name' is used for non-PostScript printing. (There are two distinct sets of variables in case you have two printers attached to two different ports, and only one of them is a PostScript printer.) The default value of the variable `ps-lpr-command' is `""', which causes PostScript output to be sent to the printer port specified by `ps-printer-name', but `ps-lpr-command' can also be set to the name of a program which will accept PostScript files. Thus, if you have a non-PostScript printer, you can set this variable to the name of a PostScript interpreter program (such as Ghostscript). Any switches that need to be passed to the interpreter program are specified using `ps-lpr-switches'. (If the value of `ps-printer-name' is a string, it will be added to the list of switches as the value for the `-P' option. This is probably only useful if you are using `lpr', so when using an interpreter typically you would set `ps-printer-name' to something other than a string so it is ignored.) For example, to use Ghostscript for printing on an Epson printer connected to the `LPT2' port, put this in your `_emacs' file: (setq ps-printer-name t) ; Ghostscript doesn't understand -P (setq ps-lpr-command "c:/gs/gs386") (setq ps-lpr-switches '("-q" "-dNOPAUSE" "-sDEVICE=epson" "-r240x72" "-sOutputFile=LPT2" "-Ic:/gs")) (This assumes that Ghostscript is installed in the `"c:/gs"' directory.) For backwards compatibility, the value of `dos-printer' (`dos-ps-printer'), if it has a value, overrides the value of `printer-name' (`ps-printer-name'), on MS-DOS and MS-Windows only.  File: emacs, Node: MS-DOS and MULE, Next: MS-DOS Processes, Prev: MS-DOS Printing, Up: MS-DOS International Support on MS-DOS =============================== Emacs on MS-DOS supports the same international character sets as it does on Unix and other platforms (*note International::.), including coding systems for converting between the different character sets. However, due to incompatibilities between MS-DOS/MS-Windows and Unix, there are several DOS-specific aspects of this support that users should be aware of. This section describes these aspects. `M-x dos-codepage-setup' Set up Emacs display and coding systems as appropriate for the current DOS codepage. `M-x codepage-setup' Create a coding system for a certain DOS codepage. MS-DOS is designed to support one character set of 256 characters at any given time, but gives you a variety of character sets to choose from. The alternative character sets are known as "DOS codepages". Each codepage includes all 128 ASCII characters, but the other 128 characters (codes 128 through 255) vary from one codepage to another. Each DOS codepage is identified by a 3-digit number, such as 850, 862, etc. In contrast to X Windows, which lets you use several fonts at the same time, MS-DOS doesn't allow use of several codepages in a single session. Instead, MS-DOS loads a single codepage at system startup, and you must reboot MS-DOS to change it(1). Much the same limitation applies when you run DOS executables on other systems such as MS-Windows. If you invoke Emacs on MS-DOS with the `--unibyte' option (*note Initial Options::.), Emacs does not perform any conversion of non-ASCII characters. Instead, it reads and writes any non-ASCII characters verbatim, and sends their 8-bit codes to the display verbatim. Thus, unibyte Emacs on MS-DOS supports the current codepage, whatever it may be, but cannot even represent any other characters. For multibyte operation on MS-DOS, Emacs needs to know which characters the chosen DOS codepage can display. So it queries the system shortly after startup to get the chosen codepage number, and stores the number in the variable `dos-codepage'. Some systems return the default value 437 for the current codepage, even though the actual codepage is different. (This typically happens when you use the codepage built into the display hardware.) You can specify a different codepage for Emacs to use by setting the variable `dos-codepage' in your init file. Multibyte Emacs supports only certain DOS codepages: those which can display Far-Eastern scripts, like the Japanese codepage 932, and those that encode a single ISO 8859 character set. The Far-Eastern codepages can directly display one of the MULE character sets for these countries, so Emacs simply sets up to use the appropriate terminal coding system that is supported by the codepage. The special features described in the rest of this section mostly pertain to codepages that encode ISO 8859 character sets. For the codepages which correspond to one of the ISO character sets, Emacs knows the character set name based on the codepage number. Emacs automatically creates a coding system to support reading and writing files that use the current codepage, and uses this coding system by default. The name of this coding system is `cpNNN', where NNN is the codepage number.(2) All the `cpNNN' coding systems use the letter `D' (for "DOS") as their mode-line mnemonic. Since both the terminal coding system and the default coding system for file I/O are set to the proper `cpNNN' coding system at startup, it is normal for the mode line on MS-DOS to begin with `-DD\-'. *Note Mode Line::. Far-Eastern DOS terminals do not use the `cpNNN' coding systems, and thus their initial mode line looks like on Unix. Since the codepage number also indicates which script you are using, Emacs automatically runs `set-language-environment' to select the language environment for that script (*note Language Environments::.). If a buffer contains a character belonging to some other ISO 8859 character set, not the one that the chosen DOS codepage supports, Emacs displays it using a sequence of ASCII characters. For example, if the current codepage doesn't have a glyph for the letter ``o' (small `o' with a grave accent), it is displayed as `{`o}', where the braces serve as a visual indication that this is a single character. (This may look awkward for some non-Latin characters, such as those from Greek or Hebrew alphabets, but it is still readable by a person who knows the language.) Even though the character may occupy several columns on the screen, it is really still just a single character, and all Emacs commands treat it as one. Not all characters in DOS codepages correspond to ISO 8859 characters--some are used for other purposes, such as box-drawing characters and other graphics. Emacs cannot represent these characters internally, so when you read a file that uses these characters, they are converted into a particular character code, specified by the variable `dos-unsupported-character-glyph'. Emacs supports many other characters sets aside from ISO 8859, but it cannot display them on MS-DOS. So if one of these multibyte characters appears in a buffer, Emacs on MS-DOS displays them as specified by the `dos-unsupported-character-glyph' variable; by default, this glyph is an empty triangle. Use the `C-u C-x =' command to display the actual code and character set of such characters. *Note Position Info::. By default, Emacs defines a coding system to support the current codepage. To define a coding system for some other codepage (e.g., to visit a file written on a DOS machine in another country), use the `M-x codepage-setup' command. It prompts for the 3-digit code of the codepage, with completion, then creates the coding system for the specified codepage. You can then use the new coding system to read and write files, but you must specify it explicitly for the file command when you want to use it (*note Specify Coding::.). These coding systems are also useful for visiting a file encoded using a DOS codepage, using Emacs running on some other operating system. ---------- Footnotes ---------- (1) Normally, one particular codepage is burnt into the display memory, while other codepages can be installed by modifying system configuration files, such as `CONFIG.SYS', and rebooting. (2) The standard Emacs coding systems for ISO 8859 are not quite right for the purpose, because typically the DOS codepage does not match the standard ISO character codes. For example, the letter `c,' (`c' with cedilla) has code 231 in the standard Latin-1 character set, but the corresponding DOS codepage 850 uses code 135 for this glyph.  File: emacs, Node: MS-DOS Processes, Next: Windows Processes, Prev: MS-DOS and MULE, Up: MS-DOS Subprocesses on MS-DOS ====================== Because MS-DOS is a single-process "operating system," asynchronous subprocesses are not available. In particular, Shell mode and its variants do not work. Most Emacs features that use asynchronous subprocesses also don't work on MS-DOS, including spelling correction and GUD. When in doubt, try and see; commands that don't work print an error message saying that asynchronous processes aren't supported. Compilation under Emacs with `M-x compile', searching files with `M-x grep' and displaying differences between files with `M-x diff' do work, by running the inferior processes synchronously. This means you cannot do any more editing until the inferior process finishes. By contrast, Emacs compiled as native Windows application *does* support asynchronous subprocesses. *Note Windows Processes::. Printing commands, such as `lpr-buffer' (*note Hardcopy::.) and `ps-print-buffer' (*note Postscript::.), work in MS-DOS by sending the output to one of the printer ports. *Note MS-DOS Printing::. When you run a subprocess synchronously on MS-DOS, make sure the program terminates and does not try to read keyboard input. If the program does not terminate on its own, you will be unable to terminate it, because MS-DOS provides no general way to terminate a process. Pressing `C-c' or `C-' might sometimes help in these cases. Accessing files on other machines is not supported on MS-DOS. Other network-oriented commands such as sending mail, Web browsing, remote login, etc., don't work either, unless network access is built into MS-DOS with some network redirector. Dired on MS-DOS uses the `ls-lisp' package where other platforms use the system `ls' command. Therefore, Dired on MS-DOS supports only some of the possible options you can mention in the `dired-listing-switches' variable. The options that work are `-A', `-a', `-c', `-i', `-r', `-S', `-s', `-t', and `-u'.